From dbdf81e856ec2fc1dd236bb23630adf2f1995da4 Mon Sep 17 00:00:00 2001 From: moomarc Date: Fri, 8 Feb 2013 05:43:31 +0000 Subject: [PATCH] - Small fix for Sewer Nemesis --- res/cardsfolder/s/sewer_nemesis.txt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/res/cardsfolder/s/sewer_nemesis.txt b/res/cardsfolder/s/sewer_nemesis.txt index f2a9ca69cbf..be9dc88beae 100644 --- a/res/cardsfolder/s/sewer_nemesis.txt +++ b/res/cardsfolder/s/sewer_nemesis.txt @@ -4,7 +4,7 @@ Types:Creature Horror Text:no text PT:*/* K:ETBReplacement:Other:ChooseP -SVar:ChooseP:DB$ ChoosePlayer | Defined$ You | Choices$ Player.Opponent | AILogic$ Curse | SpellDescription$ As CARDNAME enters the battlefield, choose an opponent. +SVar:ChooseP:DB$ ChoosePlayer | Defined$ You | Choices$ Player | AILogic$ Curse | SpellDescription$ As CARDNAME enters the battlefield, choose an opponent. S:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ X | SetToughness$ X | Description$ CARDNAME's power and toughness are each equal to the number of cards in the chosen player's graveyard. SVar:X:Count$InChosenYard T:Mode$ SpellCast | ValidCard$ Card | ValidActivatingPlayer$ Player.Chosen | Execute$ TrigMill | TriggerZones$ Battlefield | TriggerDescription$ Whenever the chosen player casts a spell, that player puts the top card of his or her library into his or her graveyard.