Merge branch 'master' into master2

This commit is contained in:
Anthony Calosa
2024-09-10 23:47:33 +08:00
10 changed files with 89 additions and 2 deletions

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Name:Conductive Machete
ManaCost:4
Types:Artifact Equipment
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDread | TriggerDescription$ When CARDNAME enters, manifest dread, then attach CARDNAME to that creature. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)
SVar:TrigDread:DB$ Manifest | Dread$ True | Defined$ You | RememberManifested$ True | SubAbility$ DBAttach
SVar:DBAttach:DB$ Attach | Defined$ Remembered | SubAbility$ DBCleanup
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
S:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 2 | AddToughness$ 1 | Description$ Equipped creature gets +2/+1.
K:Equip:4
Oracle:When Conductive Machete enters, manifest dread, then attach Conductive Machete to that creature. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)\nEquipped creature gets +2/+1.\nEquip {4}

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Name:Enduring Courage
ManaCost:2 R R
Types:Enchantment Creature Dog Glimmer
PT:3/3
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Other+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever another creature you control enters, it gets +2/+0 and gains haste until end of turn.
SVar:TrigPump:DB$ Pump | Defined$ TriggeredCardLKICopy | NumAtt$ +2 | KW$ Haste
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self+Creature | Execute$ DBReturn | TriggerDescription$ When CARDNAME dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.)
SVar:DBReturn:DB$ ChangeZone | Defined$ TriggeredNewCardLKICopy | Origin$ Graveyard | Destination$ Battlefield | AnimateSubAbility$ DBAnimate
SVar:DBAnimate:DB$ Animate | Defined$ Remembered | Types$ Enchantment | RemoveCardTypes$ True | Duration$ Permanent
Oracle:Whenever another creature you control enters, it gets +2/+0 and gains haste until end of turn.\nWhen Enduring Courage dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.)

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Name:Found Footage
ManaCost:1
Types:Artifact Clue
S:Mode$ Continuous | Affected$ Creature.faceDown+OppCtrl | AffectedZone$ Battlefield | MayLookAt$ You | Description$ You may look at face-down creatures your opponents control any time.
A:AB$ Surveil | Cost$ 2 Sac<1/CARDNAME> | Amount$ 2 | SubAbility$ DBDraw | SpellDescription$ Surveil 2, then draw a card. (To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
SVar:DBDraw:DB$ Draw
Oracle:You may look at face-down creatures your opponents control any time.\n{2}, Sacrifice Found Footage: Surveil 2, then draw a card. (To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

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Name:Friendly Teddy
ManaCost:2
Types:Artifact Creature Bear Toy
PT:2/2
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters, each player draws a card.
SVar:TrigDraw:DB$ Draw | Defined$ Player
Oracle:When Friendly Teddy enters, each player draws a card.

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Name:Gremlin Tamer
ManaCost:W U
Types:Creature Human Scout
PT:2/2
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Enchantment.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, create a 1/1 red Gremlin creature token.
T:Mode$ FullyUnlock | ValidCard$ Card.Room | ValidPlayer$ You | Secondary$ True | Execute$ TrigToken | TriggerDescription$ Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, create a 1/1 red Gremlin creature token.
SVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ r_1_1_gremlin | TokenOwner$ You
DeckHas:Ability$Token
DeckNeeds:Type$Enchantment
Oracle:Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, create a 1/1 red Gremlin creature token.

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Name:Marvin, Murderous Mimic
ManaCost:2
Types:Legendary Artifact Creature Toy
PT:4/6
S:Mode$ Continuous | Affected$ Card.Self | EffectZone$ Battlefield | GainsAbilitiesOf$ Creature.YouCtrl+!sharesNameWith Self | Description$ CARDNAME has all activated abilities of creatures you control that don't have the same name as this creature.
Oracle:Marvin, Murderous Mimic has all activated abilities of creatures you control that don't have the same name as this creature.

