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- Fixed AI using Elven Rite.
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@@ -129,13 +129,15 @@ public class CountersPutAi extends SpellAbilityAi {
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// TODO is this good enough? for up to amounts?
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break;
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}
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} else if (divided) {
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abTgt.addDividedAllocation(choice, amount);
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break;
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}
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list.remove(choice);
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abTgt.addTarget(choice);
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if (divided) {
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abTgt.addDividedAllocation(choice, amount);
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break;
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}
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}
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} else {
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final List<Card> cards = AbilityUtils.getDefinedCards(sa.getSourceCard(), sa.getParam("Defined"), sa);
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@@ -223,12 +225,13 @@ public class CountersPutAi extends SpellAbilityAi {
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// TODO is this good enough? for up to amounts?
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break;
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}
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} else if (divided) {
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abTgt.addDividedAllocation(choice, amount);
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break;
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}
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list.remove(choice);
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abTgt.addTarget(choice);
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if (divided) {
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abTgt.addDividedAllocation(choice, amount);
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break;
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}
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}
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}
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