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- Implemented "HasNoSubtype" property that allows e.g. to limit the type of Landfall (for example, ValidCard$ Land.YouCtrl+HasNoSubtype Plains). Could be useful for BFZ.
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@@ -5197,6 +5197,11 @@ public class Card extends GameEntity implements Comparable<Card> {
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if (!getType().hasSubtype(subType)) {
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if (!getType().hasSubtype(subType)) {
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return false;
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return false;
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}
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}
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} else if (property.startsWith("HasNoSubtype")) {
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final String subType = property.substring(13);
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if (getType().hasSubtype(subType)) {
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return false;
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}
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} else {
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} else {
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if (!getType().hasStringType(property)) {
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if (!getType().hasStringType(property)) {
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return false;
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return false;
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