Update land watermarks

This commit is contained in:
Anthony Calosa
2021-08-20 19:11:18 +08:00
parent 1e5b3d09d1
commit d62a6333a3
9 changed files with 48 additions and 22 deletions

View File

@@ -107,6 +107,14 @@ public enum FSkinImage implements FImage {
SET_MYTHIC (FSkinProp.IMG_SETLOGO_MYTHIC, SourceFile.SETLOGOS),
SET_SPECIAL (FSkinProp.IMG_SETLOGO_SPECIAL, SourceFile.SETLOGOS),
//Watermarks
WATERMARK_G (FSkinProp.IMG_WATERMARK_G, SourceFile.WATERMARKS),
WATERMARK_R (FSkinProp.IMG_WATERMARK_R, SourceFile.WATERMARKS),
WATERMARK_B (FSkinProp.IMG_WATERMARK_B, SourceFile.WATERMARKS),
WATERMARK_U (FSkinProp.IMG_WATERMARK_U, SourceFile.WATERMARKS),
WATERMARK_W (FSkinProp.IMG_WATERMARK_W, SourceFile.WATERMARKS),
WATERMARK_C (FSkinProp.IMG_WATERMARK_C, SourceFile.WATERMARKS),
//Gameplay
TAP (FSkinProp.IMG_TAP, SourceFile.MANAICONS),
UNTAP (FSkinProp.IMG_UNTAP, SourceFile.MANAICONS),
@@ -430,6 +438,7 @@ public enum FSkinImage implements FImage {
BTNSTART(ForgeConstants.SPRITE_START_FILE),
MANAICONS(ForgeConstants.SPRITE_MANAICONS_FILE),
SETLOGOS(ForgeConstants.SPRITE_SETLOGO_FILE),
WATERMARKS(ForgeConstants.SPRITE_WATERMARK_FILE),
PLANAR_CONQUEST(ForgeConstants.SPRITE_PLANAR_CONQUEST_FILE);
private final String filename;