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Name:Optimistic Scavenger
ManaCost:W
Types:Creature Human Scout
PT:1/1
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Enchantment.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, put a +1/+1 counter on target creature.
T:Mode$ FullyUnlock | ValidCard$ Card.Room | ValidPlayer$ You | Secondary$ True | Execute$ TrigPutCounter | TriggerDescription$ Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, put a +1/+1 counter on target creature.
SVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Creature | TgtPrompt$ Select target creature | CounterType$ P1P1 | CounterNum$ 1
DeckHas:Ability$Counters
DeckNeeds:Type$Enchantment
Oracle:Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, put a +1/+1 counter on target creature.

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Name:Rootwise Survivor
Types:Creature Human Survivor
ManaCost:3 G G
PT:3/4
K:Haste
T:Mode$ Phase | Phase$ Main2 | ValidPlayer$ You | PresentDefined$ Self | IsPresent$ Card.tapped | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Survival — At the beginning of your second main phase, if CARDNAME is tapped, put three +1/+1 counters on up to one target land you control. That land becomes a 0/0 Elemental creature in addition to its other types. It gains haste until your next turn.
SVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Land.YouCtrl | TgtPrompt$ Select target land you control | TargetMin$ 0 | TargetMax$ 1 | CounterType$ P1P1 | CounterNum$ 3 | SubAbility$ DBAnimate
SVar:DBAnimate:DB$ Animate | Defined$ Targeted | Power$ 0 | Toughness$ 0 | Types$ Creature,Elemental | Duration$ Permanent | SubAbility$ DBPump
SVar:DBPump:DB$ Pump | Keywords$ Haste | Defined$ Targeted | Duration$ UntilYourNextTurn
Oracle:Survival — At the beginning of your second main phase, if Rootwise Survivor is tapped, put three +1/+1 counters on up to one target land you control. That land becomes a 0/0 Elemental creature in addition to its other types. It gains haste until your next turn.

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Name:Withering Torment
ManaCost:2 B
Types:Instant
A:SP$ Destroy | ValidTgts$ Creature,Enchantment | TgtPrompt$ Select target creature or enchantment | SubAbility$ DBLoseLife | SpellDescription$ Destroy target creature or enchantment. You lose 2 life.
SVar:DBLoseLife:DB$ LoseLife | Defined$ You | LifeAmount$ 2
Oracle:Destroy target creature or enchantment. You lose 2 life.

