From d6761a852c5dc096d17a8fc948992b67efa285b6 Mon Sep 17 00:00:00 2001 From: Sloth Date: Fri, 12 Apr 2013 17:53:52 +0000 Subject: [PATCH] - Fixed Epic Effect's EffectZone. --- src/main/java/forge/card/cardfactory/CardFactoryUtil.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/main/java/forge/card/cardfactory/CardFactoryUtil.java b/src/main/java/forge/card/cardfactory/CardFactoryUtil.java index 309f8aa8a5a..a8247332b74 100644 --- a/src/main/java/forge/card/cardfactory/CardFactoryUtil.java +++ b/src/main/java/forge/card/cardfactory/CardFactoryUtil.java @@ -2894,7 +2894,7 @@ public class CardFactoryUtil { final AbilitySub newSA = (AbilitySub) AbilityFactory.getAbility(dbStr.toString(), card); - card.setSVar("EpicCantBeCast", "Mode$ CantBeCast | ValidCard$ Card | Caster$ You | Description$ For the rest of the game, you can't cast spells."); + card.setSVar("EpicCantBeCast", "Mode$ CantBeCast | ValidCard$ Card | Caster$ You | EffectZone$ Command | Description$ For the rest of the game, you can't cast spells."); card.setSVar("EpicTrigger", "Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | Execute$ EpicCopy | TriggerDescription$ " + "At the beginning of each of your upkeeps, copy " + card.toString() + " except for its epic ability."); card.setSVar("EpicCopy", "DB$ CopySpellAbility | Defined$ EffectSource");