mirror of
https://github.com/Card-Forge/forge.git
synced 2025-11-17 11:18:01 +00:00
*Set all TapsForMana triggers that execute a mana ability to static to conform with rule 605.4a.
This commit is contained in:
@@ -3,7 +3,7 @@ ManaCost:B
|
||||
Types:Sorcery
|
||||
Text:no text
|
||||
A:SP$ Effect | Cost$ B | Name$ Bubbling Muck Effect | Triggers$ SwampTrigger | SVars$ TrigMana | SpellDescription$ Until end of turn, whenever a player taps a Swamp for mana, that player adds B to his or her mana pool (in addition to the mana the land produces).
|
||||
SVar:SwampTrigger:Mode$ TapsForMana | ValidCard$ Swamp | Execute$ TrigMana | TriggerDescription$ Whenever a player taps a Swamp for mana, that player adds B to his or her mana pool (in addition to the mana the land produces).
|
||||
SVar:SwampTrigger:Mode$ TapsForMana | ValidCard$ Swamp | Execute$ TrigMana | Static$ True | TriggerDescription$ Whenever a player taps a Swamp for mana, that player adds B to his or her mana pool (in addition to the mana the land produces).
|
||||
SVar:TrigMana:AB$Mana | Cost$ 0 | Produced$ B | Amount$ 1 | Defined$ TriggeredPlayer
|
||||
SVar:RemAIDeck:True
|
||||
SVar:Rarity:Common
|
||||
|
||||
@@ -4,7 +4,7 @@ Types:Enchantment Aura
|
||||
Text:no text
|
||||
K:Enchant land
|
||||
A:SP$ Attach | Cost$ 2 G | ValidTgts$ Land | AILogic$ Pump
|
||||
T:Mode$ TapsForMana | ValidCard$ Card.AttachedBy | Execute$ TrigMana | TriggerDescription$ Whenever enchanted land is tapped for mana, its controller adds G to his or her mana pool for each Elf on the battlefield (in addition to the mana the land produces).
|
||||
T:Mode$ TapsForMana | ValidCard$ Card.AttachedBy | Execute$ TrigMana | Static$ True | TriggerDescription$ Whenever enchanted land is tapped for mana, its controller adds G to his or her mana pool for each Elf on the battlefield (in addition to the mana the land produces).
|
||||
SVar:TrigMana:AB$Mana | Cost$ 0 | Produced$ G | Amount$ X | Defined$ TriggeredCardController
|
||||
SVar:X:Count$Valid Elf
|
||||
SVar:RemAIDeck:True
|
||||
|
||||
@@ -4,7 +4,7 @@ Types:Enchantment Aura
|
||||
Text:no text
|
||||
K:Enchant land
|
||||
A:SP$ Attach | Cost$ 1 G | ValidTgts$ Land | AILogic$ Pump
|
||||
T:Mode$ TapsForMana | ValidCard$ Card.AttachedBy | Execute$ TrigMana | TriggerDescription$ Whenever enchanted land is tapped for mana, its controller adds one mana of any color to his or her mana pool (in addition to the mana the land produces).
|
||||
T:Mode$ TapsForMana | ValidCard$ Card.AttachedBy | Execute$ TrigMana | Static$ True | TriggerDescription$ Whenever enchanted land is tapped for mana, its controller adds one mana of any color to his or her mana pool (in addition to the mana the land produces).
|
||||
SVar:TrigMana:AB$Mana | Cost$ 0 | Produced$ Any | Amount$ 1 | Defined$ TriggeredCardController
|
||||
SVar:RemAIDeck:True
|
||||
SVar:Rarity:Common
|
||||
|
||||
@@ -3,7 +3,7 @@ ManaCost:4
|
||||
Types:Artifact
|
||||
Text:no text
|
||||
S:Mode$ Continuous | Affected$ Creature.Red | AddPower$ 1 | AddToughness$ 1 | Description$ Red creatures get +1/+1.
|
||||
T:Mode$ TapsForMana | ValidCard$ Mountain | Execute$ TrigMana |TriggerZones$ Battlefield | TriggerDescription$ Whenever a Mountain is tapped for mana, its controller adds R to his or her mana pool (in addition to the mana the land produces).
|
||||
T:Mode$ TapsForMana | ValidCard$ Mountain | Execute$ TrigMana | TriggerZones$ Battlefield | Static$ True | TriggerDescription$ Whenever a Mountain is tapped for mana, its controller adds R to his or her mana pool (in addition to the mana the land produces).
|
||||
SVar:TrigMana:AB$Mana | Cost$ 0 | Produced$ R | Amount$ 1 | Defined$ TriggeredPlayer
|
||||
SVar:RemRandomDeck:True
|
||||
SVar:Rarity:Rare
|
||||
|
||||
@@ -3,7 +3,7 @@ ManaCost:U
|
||||
Types:Instant
|
||||
Text:no text
|
||||
A:SP$ Effect | Cost$ U | Name$ High Tide Effect | Triggers$ IslandTrigger | SVars$ TrigMana | SpellDescription$ Until end of turn, whenever a player taps an Island for mana, that player adds U to his or her mana pool (in addition to the mana the land produces).
