- Temporarily removing references from Helm of Obedience, since apparently StoreSVar doesn't like working with References

This commit is contained in:
Sol
2012-09-26 13:12:47 +00:00
parent 14c69aae28
commit d8d6eacbb3

View File

@@ -3,15 +3,15 @@ ManaCost:4
Types:Artifact
Text:no text
#Doesn't interact properly with Myr Welder right now
A:AB$ Repeat | Cost$ XCantBe0 X T | ValidTgts$ Opponent | MaxRepeat$ MaxRepeats | RepeatSubAbility$ DBCleanBeforeRepeat | RepeatCheckSVar$ AccumlatedMilled | RepeatSVarCompare$ LTX | StackDescription$ Target opponent puts cards from the top of his or her library into his or her graveyard until a creature card or X cards are put into that graveyard this way, whichever comes first. If a creature card is put into that graveyard this way, sacrifice Helm of Obedience and put that card onto the battlefield under your control. X can't be 0. | SpellDescription$ Target opponent puts cards from the top of his or her library into his or her graveyard until a creature card or X cards are put into that graveyard this way, whichever comes first. If a creature card is put into that graveyard this way, sacrifice Helm of Obedience and put that card onto the battlefield under your control. X can't be 0. | SubAbility$ DBSacHelm | References$ MaxRepeats,AccumlatedMilled,X
A:AB$ Repeat | Cost$ XCantBe0 X T | ValidTgts$ Opponent | MaxRepeat$ MaxRepeats | RepeatSubAbility$ DBCleanBeforeRepeat | RepeatCheckSVar$ AccumlatedMilled | RepeatSVarCompare$ LTX | StackDescription$ Target opponent puts cards from the top of his or her library into his or her graveyard until a creature card or X cards are put into that graveyard this way, whichever comes first. If a creature card is put into that graveyard this way, sacrifice Helm of Obedience and put that card onto the battlefield under your control. X can't be 0. | SpellDescription$ Target opponent puts cards from the top of his or her library into his or her graveyard until a creature card or X cards are put into that graveyard this way, whichever comes first. If a creature card is put into that graveyard this way, sacrifice Helm of Obedience and put that card onto the battlefield under your control. X can't be 0. | SubAbility$ DBSacHelm
SVar:DBCleanBeforeRepeat:DB$ Cleanup | ClearRemembered$ True | SubAbility$ DBMill
SVar:DBMill:DB$ Mill | NumCards$ 1 | RememberMilled$ True | Defined$ Targeted | SubAbility$ DBAccumulateX
SVar:DBAccumulateX:DB$ StoreSVar | SVar$ AccumlatedMilled | Type$ CountSVar | Expression$ AccumlatedMilled/Plus.1 | ConditionCheckSVar$ MilledCard | ConditionSVarCompare$ EQ1 | SubAbility$ DBMilledCreature | References$ MilledCard,AccumlatedMilled
SVar:DBMilledCreature:DB$ StoreSVar | SVar$ AccumlatedMilled | Type$ CountSVar | Expression$ X | ConditionCheckSVar$ MilledCreature | ConditionSVarCompare$ EQ1 | SubAbility$ DBEmptyLibrary | References$ MilledCreature,AccumlatedMilled,X
SVar:DBEmptyLibrary:DB$ StoreSVar | SVar$ AccumlatedMilled | Type$ CountSVar | Expression$ X | ConditionCheckSVar$ TargetedLibrary | ConditionSVarCompare$ EQ0 | References$ TargetedLibrary,AccumlatedMilled,X
SVar:DBSacHelm:DB$ Sacrifice | Defined$ Self | ConditionCheckSVar$ MilledCreature | ConditionSVarCompare$ EQ1 | SubAbility$ DBStealCreature | References$ MilledCreature
SVar:DBStealCreature:DB$ ChangeZone | Defined$ Remembered | Origin$ Graveyard | Destination$ Battlefield | GainControl$ True | SubAbility$ DBResetCounter | ConditionCheckSVar$ MilledCreature | ConditionSVarCompare$ EQ1 | References$ MilledCreature
SVar:DBResetCounter:DB$ StoreSVar | SVar$ AccumlatedMilled | Type$ Number | Expression$ 0 | SubAbility$ DBCleanup | References$ AccumlatedMilled
SVar:DBAccumulateX:DB$ StoreSVar | SVar$ AccumlatedMilled | Type$ CountSVar | Expression$ AccumlatedMilled/Plus.1 | ConditionCheckSVar$ MilledCard | ConditionSVarCompare$ EQ1 | SubAbility$ DBMilledCreature
SVar:DBMilledCreature:DB$ StoreSVar | SVar$ AccumlatedMilled | Type$ CountSVar | Expression$ X | ConditionCheckSVar$ MilledCreature | ConditionSVarCompare$ EQ1 | SubAbility$ DBEmptyLibrary
SVar:DBEmptyLibrary:DB$ StoreSVar | SVar$ AccumlatedMilled | Type$ CountSVar | Expression$ X | ConditionCheckSVar$ TargetedLibrary | ConditionSVarCompare$ EQ0
SVar:DBSacHelm:DB$ Sacrifice | Defined$ Self | ConditionCheckSVar$ MilledCreature | ConditionSVarCompare$ EQ1 | SubAbility$ DBStealCreature
SVar:DBStealCreature:DB$ ChangeZone | Defined$ Remembered | Origin$ Graveyard | Destination$ Battlefield | GainControl$ True | SubAbility$ DBResetCounter | ConditionCheckSVar$ MilledCreature | ConditionSVarCompare$ EQ1
SVar:DBResetCounter:DB$ StoreSVar | SVar$ AccumlatedMilled | Type$ Number | Expression$ 0 | SubAbility$ DBCleanup
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
SVar:TargetedLibrary:TargetedPlayer$CardsInLibrary
SVar:MaxRepeats:TargetedPlayer$CardsInLibrary/Plus.2