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- BNG: Added Spirit of the Labyrinth
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@@ -1247,6 +1247,9 @@ public class Player extends GameEntity implements Comparable<Player> {
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if (this.hasKeyword("You can't draw cards.")) {
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if (this.hasKeyword("You can't draw cards.")) {
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return false;
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return false;
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}
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}
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if (this.hasKeyword("You can't draw more than one card each turn.")) {
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return this.numDrawnThisTurn < 1;
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}
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return true;
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return true;
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}
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}
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@@ -1278,10 +1281,6 @@ public class Player extends GameEntity implements Comparable<Player> {
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public final List<Card> drawCards(final int n) {
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public final List<Card> drawCards(final int n) {
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final List<Card> drawn = new ArrayList<Card>();
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final List<Card> drawn = new ArrayList<Card>();
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if (!this.canDraw()) {
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return drawn;
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}
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for (int i = 0; i < n; i++) {
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for (int i = 0; i < n; i++) {
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// // TODO: multiple replacements need to be selected by the controller
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// // TODO: multiple replacements need to be selected by the controller
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@@ -1300,6 +1299,9 @@ public class Player extends GameEntity implements Comparable<Player> {
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// }
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// }
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// }
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// }
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if (!this.canDraw()) {
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return drawn;
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}
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drawn.addAll(this.doDraw());
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drawn.addAll(this.doDraw());
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}
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}
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return drawn;
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return drawn;
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