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@@ -94,6 +94,7 @@ ScryfallCode=DSK
120 M Valgavoth, Terror Eater @Antonio José Manzanedo
121 U Valgavoth's Faithful @Jodie Muir
122 U Vile Mutilator @Néstor Ossandón Leal
124 U Withering Torment @Inkognit
126 U Betrayer's Bargain @Billy Christian
127 C Boilerbilges Ripper @Kai Carpenter
128 R Chainsaw @J.P. Targete
@@ -101,6 +102,7 @@ ScryfallCode=DSK
130 C Clockwork Percussionist @Eric Wilkerson
131 R Cursed Recording @Kim Sokol
132 U Diversion Specialist @Tuan Duong Chu
133 R Enduring Courage @Yigit Koroglu
134 U Fear of Being Hunted @Maxime Minard
135 U Fear of Burning Alive @J.P. Targete
136 R Fear of Missing Out @John Stanko
@@ -132,7 +134,7 @@ ScryfallCode=DSK
169 C Bashful Beastie @Aaron Miller
170 U Break Down the Door @Ralph Horsley
172 C Cautious Survivor @Jodie Muir
173 C Coordinated Clobbering @Fajareka Setiawan
173 U Coordinated Clobbering @Fajareka Setiawan
174 C Cryptid Inspector @Kim Sokol
175 U Defiant Survivor @Jessica Fong
178 C Flesh Burrower @Maxime Minard
@@ -148,6 +150,7 @@ ScryfallCode=DSK
193 U Overgrown Zealot @Tyler Walpole
194 M Overlord of the Hauntwoods @Tiffany Turrill
195 U Patchwork Beastie @John Tedrick
196 U Rootwise Survivor @Joseph Weston
197 C Say Its Name @Sam Wolfe Connelly
198 C Slavering Branchsnapper @John Tedrick
199 C Spineseeker Centipede @Dave Kendall
@@ -163,6 +166,7 @@ ScryfallCode=DSK
212 U Disturbing Mirth @Nino Vecia
213 U Drag to the Roots @Deruchenko Alexander
214 U Fear of Infinity @Fernando Falcone
215 U Gremlin Tamer @Billy Christian
216 U Growing Dread @Maxime Minard
217 U Inquisitive Glimmer @Julie Dillon
218 U Intruding Soulrager @Jeremy Wilson
@@ -191,6 +195,7 @@ ScryfallCode=DSK
248 R Ghost Vacuum @David Szabo
249 C Glimmerlight @Wero Gallo
250 U Haunted Screen @Sean Murray
253 R Marvin, Murderous Mimic @Mirko Failoni
254 U Saw @Jarel Threat
255 C Abandoned Campground @Cristi Balanescu
256 R Blazemire Verge @Andrew Mar
@@ -224,6 +229,7 @@ ScryfallCode=DSK
284 L Mountain @Néstor Ossandón Leal
285 L Forest @Martin de Diego Sádaba
286 L Forest @Josu Hernaiz
287 C Grand Entryway @Carlos Palma Cruchaga
289 R Reluctant Role Model @Chris Rallis
291 U Stay Hidden, Stay Silent @Josu Hernaiz
292 R Come Back Wrong @David Auden Nash
@@ -243,6 +249,7 @@ ScryfallCode=DSK
310 R Demonic Counsel @Bastien Grivet
311 M Meathook Massacre II @SchmandrewART
312 R Unstoppable Slasher @SchmandrewART
313 U Withering Torment @Ivan Shavrin
314 R Chainsaw @Alexis Ziritt
315 R Cursed Recording @Alexis Ziritt
316 R Fear of Missing Out @Cacho Rubione
@@ -268,6 +275,7 @@ ScryfallCode=DSK
338 M Funeral Room @Alexandre Chaudret
339 R Unholy Annex @Alexis Ziritt
340 M Charred Foyer @Oliver Barrett
345 R Silent Hallcreeper @Inkognit
346 R Doomsday Excruciator @Jarel Threat
347 R Razorkin Needlehead @Loïc Canavaggia
348 M Screaming Nemesis @Inkognit
@@ -286,6 +294,7 @@ ScryfallCode=DSK
364 R Victor, Valgavoth's Seneschal @Ashley Mackenzie
365 R Winter, Misanthropic Guide @Sam Wolfe Connelly
366 R Zimone, All-Questioning @Sam Wolfe Connelly
367 R Marvin, Murderous Mimic @Sam Wolfe Connelly
368 R Enduring Innocence @Liiga Smilshkalne
369 R Leyline of Hope @Sergey Glushakov
370 M Overlord of the Mistmoors @Steven Belledin
@@ -295,16 +304,18 @@ ScryfallCode=DSK
374 R Enduring Tenacity @Isis
375 R Grievous Wound @Martina Fačková
376 R Leyline of the Void @Sergey Glushakov
378 R Enduring Courage @Yigit Koroglu
379 R Leyline of Resonance @Sergey Glushakov
380 M Overlord of the Boilerbilges @Helge C. Balzer
382 R Leyline of Mutation @Sergey Glushakov
383 M Overlord of the Hauntwoods @Tiffany Turrill
384 R Twitching Doll @Warren Mahy
386 R Enduring Innocence @Kawasumi
386 M Enduring Innocence @Kawasumi
387 M Overlord of the Mistmoors @Takeuchi Moto
388 R Enduring Curiosity @D-suzuki
389 M Overlord of the Floodpits @Sansyu
390 M Enduring Tenacity @TAPIOCA
392 M Enduring Courage @Nuisuke
393 M Overlord of the Boilerbilges @akio
395 M Overlord of the Hauntwoods @Aogachou
396 R Enduring Innocence @Kawasumi