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- Fixed the second part of the trigger of Guul Draz Overseer (related to trigger zones).
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@@ -4,7 +4,7 @@ Types:Creature Vampire
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PT:3/4
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K:Flying
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T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Land.YouCtrl+HasSubtype Swamp | TriggerZones$ Battlefield | Execute$ TrigPumpAll2 | TriggerDescription$ Landfall - Whenever a land enters the battlefield under your control, other creatures you control get +1/+0 until end of turn. If that land is a Swamp, those creatures get +2/+0 until end of turn instead.
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T:Mode$ ChangesZone | Secondary$ True | Origin$ Any | Destination$ Battlefield | ValidCard$ Land.YouCtrl+HasNoSubtype Swamp | Execute$ TrigPumpAll | TriggerDescription$ Landfall - Whenever a land enters the battlefield, other creatures you control get +1/+0 until end of turn.
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T:Mode$ ChangesZone | Secondary$ True | Origin$ Any | Destination$ Battlefield | ValidCard$ Land.YouCtrl+HasNoSubtype Swamp | TriggerZones$ Battlefield | Execute$ TrigPumpAll | TriggerDescription$ Landfall - Whenever a land enters the battlefield, other creatures you control get +1/+0 until end of turn.
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SVar:TrigPumpAll:AB$PumpAll | Cost$ 0 | ValidCards$ Creature.Other+YouCtrl | NumAtt$ 1
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SVar:TrigPumpAll2:AB$PumpAll | Cost$ 0 | ValidCards$ Creature.Other+YouCtrl | NumAtt$ 2
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SVar:Picture:http://www.wizards.com/global/images/magic/general/guul_draz_overseer.jpg
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