1) Added LQ pic url.

2) Changed the cards.txt entry for Funeral Charm and moved it to the top.
3) Modified the Funeral Charm code and it now can give Swampwalk till EOT.
This commit is contained in:
jendave
2011-08-06 03:57:16 +00:00
parent a7989ca4f9
commit da6715ac7f
3 changed files with 50 additions and 24 deletions

View File

@@ -38,6 +38,7 @@ snow_covered_mountain.jpg http://www.wizards.com/global/images/magic/gene
snow_covered_mountain1.jpg http://www.wizards.com/global/images/magic/general/snow_covered_mountain.jpg snow_covered_mountain1.jpg http://www.wizards.com/global/images/magic/general/snow_covered_mountain.jpg
snow_covered_mountain2.jpg http://www.magickartenmarkt.de/img/cards/Ice_Age/snow_covered_mountain.jpg snow_covered_mountain2.jpg http://www.magickartenmarkt.de/img/cards/Ice_Age/snow_covered_mountain.jpg
snow_covered_mountain3.jpg http://www.magickartenmarkt.de/img/cards/Ice_Age/snow_covered_mountain.jpg snow_covered_mountain3.jpg http://www.magickartenmarkt.de/img/cards/Ice_Age/snow_covered_mountain.jpg
rampant_growth.jpg http://www.wizards.com/global/images/magic/general/rampant_growth.jpg
kjeldoran_outpost.jpg http://www.wizards.com/global/images/magic/general/kjeldoran_outpost.jpg kjeldoran_outpost.jpg http://www.wizards.com/global/images/magic/general/kjeldoran_outpost.jpg
kor_firewalker.jpg http://www.wizards.com/global/images/magic/general/kor_firewalker.jpg kor_firewalker.jpg http://www.wizards.com/global/images/magic/general/kor_firewalker.jpg
lone_missionary.jpg http://www.wizards.com/global/images/magic/general/lone_missionary.jpg lone_missionary.jpg http://www.wizards.com/global/images/magic/general/lone_missionary.jpg

View File

@@ -1,3 +1,8 @@
Funeral Charm
B
Instant
(NOTE: Computer will only use the first ability against you.)
Rampant Growth Rampant Growth
1 G 1 G
Sorcery Sorcery
@@ -17138,11 +17143,6 @@ no text
Flying Flying
This creature cannot block This creature cannot block
Funeral Charm
B
Instant
Choose one - Target player discards a card; or target creature gets +2/-1 until end of turn; or target creature gains swampwalk until end of turn.
Echoing Decay Echoing Decay
1 B 1 B
Instant Instant

View File

@@ -10290,53 +10290,45 @@ public class CardFactory implements NewConstants {
//*************** START *********** START ************************** //*************** START *********** START **************************
else if(cardName.equals("Funeral Charm")) { else if (cardName.equals("Funeral Charm")) {
//discard //discard
final SpellAbility spell_one = new Spell(card) { final SpellAbility spell_one = new Spell(card) {
private static final long serialVersionUID = 8273875515630095127L; private static final long serialVersionUID = 8273875515630095127L;
@Override @Override
public boolean canPlayAI() { public boolean canPlayAI() {
setTargetPlayer(Constant.Player.Human); setTargetPlayer(Constant.Player.Human);
return MyRandom.random.nextBoolean(); PlayerZone humanHand = AllZone.getZone(Constant.Zone.Hand, Constant.Player.Human);
return (humanHand.size() >= 1);
} }
@Override @Override
public void resolve() { public void resolve() {
if(Constant.Player.Computer.equals(getTargetPlayer())) AllZone.GameAction.discardRandom(getTargetPlayer()); if (Constant.Player.Computer.equals(getTargetPlayer())) AllZone.GameAction.discardRandom(getTargetPlayer());
else AllZone.InputControl.setInput(CardFactoryUtil.input_discard()); else AllZone.InputControl.setInput(CardFactoryUtil.input_discard());
}//resolve() }//resolve()
};//SpellAbility };//SpellAbility
spell_one.setDescription("Target player discards a card."); spell_one.setDescription("Target player discards a card.");
spell_one.setBeforePayMana(CardFactoryUtil.input_targetPlayer(spell_one)); spell_one.setBeforePayMana(CardFactoryUtil.input_targetPlayer(spell_one));
//creature gets +2/-1 //creature gets +2/-1
final SpellAbility spell_two = new Spell(card) { final SpellAbility spell_two = new Spell(card) {
private static final long serialVersionUID = -4554812851052322555L; private static final long serialVersionUID = -4554812851052322555L;
@Override @Override
public boolean canPlayAI() { public boolean canPlayAI() {
CardList list = new CardList(ComputerUtil.getAttackers().getAttackers()); return false;
list = list.filter(new CardListFilter() {
public boolean addCard(Card c) {
return 1 < c.getNetDefense();
}
});
list.shuffle();
if(list.size() > 0) setTargetCard(list.get(0));
return (list.size() > 0) && MyRandom.random.nextBoolean();
} }
@Override @Override
public void resolve() { public void resolve() {
final Card c = getTargetCard(); final Card c = getTargetCard();
if(AllZone.GameAction.isCardInPlay(c) && CardFactoryUtil.canTarget(card, c)) { if (AllZone.GameAction.isCardInPlay(c) && CardFactoryUtil.canTarget(card, c)) {
c.addTempAttackBoost(2); c.addTempAttackBoost(2);
c.addTempDefenseBoost(-1); c.addTempDefenseBoost(-1);
@@ -10355,9 +10347,42 @@ public class CardFactory implements NewConstants {
spell_two.setDescription("Target creature gets +2/-1 until end of turn."); spell_two.setDescription("Target creature gets +2/-1 until end of turn.");
spell_two.setBeforePayMana(CardFactoryUtil.input_targetCreature(spell_two)); spell_two.setBeforePayMana(CardFactoryUtil.input_targetCreature(spell_two));
//creature gets swampwalk
final SpellAbility spell_three = new Spell(card) {
private static final long serialVersionUID = -8455677074284271852L;
@Override
public boolean canPlayAI() {
return false;
}
@Override
public void resolve() {
final Card c = getTargetCard();
if (AllZone.GameAction.isCardInPlay(c) && CardFactoryUtil.canTarget(card, c) && !c.getKeyword().contains("Swampwalk")) {
c.addExtrinsicKeyword("Swampwalk");
Command until = new Command() {
private static final long serialVersionUID = 1452395016805444249L;
public void execute() {
if (AllZone.GameAction.isCardInPlay(c)) {
c.removeExtrinsicKeyword("Swampwalk");
}
}
};//Command
AllZone.EndOfTurn.addUntil(until);
}//if card in play?
}//resolve()
};//SpellAbility
spell_three.setDescription("Target creature gains swampwalk until end of turn.");
spell_three.setBeforePayMana(CardFactoryUtil.input_targetCreature(spell_three));
card.clearSpellAbility(); card.clearSpellAbility();
card.addSpellAbility(spell_one); card.addSpellAbility(spell_one);
card.addSpellAbility(spell_two); card.addSpellAbility(spell_two);
card.addSpellAbility(spell_three);
}//*************** END ************ END ************************** }//*************** END ************ END **************************