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Added Blinding Beam
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.gitattributes
vendored
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.gitattributes
vendored
@@ -857,6 +857,7 @@ res/cardsfolder/b/blind_spot_giant.txt svneol=native#text/plain
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res/cardsfolder/b/blind_with_anger.txt svneol=native#text/plain
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res/cardsfolder/b/blind_with_anger.txt svneol=native#text/plain
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res/cardsfolder/b/blind_zealot.txt svneol=native#text/plain
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res/cardsfolder/b/blind_zealot.txt svneol=native#text/plain
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res/cardsfolder/b/blinding_angel.txt -text
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res/cardsfolder/b/blinding_angel.txt -text
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res/cardsfolder/b/blinding_beam.txt -text
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res/cardsfolder/b/blinding_light.txt svneol=native#text/plain
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res/cardsfolder/b/blinding_light.txt svneol=native#text/plain
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res/cardsfolder/b/blinding_mage.txt svneol=native#text/plain
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res/cardsfolder/b/blinding_mage.txt svneol=native#text/plain
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res/cardsfolder/b/blinding_souleater.txt svneol=native#text/plain
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res/cardsfolder/b/blinding_souleater.txt svneol=native#text/plain
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res/cardsfolder/b/blinding_beam.txt
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res/cardsfolder/b/blinding_beam.txt
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Name:Blinding Beam
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ManaCost:2 W
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Types:Instant
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Text:no text
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A:SP$ Tap | Cost$ 2 W | ValidTgts$ Creature | TargetMin$ 2 | TargetMax$ 2 | TgtPrompt$ Select two target creatures | SpellDescription$ Choose one - Tap two target creatures;
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A:SP$ Effect | Cost$ 2 W | ValidTgts$ Player | TgtPrompt$ Select target player | IsCurse$ True | StaticAbilities$ DontUntap | Triggers$ RestoreSight | SVars$ ExileEffect | RememberObjects$ Targeted | Duration$ Permanent | SpellDescription$ or creatures don't untap during target player's next untap step.
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A:SP$ Effect | Cost$ 3 W | ValidTgts$ Player | TgtPrompt$ Select target player | IsCurse$ True | StaticAbilities$ DontUntap | Triggers$ RestoreSight | SVars$ ExileEffect | RememberObjects$ Targeted | AILogic$ BeginningOfOppTurn | Duration$ Permanent | SubAbility$ BlindTheFoe | PrecostDesc$ Entwine | CostDesc$ 1 | SpellDescription$ (Choose both if you pay the entwine cost.)
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SVar:BlindTheFoe:DB$ Tap | ValidTgts$ Creature | TargetMin$ 2 | TargetMax$ 2 | TgtPrompt$ Select two target creatures
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SVar:DontUntap:Mode$ Continuous | Affected$ Creature.RememberedPlayerCtrl | AddHiddenKeyword$ HIDDEN This card doesn't untap during your next untap step.
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SVar:RestoreSight:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Player.IsRemembered | TriggerZones$ Battlefield | Execute$ ExileEffect | Static$ True | TriggerDescription$ At the beginning of your upkeep, you may put a charge counter on CARDNAME.
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SVar:ExileEffect:DB$ ChangeZone | Defined$ Self | Origin$ Battlefield | Destination$ Exile
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SVar:RemAIDeck:True
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SVar:Rarity:Common
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SVar:Picture:http://www.wizards.com/global/images/magic/general/blinding_beam.jpg
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SetInfo:MRD|Common|http://magiccards.info/scans/en/mi/7.jpg
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Oracle:Choose one - Tap two target creatures; or creatures don't untap during target player's next untap step.\nEntwine {1} (Choose both if you pay the entwine cost.)
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End
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