From db080d8b103f936b2c7400bff34e8e78a9eac2aa Mon Sep 17 00:00:00 2001 From: moomarc Date: Thu, 30 Jan 2014 06:46:58 +0000 Subject: [PATCH] - BTG: Added Acolyte's Reward --- .gitattributes | 1 + forge-gui/res/cardsfolder/a/acolytes_reward.txt | 9 +++++++++ forge-gui/res/cardsfolder/v/vengeful_archon.txt | 5 ++--- 3 files changed, 12 insertions(+), 3 deletions(-) create mode 100644 forge-gui/res/cardsfolder/a/acolytes_reward.txt diff --git a/.gitattributes b/.gitattributes index 966da6c4ccc..3e8d3d1bc37 100644 --- a/.gitattributes +++ b/.gitattributes @@ -690,6 +690,7 @@ forge-gui/res/cardsfolder/a/acidic_slime.txt svneol=native#text/plain forge-gui/res/cardsfolder/a/acidic_sliver.txt svneol=native#text/plain forge-gui/res/cardsfolder/a/acidic_soil.txt svneol=native#text/plain forge-gui/res/cardsfolder/a/acolyte_of_xathrid.txt svneol=native#text/plain +forge-gui/res/cardsfolder/a/acolytes_reward.txt -text forge-gui/res/cardsfolder/a/acorn_catapult.txt -text forge-gui/res/cardsfolder/a/acorn_harvest.txt svneol=native#text/plain forge-gui/res/cardsfolder/a/acquire.txt svneol=native#text/plain diff --git a/forge-gui/res/cardsfolder/a/acolytes_reward.txt b/forge-gui/res/cardsfolder/a/acolytes_reward.txt new file mode 100644 index 00000000000..f9369d0f98b --- /dev/null +++ b/forge-gui/res/cardsfolder/a/acolytes_reward.txt @@ -0,0 +1,9 @@ +Name:Acolyte's Reward +ManaCost:1 W +Types:Instant +A:SP$ Pump | Cost$ 1 W | ValidTgts$ Creature,Player | TgtPrompt$ Select target creature or player to damage with shield effect | IsCurse$ True | References$ X | SubAbility$ AcolytesPrevention | StackDescription$ SpellDescription | AILogic$ Never | SpellDescription$ Prevent the next X damage that would be dealt to target creature this turn, where X is your devotion to white. If damage is prevented this way, CARDNAME deals that much damage to target creature or player. +SVar:AcolytesPrevention:DB$ PreventDamage | ValidTgts$ Creature | TgtPrompt$ Select a creature to prevent damage to | Amount$ X | References$ X | PreventionSubAbility$ AcolytesRetribution | ShieldEffectTarget$ ParentTarget | StackDescription$ none +SVar:AcolytesRetribution:AB$ DealDamage | Cost$ 0 | Defined$ ShieldEffectTarget | NumDmg$ PreventedDamage | SpellDescription$ CARDNAME deals damage to target creature or player for each damage prevented this way. +SVar:X:Count$Devotion.W +SVar:RemAIDeck:True +SVar:Picture:http://www.wizards.com/global/images/magic/general/acolytes_reward.jpg \ No newline at end of file diff --git a/forge-gui/res/cardsfolder/v/vengeful_archon.txt b/forge-gui/res/cardsfolder/v/vengeful_archon.txt index 839fe723afd..8cdefad8743 100644 --- a/forge-gui/res/cardsfolder/v/vengeful_archon.txt +++ b/forge-gui/res/cardsfolder/v/vengeful_archon.txt @@ -3,10 +3,9 @@ ManaCost:4 W W W Types:Creature Archon PT:7/7 K:Flying -A:AB$ Pump | Cost$ X | ValidTgts$ Player | TgtPrompt$ Select target player damaged by shield effect | IsCurse$ True | References$ X | RememberObjects$ Targeted | SubAbility$ ArchonPrevention | StackDescription$ none | AILogic$ Never | SpellDescription$ Prevent the next X damage that would be dealt to you this turn. If damage is prevented this way, CARDNAME deals that much damage to target player. -SVar:ArchonPrevention:DB$ PreventDamage | Defined$ You | Amount$ X | References$ X | PreventionSubAbility$ ArchonsVengeance | ShieldEffectTarget$ Remembered | SubAbility$ DBCleanup +A:AB$ Pump | Cost$ X | ValidTgts$ Player | TgtPrompt$ Select target player damaged by shield effect | IsCurse$ True | References$ X | SubAbility$ ArchonPrevention | StackDescription$ none | AILogic$ Never | SpellDescription$ Prevent the next X damage that would be dealt to you this turn. If damage is prevented this way, CARDNAME deals that much damage to target player. +SVar:ArchonPrevention:DB$ PreventDamage | Defined$ You | Amount$ X | References$ X | PreventionSubAbility$ ArchonsVengeance | ShieldEffectTarget$ ParentTarget SVar:ArchonsVengeance:AB$ DealDamage | Cost$ 0 | Defined$ ShieldEffectTarget | NumDmg$ PreventedDamage | SpellDescription$ CARDNAME deals damage to target player for each damage prevented this way. -SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True SVar:X:Count$xPaid SVar:RemAIDeck:True SVar:Picture:http://www.wizards.com/global/images/magic/general/vengeful_archon.jpg