From d725eda5bca4b29abdf599668d7e9a15c7ddbf6b Mon Sep 17 00:00:00 2001 From: Sloth Date: Tue, 2 Apr 2013 21:55:19 +0000 Subject: [PATCH] - Fixed chooseAndPlaySa not setting activating player. --- src/main/java/forge/game/ai/AiController.java | 1 + 1 file changed, 1 insertion(+) diff --git a/src/main/java/forge/game/ai/AiController.java b/src/main/java/forge/game/ai/AiController.java index 31715f92cde..9245a14eca6 100644 --- a/src/main/java/forge/game/ai/AiController.java +++ b/src/main/java/forge/game/ai/AiController.java @@ -750,6 +750,7 @@ public class AiController { /** Returns the spell ability which has already been played - use it for reference only */ public SpellAbility chooseAndPlaySa(final List choices, boolean mandatory, boolean withoutPayingManaCost) { for (final SpellAbility sa : choices) { + sa.setActivatingPlayer(player); //Spells if (sa instanceof Spell) { if (!((Spell) sa).canPlayFromEffectAI(mandatory, withoutPayingManaCost)) {