add GameEventRollDie

This commit is contained in:
Northmoc
2021-08-03 21:04:58 -04:00
parent b0c2421419
commit db4ac4db9d
3 changed files with 14 additions and 0 deletions

View File

@@ -23,6 +23,7 @@ import forge.game.event.GameEventLandPlayed;
import forge.game.event.GameEventManaBurn;
import forge.game.event.GameEventPlayerLivesChanged;
import forge.game.event.GameEventPlayerPoisoned;
import forge.game.event.GameEventRollDie;
import forge.game.event.GameEventShuffle;
import forge.game.event.GameEventSpellResolved;
import forge.game.event.GameEventTokenCreated;
@@ -85,6 +86,8 @@ public class EventVisualizer extends IGameEventVisitor.Base<SoundEffectType> imp
@Override
public SoundEffectType visit(final GameEventFlipCoin event) { return SoundEffectType.FlipCoin; }
@Override
public SoundEffectType visit(final GameEventRollDie event) { return SoundEffectType.RollDie; }
@Override
public SoundEffectType visit(final GameEventPlayerLivesChanged event) { return event.newLives < event.oldLives ? SoundEffectType.LifeLoss : SoundEffectType.LifeGain; }
@Override
public SoundEffectType visit(final GameEventManaBurn event) { return SoundEffectType.ManaBurn; }