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- Shifting Shadow: use the last remembered object as a reattachment target for compatibility with cards that remember other things too (e.g. Myr Welder).
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@@ -174,9 +174,19 @@ public class AbilityUtils {
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// game.getCardState(Card c) is not working for LKI
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// game.getCardState(Card c) is not working for LKI
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for (final Object o : hostCard.getRemembered()) {
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for (final Object o : hostCard.getRemembered()) {
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if (o instanceof Card) {
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if (o instanceof Card) {
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cards.addAll(addRememberedFromCardState(game, (Card)o));
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cards.addAll(addRememberedFromCardState(game, (Card) o));
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}
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}
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}
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}
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} else if (defined.equals("RememberedLast")) {
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Card remembered = null;
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for (final Object o : hostCard.getRemembered()) {
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if (o instanceof Card) {
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remembered = (Card)o;
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}
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}
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if (remembered != null) {
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cards.add(remembered);
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}
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} else if (defined.equals("RememberedLKI")) {
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} else if (defined.equals("RememberedLKI")) {
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for (final Object o : hostCard.getRemembered()) {
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for (final Object o : hostCard.getRemembered()) {
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if (o instanceof Card) {
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if (o instanceof Card) {
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@@ -4,12 +4,13 @@ Types:Enchantment Aura
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K:Enchant creature
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K:Enchant creature
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A:SP$ Attach | Cost$ 2 R | ValidTgts$ Creature | AILogic$ Pump | SubAbility$ RememberSelf | SpellDescription$ Enchanted creature has haste and "At the beginning of your upkeep, destroy this creature. Reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield and attach CARDNAME to it, then put all other cards revealed this way on the bottom of your library in a random order."
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A:SP$ Attach | Cost$ 2 R | ValidTgts$ Creature | AILogic$ Pump | SubAbility$ RememberSelf | SpellDescription$ Enchanted creature has haste and "At the beginning of your upkeep, destroy this creature. Reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield and attach CARDNAME to it, then put all other cards revealed this way on the bottom of your library in a random order."
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SVar:RememberSelf:DB$ Pump | Defined$ Creature.EnchantedBy | ImprintCards$ Self
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SVar:RememberSelf:DB$ Pump | Defined$ Creature.EnchantedBy | ImprintCards$ Self
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S:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddKeyword$ Haste | AddTrigger$ ShadowUpkeepTrig | AddSVar$ ShadowRememberSelf,ShadowDestroyEnchanted,ShadowRevealCards,ShadowReattach
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S:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddKeyword$ Haste | AddTrigger$ ShadowUpkeepTrig | AddSVar$ ShadowRememberSelf,ShadowDestroyEnchanted,ShadowRevealCards,ShadowReattach,DBCleanup
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T:Mode$ ChangesZone | Affected$ Self | Origin$ Battlefield | Destination$ Any | Execute$ DBCleanup | Static$ True
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SVar:ShadowUpkeepTrig:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ ShadowRememberSelf | TriggerDescription$ At the beginning of your upkeep, destroy this creature. Reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield and attach CARDNAME to it, then put all other cards revealed this way on the bottom of your library in a random order.
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SVar:ShadowUpkeepTrig:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ ShadowRememberSelf | TriggerDescription$ At the beginning of your upkeep, destroy this creature. Reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield and attach CARDNAME to it, then put all other cards revealed this way on the bottom of your library in a random order.
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SVar:ShadowRememberSelf:DB$ Pump | ImprintCards$ OriginalHost | SubAbility$ ShadowDestroyEnchanted
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SVar:ShadowRememberSelf:DB$ Pump | ImprintCards$ OriginalHost | SubAbility$ ShadowDestroyEnchanted
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SVar:ShadowDestroyEnchanted:DB$ Destroy | Defined$ Self | SubAbility$ ShadowRevealCards
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SVar:ShadowDestroyEnchanted:DB$ Destroy | Defined$ Self | SubAbility$ ShadowRevealCards
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SVar:ShadowRevealCards:DB$ DigUntil | Valid$ Creature | ValidDescription$ creature | FoundDestination$ Battlefield | RevealedDestination$ Library | RevealedLibraryPosition$ -1 | RevealRandomOrder$ True | RememberFound$ True | SubAbility$ ShadowReattach
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SVar:ShadowRevealCards:DB$ DigUntil | Valid$ Creature | ValidDescription$ creature | FoundDestination$ Battlefield | RevealedDestination$ Library | RevealedLibraryPosition$ -1 | RevealRandomOrder$ True | RememberFound$ True | SubAbility$ ShadowReattach
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SVar:ShadowReattach:DB$ Attach | Defined$ Remembered | Object$ Imprinted | SubAbility$ DBCleanup
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SVar:ShadowReattach:DB$ Attach | Defined$ RememberedLast | Object$ Imprinted | SubAbility$ DBCleanup
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SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True | ClearImprinted$ True
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SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True | ClearImprinted$ True
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SVar:Picture:http://www.wizards.com/global/images/magic/general/shifting_shadow.jpg
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SVar:Picture:http://www.wizards.com/global/images/magic/general/shifting_shadow.jpg
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Oracle:Enchant creature\nEnchanted creature has haste and "At the beginning of your upkeep, destroy this creature. Reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield and attach Shifting Shadow to it, then put all other cards revealed this way on the bottom of your library in a random order."
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Oracle:Enchant creature\nEnchanted creature has haste and "At the beginning of your upkeep, destroy this creature. Reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield and attach Shifting Shadow to it, then put all other cards revealed this way on the bottom of your library in a random order."
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