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Merge branch 'TRT-master-patch-94392' into 'master'
Update forge-gui/res/cardsfolder/upcoming/millicent_restless_revenant.txt See merge request core-developers/forge!5804
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@@ -6,7 +6,7 @@ K:Flying
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S:Mode$ ReduceCost | ValidCard$ Card.Self | Type$ Spell | Amount$ X | EffectZone$ All | Description$ This spell costs {1} less to cast for each Spirit you control.
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S:Mode$ ReduceCost | ValidCard$ Card.Self | Type$ Spell | Amount$ X | EffectZone$ All | Description$ This spell costs {1} less to cast for each Spirit you control.
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SVar:X:Count$TypeYouCtrl.Spirit
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SVar:X:Count$TypeYouCtrl.Spirit
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T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self,Spirit.Other+nonToken+YouCtrl | Execute$ TrigToken | TriggerDescription$ Whenever CARDNAME or another nontoken Spirit you control dies or deals combat damage to a player, create a 1/1 white Spirit creature token with flying.
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T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self,Spirit.Other+nonToken+YouCtrl | Execute$ TrigToken | TriggerDescription$ Whenever CARDNAME or another nontoken Spirit you control dies or deals combat damage to a player, create a 1/1 white Spirit creature token with flying.
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T:Mode$ DamageDone | ValidSource$ Card.Self,Spirit.Other+nonToken+YouCtrl | ValidTarget$ Player | Execute$ TrigToken | CombatDamage$ True | Secondary$ True | TriggerDescription$ Whenever CARDNAME or another nontoken Spirit you control dies or deals combat damage to a player, create a 1/1 white Spirit creature token with flying.
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T:Mode$ DamageDone | ValidSource$ Card.Self,Spirit.Other+nonToken+YouCtrl | ValidTarget$ Player | Execute$ TrigToken | TriggerZones$ Battlefield | CombatDamage$ True | Secondary$ True | TriggerDescription$ Whenever CARDNAME or another nontoken Spirit you control dies or deals combat damage to a player, create a 1/1 white Spirit creature token with flying.
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SVar:TrigToken:DB$ Token | TokenScript$ w_1_1_spirit_flying
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SVar:TrigToken:DB$ Token | TokenScript$ w_1_1_spirit_flying
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DeckHints:Type$Spirit & Ability$Disturb
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DeckHints:Type$Spirit & Ability$Disturb
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DeckHas:Ability$Token
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DeckHas:Ability$Token
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