From da4b9976ec9de7e0921997f7333a6429e632b702 Mon Sep 17 00:00:00 2001 From: Anthony Calosa Date: Sun, 10 Apr 2022 20:18:12 +0800 Subject: [PATCH] fix New Game+ button on Portrait Mode --- .../src/forge/adventure/scene/StartScene.java | 9 +++++++-- 1 file changed, 7 insertions(+), 2 deletions(-) diff --git a/forge-gui-mobile/src/forge/adventure/scene/StartScene.java b/forge-gui-mobile/src/forge/adventure/scene/StartScene.java index e4f0844c26c..980ce1cf9fc 100644 --- a/forge-gui-mobile/src/forge/adventure/scene/StartScene.java +++ b/forge-gui-mobile/src/forge/adventure/scene/StartScene.java @@ -12,7 +12,7 @@ import forge.adventure.world.WorldSave; * First scene after the splash screen */ public class StartScene extends UIScene { - TextButton saveButton, resumeButton, newGameButton, loadButton, settingsButton, exitButton, switchButton; + TextButton saveButton, resumeButton, newGameButton, newGameButtonPlus, loadButton, settingsButton, exitButton, switchButton; boolean init; public StartScene() { @@ -123,6 +123,8 @@ public class StartScene extends UIScene { }); newGameButton = ui.findActor("Start"); newGameButton.getLabel().setText(Forge.getLocalizer().getMessage("lblNewGame")); + newGameButtonPlus = ui.findActor("Start+"); + newGameButtonPlus.getLabel().setText(Forge.getLocalizer().getMessage("lblNewGame")+"+"); loadButton = ui.findActor("Load"); loadButton.getLabel().setText(Forge.getLocalizer().getMessage("lblLoad")); saveButton = ui.findActor("Save"); @@ -139,9 +141,12 @@ public class StartScene extends UIScene { float w = Scene.GetIntendedWidth(); float bW = w - 165; float oX = w / 2 - bW / 2; - newGameButton.setWidth(bW); + newGameButton.setWidth(bW/2); newGameButton.setX(oX); newGameButton.getLabel().setFontScaleX(2); + newGameButtonPlus.setWidth(bW/2); + newGameButtonPlus.setX(newGameButton.getX()+bW/2); + newGameButtonPlus.getLabel().setFontScaleX(2); loadButton.setWidth(bW); loadButton.setX(oX); loadButton.getLabel().setFontScaleX(2);