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Merge branch 'master' into master2
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10
forge-gui/res/cardsfolder/upcoming/conductive_machete.txt
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forge-gui/res/cardsfolder/upcoming/conductive_machete.txt
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Name:Conductive Machete
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ManaCost:4
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Types:Artifact Equipment
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T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDread | TriggerDescription$ When CARDNAME enters, manifest dread, then attach CARDNAME to that creature. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)
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SVar:TrigDread:DB$ Manifest | Dread$ True | Defined$ You | RememberManifested$ True | SubAbility$ DBAttach
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SVar:DBAttach:DB$ Attach | Defined$ Remembered | SubAbility$ DBCleanup
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SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
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S:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 2 | AddToughness$ 1 | Description$ Equipped creature gets +2/+1.
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K:Equip:4
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Oracle:When Conductive Machete enters, manifest dread, then attach Conductive Machete to that creature. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)\nEquipped creature gets +2/+1.\nEquip {4}
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forge-gui/res/cardsfolder/upcoming/enduring_courage.txt
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forge-gui/res/cardsfolder/upcoming/enduring_courage.txt
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Name:Enduring Courage
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ManaCost:2 R R
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Types:Enchantment Creature Dog Glimmer
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PT:3/3
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T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Other+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever another creature you control enters, it gets +2/+0 and gains haste until end of turn.
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SVar:TrigPump:DB$ Pump | Defined$ TriggeredCardLKICopy | NumAtt$ +2 | KW$ Haste
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T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self+Creature | Execute$ DBReturn | TriggerDescription$ When CARDNAME dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.)
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SVar:DBReturn:DB$ ChangeZone | Defined$ TriggeredNewCardLKICopy | Origin$ Graveyard | Destination$ Battlefield | AnimateSubAbility$ DBAnimate
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SVar:DBAnimate:DB$ Animate | Defined$ Remembered | Types$ Enchantment | RemoveCardTypes$ True | Duration$ Permanent
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Oracle:Whenever another creature you control enters, it gets +2/+0 and gains haste until end of turn.\nWhen Enduring Courage dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.)
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forge-gui/res/cardsfolder/upcoming/found_footage.txt
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forge-gui/res/cardsfolder/upcoming/found_footage.txt
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Name:Found Footage
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ManaCost:1
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Types:Artifact Clue
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S:Mode$ Continuous | Affected$ Creature.faceDown+OppCtrl | AffectedZone$ Battlefield | MayLookAt$ You | Description$ You may look at face-down creatures your opponents control any time.
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A:AB$ Surveil | Cost$ 2 Sac<1/CARDNAME> | Amount$ 2 | SubAbility$ DBDraw | SpellDescription$ Surveil 2, then draw a card. (To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
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SVar:DBDraw:DB$ Draw
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Oracle:You may look at face-down creatures your opponents control any time.\n{2}, Sacrifice Found Footage: Surveil 2, then draw a card. (To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
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forge-gui/res/cardsfolder/upcoming/friendly_teddy.txt
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forge-gui/res/cardsfolder/upcoming/friendly_teddy.txt
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Name:Friendly Teddy
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ManaCost:2
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Types:Artifact Creature Bear Toy
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PT:2/2
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T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters, each player draws a card.
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SVar:TrigDraw:DB$ Draw | Defined$ Player
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Oracle:When Friendly Teddy enters, each player draws a card.
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forge-gui/res/cardsfolder/upcoming/gremlin_tamer.txt
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forge-gui/res/cardsfolder/upcoming/gremlin_tamer.txt
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Name:Gremlin Tamer
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ManaCost:W U
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Types:Creature Human Scout
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PT:2/2
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T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Enchantment.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, create a 1/1 red Gremlin creature token.
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T:Mode$ FullyUnlock | ValidCard$ Card.Room | ValidPlayer$ You | Secondary$ True | Execute$ TrigToken | TriggerDescription$ Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, create a 1/1 red Gremlin creature token.
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SVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ r_1_1_gremlin | TokenOwner$ You
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DeckHas:Ability$Token
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DeckNeeds:Type$Enchantment
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Oracle:Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, create a 1/1 red Gremlin creature token.
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Name:Marvin, Murderous Mimic
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ManaCost:2
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Types:Legendary Artifact Creature Toy
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PT:4/6
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S:Mode$ Continuous | Affected$ Card.Self | EffectZone$ Battlefield | GainsAbilitiesOf$ Creature.YouCtrl+!sharesNameWith Self | Description$ CARDNAME has all activated abilities of creatures you control that don't have the same name as this creature.
