From d972a7de3605af005ab521c019ec59efd1a7e528 Mon Sep 17 00:00:00 2001 From: Sol Date: Fri, 27 Feb 2015 17:02:49 +0000 Subject: [PATCH] - Fix Ghastly Conscription not calculating the correct Mana Cost for cards it manifests --- forge-game/src/main/java/forge/game/card/Card.java | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/forge-game/src/main/java/forge/game/card/Card.java b/forge-game/src/main/java/forge/game/card/Card.java index f9ab353cdc5..6722b5bf401 100644 --- a/forge-game/src/main/java/forge/game/card/Card.java +++ b/forge-game/src/main/java/forge/game/card/Card.java @@ -412,7 +412,8 @@ public class Card extends GameEntity implements Comparable { public Card manifest(Player p) { // Turn Face Down (even if it's DFC). - ManaCost cost = this.getManaCost(); + CardState originalCard = this.getState(CardStateName.Original); + ManaCost cost = originalCard.getManaCost(); boolean isCreature = this.isCreature();