|
||||
SVar:IslandTrigger:Mode$ TapsForMana | ValidCard$ Island | Execute$ TrigMana | TriggerDescription$ Whenever a player taps an Island for mana, that player adds U to his or her mana pool (in addition to the mana the land produces).
|
||||
SVar:IslandTrigger:Mode$ TapsForMana | ValidCard$ Island | Execute$ TrigMana | Static$ True | TriggerDescription$ Whenever a player taps an Island for mana, that player adds U to his or her mana pool (in addition to the mana the land produces).
|
||||
SVar:TrigMana:AB$Mana | Cost$ 0 | Produced$ U | Amount$ 1 | Defined$ TriggeredPlayer
|
||||
SVar:RemAIDeck:True
|
||||
SVar:Rarity:Common
|
||||
|
||||
@@ -3,7 +3,7 @@ ManaCost:3 G W
|
||||
Types:Enchantment
|
||||
Text:no text
|
||||
S:Mode$ Continuous | Affected$ Creature.YouCtrl | AddPower$ 1 | AddToughness$ 1 | Description$ Creatures you control get +1/+1.
|
||||
T:Mode$ TapsForMana | ValidCard$ Land.YouCtrl | Execute$ TrigMana | TriggerZones$ Battlefield | TriggerDescription$ Whenever you tap a land for mana, add one mana to your mana pool of any type that land produced.
|
||||
T:Mode$ TapsForMana | ValidCard$ Land.YouCtrl | Execute$ TrigMana | TriggerZones$ Battlefield | Static$ True | TriggerDescription$ Whenever you tap a land for mana, add one mana to your mana pool of any type that land produced.
|
||||
SVar:TrigMana:AB$ManaReflected | Cost$ 0 | ColorOrType$ Type | Valid$ Defined.Triggered | ReflectProperty$ Produced | Defined$ TriggeredPlayer
|
||||
SVar:Rarity:Rare
|
||||
SVar:Picture:http://www.wizards.com/global/images/magic/general/miraris_wake.jpg
|
||||
|
||||
@@ -4,7 +4,7 @@ Types:Creature Vampire Shade
|
||||
Text:no text
|
||||
PT:4/4
|
||||
A:AB$ Pump | Cost$ B | NumAtt$ +1 | NumDef$ +1 | SpellDescription$ CARDNAME gets +1/+1 until end of turn.
|
||||
T:Mode$ TapsForMana | ValidCard$ Swamp.YouCtrl | Execute$ TrigMana | TriggerZones$ Battlefield | TriggerDescription$ Whenever you tap a Swamp for mana, add B to your mana pool (in addition to the mana the land produces).
|
||||
T:Mode$ TapsForMana | ValidCard$ Swamp.YouCtrl | Execute$ TrigMana | TriggerZones$ Battlefield | Static$ True | TriggerDescription$ Whenever you tap a Swamp for mana, add B to your mana pool (in addition to the mana the land produces).
|
||||
SVar:TrigMana:AB$Mana | Cost$ 0 | Produced$ B | Amount$ 1
|
||||
SVar:RemAIDeck:True
|
||||
SVar:Rarity:Mythic
|
||||
|
||||
@@ -4,7 +4,7 @@ Types:Enchantment Aura
|
||||
Text:no text
|
||||
K:Enchant land
|
||||
A:SP$ Attach | Cost$ 2 G | ValidTgts$ Land | AILogic$ Pump
|
||||
T:Mode$ TapsForMana | ValidCard$ Card.AttachedBy | Execute$ TrigMana | TriggerDescription$ Whenever enchanted land is tapped for mana, its controller adds G G to his or her mana pool (in addition to the mana the land produces).
|
||||
T:Mode$ TapsForMana | ValidCard$ Card.AttachedBy | Execute$ TrigMana | Static$ True | TriggerDescription$ Whenever enchanted land is tapped for mana, its controller adds G G to his or her mana pool (in addition to the mana the land produces).
|
||||
SVar:TrigMana:AB$Mana | Cost$ 0 | Produced$ G | Amount$ 2 | Defined$ TriggeredCardController
|
||||
SVar:RemAIDeck:True
|
||||
SVar:Rarity:Common
|
||||
|
||||
@@ -6,7 +6,7 @@ K:Enchant Forest
|
||||
A:SP$ Attach | Cost$ G | ValidTgts$ Forest | TgtPrompt$ Select target Forest | AILogic$ Pump
|
||||
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ ChooseColor | Static$ True | TriggerDescription$ As CARDNAME enters the battlefield, choose a color.
|
||||
SVar:ChooseColor:DB$ ChooseColor | Defined$ You
|
||||
T:Mode$ TapsForMana | ValidCard$ Card.AttachedBy | TriggerZones$ Battlefield | Execute$ TrigMana | TriggerDescription$ Whenever enchanted Forest is tapped for mana, its controller adds one mana of the chosen color to his or her mana pool.
|
||||
T:Mode$ TapsForMana | ValidCard$ Card.AttachedBy | TriggerZones$ Battlefield | Execute$ TrigMana | Static$ True | TriggerDescription$ Whenever enchanted Forest is tapped for mana, its controller adds one mana of the chosen color to his or her mana pool.