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Oracle:Marvin, Murderous Mimic has all activated abilities of creatures you control that don't have the same name as this creature.
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forge-gui/res/cardsfolder/upcoming/optimistic_scavenger.txt
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forge-gui/res/cardsfolder/upcoming/optimistic_scavenger.txt
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Name:Optimistic Scavenger
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ManaCost:W
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Types:Creature Human Scout
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PT:1/1
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T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Enchantment.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, put a +1/+1 counter on target creature.
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T:Mode$ FullyUnlock | ValidCard$ Card.Room | ValidPlayer$ You | Secondary$ True | Execute$ TrigPutCounter | TriggerDescription$ Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, put a +1/+1 counter on target creature.
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SVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Creature | TgtPrompt$ Select target creature | CounterType$ P1P1 | CounterNum$ 1
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DeckHas:Ability$Counters
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DeckNeeds:Type$Enchantment
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Oracle:Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, put a +1/+1 counter on target creature.
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forge-gui/res/cardsfolder/upcoming/rootwise_survivor.txt
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forge-gui/res/cardsfolder/upcoming/rootwise_survivor.txt
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Name:Rootwise Survivor
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Types:Creature Human Survivor
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ManaCost:3 G G
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PT:3/4
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K:Haste
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T:Mode$ Phase | Phase$ Main2 | ValidPlayer$ You | PresentDefined$ Self | IsPresent$ Card.tapped | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Survival — At the beginning of your second main phase, if CARDNAME is tapped, put three +1/+1 counters on up to one target land you control. That land becomes a 0/0 Elemental creature in addition to its other types. It gains haste until your next turn.
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SVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Land.YouCtrl | TgtPrompt$ Select target land you control | TargetMin$ 0 | TargetMax$ 1 | CounterType$ P1P1 | CounterNum$ 3 | SubAbility$ DBAnimate
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SVar:DBAnimate:DB$ Animate | Defined$ Targeted | Power$ 0 | Toughness$ 0 | Types$ Creature,Elemental | Duration$ Permanent | SubAbility$ DBPump
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SVar:DBPump:DB$ Pump | Keywords$ Haste | Defined$ Targeted | Duration$ UntilYourNextTurn
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Oracle:Survival — At the beginning of your second main phase, if Rootwise Survivor is tapped, put three +1/+1 counters on up to one target land you control. That land becomes a 0/0 Elemental creature in addition to its other types. It gains haste until your next turn.
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forge-gui/res/cardsfolder/upcoming/withering_torment.txt
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forge-gui/res/cardsfolder/upcoming/withering_torment.txt
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Name:Withering Torment
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ManaCost:2 B
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Types:Instant
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A:SP$ Destroy | ValidTgts$ Creature,Enchantment | TgtPrompt$ Select target creature or enchantment | SubAbility$ DBLoseLife | SpellDescription$ Destroy target creature or enchantment. You lose 2 life.
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SVar:DBLoseLife:DB$ LoseLife | Defined$ You | LifeAmount$ 2
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Oracle:Destroy target creature or enchantment. You lose 2 life.
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@@ -94,6 +94,7 @@ ScryfallCode=DSK
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120 M Valgavoth, Terror Eater @Antonio José Manzanedo
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121 U Valgavoth's Faithful @Jodie Muir
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122 U Vile Mutilator @Néstor Ossandón Leal
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124 U Withering Torment @Inkognit
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126 U Betrayer's Bargain @Billy Christian
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127 C Boilerbilges Ripper @Kai Carpenter
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128 R Chainsaw @J.P. Targete
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@@ -101,6 +102,7 @@ ScryfallCode=DSK
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130 C Clockwork Percussionist @Eric Wilkerson
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131 R Cursed Recording @Kim Sokol
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132 U Diversion Specialist @Tuan Duong Chu
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133 R Enduring Courage @Yigit Koroglu
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134 U Fear of Being Hunted @Maxime Minard
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135 U Fear of Burning Alive @J.P. Targete
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136 R Fear of Missing Out @John Stanko
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@@ -132,7 +134,7 @@ ScryfallCode=DSK
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169 C Bashful Beastie @Aaron Miller
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170 U Break Down the Door @Ralph Horsley
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172 C Cautious Survivor @Jodie Muir
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173 C Coordinated Clobbering @Fajareka Setiawan
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173 U Coordinated Clobbering @Fajareka Setiawan
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174 C Cryptid Inspector @Kim Sokol
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175 U Defiant Survivor @Jessica Fong
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178 C Flesh Burrower @Maxime Minard
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@@ -148,6 +150,7 @@ ScryfallCode=DSK
