diff --git a/CHANGES.txt b/CHANGES.txt index 51aa5423886..e40145caa0b 100644 --- a/CHANGES.txt +++ b/CHANGES.txt @@ -102,6 +102,23 @@ Fixes/Features: - Changed AILogic of the Zendikons to Animate. - Fixed AI prediction of Inquisitor's Flail. - Added the recent commit logs to changes.txt. Preparing for the snapshot build release. +- Added the deck Milhouse Van Houten 2. +- Fixed double triggering of some ChangeZone triggers. +- When Planeswalkers are in your Hand, display their Base Loyalty +- Change the Starting coin flip to two die rolls to remove useless choice. +- Added Play/Draw option for the Human (Computer will always Play first) +- Added Alpha Strike button (temporarily using the Settings icon) +- Fixed a possible NPE in hasProperty. +- Added a new icon for the alpha strike button. +- Fixed multicolor tokens not generating image names correctly +- Commented out the console output of generated token names that I used for testing +- Spellcheck ;P CardCharactersticName -> CardCharacter/i/sticName. +- Moved curSetCode to CardCharacteristic. Fixes clone Set crash. +- Little tweak of AI attacking checks. +- Fixed AI of Wurmskin Forger. +- For triggers with no Valid Target Candidates, just cancel them instead of asking for targets. +- Fixed Tetravus +- Added the recent commit logs to changes.txt. Preparing for the snapshot build release. Many people helped with this version. A special thank you goes out to them. (Attempted to list names alphabetically):