|
||||
SVar:TrigMana:AB$ Mana | Cost$ 0 | Produced$ Chosen
|
||||
SVar:RemAIDeck:True
|
||||
SVar:Rarity:Common
|
||||
|
||||
@@ -2,7 +2,7 @@ Name:Vernal Bloom
|
||||
ManaCost:3 G
|
||||
Types:Enchantment
|
||||
Text:no text
|
||||
T:Mode$ TapsForMana | ValidCard$ Forest | Execute$ TrigMana | TriggerZones$ Battlefield | TriggerDescription$ Whenever a Forest is tapped for mana, its controller adds G to his or her mana pool (in addition to the mana the land produces).
|
||||
T:Mode$ TapsForMana | ValidCard$ Forest | Execute$ TrigMana | TriggerZones$ Battlefield | Static$ True | TriggerDescription$ Whenever a Forest is tapped for mana, its controller adds G to his or her mana pool (in addition to the mana the land produces).
|
||||
SVar:TrigMana:AB$Mana | Cost$ 0 | Produced$ G | Amount$ 1 | Defined$ TriggeredPlayer
|
||||
SVar:RemAIDeck:True
|
||||
SVar:Rarity:Rare
|
||||
|
||||
@@ -4,7 +4,7 @@ Types:Legendary Creature Praetor
|
||||
Text:no text
|
||||
PT:7/6
|
||||
K:Trample
|
||||
T:Mode$ TapsForMana | ValidCard$ Land.YouCtrl | Execute$ TrigMana | TriggerZones$ Battlefield | TriggerDescription$ Whenever you tap a land for mana, add one mana to your mana pool of any type that land produced.
|
||||
T:Mode$ TapsForMana | ValidCard$ Land.YouCtrl | Execute$ TrigMana | TriggerZones$ Battlefield | Static$ True | TriggerDescription$ Whenever you tap a land for mana, add one mana to your mana pool of any type that land produced.
|
||||
SVar:TrigMana:AB$ManaReflected | Cost$ 0 | ColorOrType$ Type | Valid$ Defined.Triggered | ReflectProperty$ Produced | Defined$ You
|
||||
T:Mode$ TapsForMana | ValidCard$ Land.YouDontCtrl | Execute$ TrigPump | TriggerZones$ Battlefield | TriggerDescription$ Whenever an opponent taps a land for mana, that land doesn't untap during its controller's next untap step.
|
||||
SVar:TrigPump:AB$Pump | Cost$ 0 | Defined$ TriggeredCard | Permanent$ True | KW$ HIDDEN This card doesn't untap during your next untap step.
|
||||
|
||||
@@ -4,7 +4,7 @@ Types:Enchantment Aura
|
||||
Text:no text
|
||||
K:Enchant land
|
||||
A:SP$ Attach | Cost$ G | ValidTgts$ Land | AILogic$ Pump
|
||||
T:Mode$ TapsForMana | ValidCard$ Card.AttachedBy | Execute$ TrigMana | TriggerDescription$ Whenever enchanted land is tapped for mana, its controller adds G to his or her mana pool (in addition to the mana the land produces).
|
||||
T:Mode$ TapsForMana | ValidCard$ Card.AttachedBy | Execute$ TrigMana | Static$ True | TriggerDescription$ Whenever enchanted land is tapped for mana, its controller adds G to his or her mana pool (in addition to the mana the land produces).
|
||||
SVar:TrigMana:AB$Mana | Cost$ 0 | Produced$ G | Amount$ 1 | Defined$ TriggeredCardController
|
||||
SVar:RemAIDeck:True
|
||||
SVar:Rarity:Common
|
||||
|
||||
@@ -2,7 +2,7 @@ Name:Winter's Night
|
||||
ManaCost:R G W
|
||||
Types:World Enchantment
|
||||
Text:no text
|
||||
T:Mode$ TapsForMana | ValidCard$ Land.Snow | Execute$ TrigMana | TriggerZones$ Battlefield | TriggerDescription$ Whenever a player taps a snow land for mana, that player adds one mana to his or her mana pool of any type that land produced. That land doesn't untap during its controller's next untap step.
|
||||
T:Mode$ TapsForMana | ValidCard$ Land.Snow | Execute$ TrigMana | TriggerZones$ Battlefield | Static$ True | TriggerDescription$ Whenever a player taps a snow land for mana, that player adds one mana to his or her mana pool of any type that land produced. That land doesn't untap during its controller's next untap step.
|
||||
SVar:TrigMana:AB$ManaReflected | Cost$ 0 | ColorOrType$ Type | Valid$ Defined.Triggered | ReflectProperty$ Produced | Defined$ TriggeredPlayer | SubAbility$ DBPump
|
||||
SVar:DBPump:DB$Pump | Defined$ TriggeredCard | Permanent$ True | KW$ HIDDEN This card doesn't untap during your next untap step.
|
||||
SVar:RemAIDeck:True
|
||||
|
||||
Reference in New Issue
Block a user