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193 U Overgrown Zealot @Tyler Walpole
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194 M Overlord of the Hauntwoods @Tiffany Turrill
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195 U Patchwork Beastie @John Tedrick
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196 U Rootwise Survivor @Joseph Weston
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197 C Say Its Name @Sam Wolfe Connelly
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198 C Slavering Branchsnapper @John Tedrick
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199 C Spineseeker Centipede @Dave Kendall
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@@ -163,6 +166,7 @@ ScryfallCode=DSK
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212 U Disturbing Mirth @Nino Vecia
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213 U Drag to the Roots @Deruchenko Alexander
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214 U Fear of Infinity @Fernando Falcone
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215 U Gremlin Tamer @Billy Christian
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216 U Growing Dread @Maxime Minard
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217 U Inquisitive Glimmer @Julie Dillon
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218 U Intruding Soulrager @Jeremy Wilson
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@@ -191,6 +195,7 @@ ScryfallCode=DSK
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248 R Ghost Vacuum @David Szabo
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249 C Glimmerlight @Wero Gallo
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250 U Haunted Screen @Sean Murray
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253 R Marvin, Murderous Mimic @Mirko Failoni
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254 U Saw @Jarel Threat
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255 C Abandoned Campground @Cristi Balanescu
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256 R Blazemire Verge @Andrew Mar
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@@ -224,6 +229,7 @@ ScryfallCode=DSK
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284 L Mountain @Néstor Ossandón Leal
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285 L Forest @Martin de Diego Sádaba
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286 L Forest @Josu Hernaiz
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287 C Grand Entryway @Carlos Palma Cruchaga
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289 R Reluctant Role Model @Chris Rallis
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291 U Stay Hidden, Stay Silent @Josu Hernaiz
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292 R Come Back Wrong @David Auden Nash
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@@ -243,6 +249,7 @@ ScryfallCode=DSK
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310 R Demonic Counsel @Bastien Grivet
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311 M Meathook Massacre II @SchmandrewART
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312 R Unstoppable Slasher @SchmandrewART
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313 U Withering Torment @Ivan Shavrin
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314 R Chainsaw @Alexis Ziritt
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315 R Cursed Recording @Alexis Ziritt
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316 R Fear of Missing Out @Cacho Rubione
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@@ -268,6 +275,7 @@ ScryfallCode=DSK
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338 M Funeral Room @Alexandre Chaudret
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339 R Unholy Annex @Alexis Ziritt
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340 M Charred Foyer @Oliver Barrett
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345 R Silent Hallcreeper @Inkognit
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346 R Doomsday Excruciator @Jarel Threat
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347 R Razorkin Needlehead @Loïc Canavaggia
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348 M Screaming Nemesis @Inkognit
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@@ -286,6 +294,7 @@ ScryfallCode=DSK
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364 R Victor, Valgavoth's Seneschal @Ashley Mackenzie
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365 R Winter, Misanthropic Guide @Sam Wolfe Connelly
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366 R Zimone, All-Questioning @Sam Wolfe Connelly
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367 R Marvin, Murderous Mimic @Sam Wolfe Connelly
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368 R Enduring Innocence @Liiga Smilshkalne
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369 R Leyline of Hope @Sergey Glushakov
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370 M Overlord of the Mistmoors @Steven Belledin
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@@ -295,16 +304,18 @@ ScryfallCode=DSK
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374 R Enduring Tenacity @Isis
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375 R Grievous Wound @Martina Fačková
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376 R Leyline of the Void @Sergey Glushakov
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378 R Enduring Courage @Yigit Koroglu
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379 R Leyline of Resonance @Sergey Glushakov
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380 M Overlord of the Boilerbilges @Helge C. Balzer
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382 R Leyline of Mutation @Sergey Glushakov
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383 M Overlord of the Hauntwoods @Tiffany Turrill
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384 R Twitching Doll @Warren Mahy
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386 R Enduring Innocence @Kawasumi
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386 M Enduring Innocence @Kawasumi
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387 M Overlord of the Mistmoors @Takeuchi Moto
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388 R Enduring Curiosity @D-suzuki
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389 M Overlord of the Floodpits @Sansyu
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390 M Enduring Tenacity @TAPIOCA
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392 M Enduring Courage @Nuisuke
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393 M Overlord of the Boilerbilges @akio
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395 M Overlord of the Hauntwoods @Aogachou
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396 R Enduring Innocence @Kawasumi
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