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- For now, revert the Imprint change until a better solution is found.
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@@ -285,7 +285,6 @@ public class GameAction {
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copied.setState(CardStateName.Original, true);
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copied.setState(CardStateName.Original, true);
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}
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}
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unattachCardLeavingBattlefield(copied);
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unattachCardLeavingBattlefield(copied);
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copied.clearImprintedCards();
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} else if (toBattlefield) {
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} else if (toBattlefield) {
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// reset timestamp in changezone effects so they have same timestamp if ETB simutaneously
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// reset timestamp in changezone effects so they have same timestamp if ETB simutaneously
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copied.setTimestamp(game.getNextTimestamp());
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copied.setTimestamp(game.getNextTimestamp());
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