This commit is contained in:
Simisays
2023-10-22 13:32:21 +02:00
parent e67c613cbf
commit d61e513d17
7 changed files with 12 additions and 12 deletions

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@@ -3,7 +3,7 @@ ManaCost:no cost
Types:Plane Spacecraft Types:Plane Spacecraft
T:Mode$ Attacks | ValidCard$ Creature | TriggerZones$ Command | Execute$ AnimosityPump | TriggerDescription$ Whenever a creature attacks, it gets +1/+1 until end of turn for each other creature its controller controls that shares a creature type with it. T:Mode$ Attacks | ValidCard$ Creature | TriggerZones$ Command | Execute$ AnimosityPump | TriggerDescription$ Whenever a creature attacks, it gets +1/+1 until end of turn for each other creature its controller controls that shares a creature type with it.
SVar:AnimosityPump:DB$ Pump | Defined$ TriggeredAttackerLKICopy | NumAtt$ X | NumDef$ X SVar:AnimosityPump:DB$ Pump | Defined$ TriggeredAttackerLKICopy | NumAtt$ X | NumDef$ X
SVar:X:Count$Valid Creature.attacking+NotTriggeredAttacker+sharesCreatureTypeWith TriggeredAttacker SVar:X:Count$Valid Creature.NotTriggeredAttacker+sharesCreatureTypeWith TriggeredAttacker+ControlledBy TriggeredAttackingPlayer
T:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ TrigSetState | TriggerDescription$ Whenever chaos ensues, turn target creature face down. It becomes a 2/2 Cyberman artifact creature. T:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ TrigSetState | TriggerDescription$ Whenever chaos ensues, turn target creature face down. It becomes a 2/2 Cyberman artifact creature.
SVar:TrigSetState:DB$ SetState | ValidTgts$ Creature | Mode$ TurnFace | FaceDownSetType$ Artifact & Creature & Cyberman | FaceDownPower$ 2 | FaceDownToughness$ 2 SVar:TrigSetState:DB$ SetState | ValidTgts$ Creature | Mode$ TurnFace | FaceDownSetType$ Artifact & Creature & Cyberman | FaceDownPower$ 2 | FaceDownToughness$ 2
DeckHas:Type$Cyberman DeckHas:Type$Cyberman

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@@ -1,8 +1,8 @@
Name:Nanogene Conversion Name:Nanogene Conversion
ManaCost:3 U ManaCost:3 U
Types:Sorcery Types:Sorcery
A:SP$ Pump | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Choose target creature you control | RememberObjects$ Targeted | SubAbility$ DBRepeatEach | StackDescription$ Each other creature {p:You} controls becomes a copy of {c:Targeted} until end of turn, except those creatures aren't legendary if {c:Targeted} is legendary. | SpellDescription$ Choose target creature you control. Each other creature becomes a copy of it until end of turn, except those creatures aren't legendary if the chosen creature is legendary. A:SP$ Pump | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Choose target creature you control | SubAbility$ DBRepeatEach | StackDescription$ Each other creature {p:You} controls becomes a copy of {c:Targeted} until end of turn, except those creatures aren't legendary if {c:Targeted} is legendary. | SpellDescription$ Choose target creature you control. Each other creature becomes a copy of it until end of turn, except those creatures aren't legendary if the chosen creature is legendary.
SVar:DBRepeatEach:DB$ RepeatEach | RepeatCards$ Creature.IsNotRemembered | UseImprinted$ True | RepeatSubAbility$ DBClone | SubAbility$ DBCleanup SVar:DBRepeatEach:DB$ RepeatEach | RepeatCards$ Creature.NotDefinedTargeted | RepeatSubAbility$ DBClone | SubAbility$ DBCleanup
SVar:DBClone:DB$ Clone | Defined$ Remembered | CloneTarget$ Imprinted | NonLegendary$ True | Duration$ UntilEndOfTurn SVar:DBClone:DB$ Clone | Defined$ Targeted | CloneTarget$ Remembered | NonLegendary$ True | Duration$ UntilEndOfTurn
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True | ClearImprinted$ True SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
Oracle:Choose target creature you control. Each other creature becomes a copy of that creature until end of turn, except it isn't legendary. Oracle:Choose target creature you control. Each other creature becomes a copy of that creature until end of turn, except it isn't legendary.

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@@ -5,6 +5,6 @@ T:Mode$ Phase | Phase$ BeginCombat | ValidPlayer$ You | TriggerZones$ Command |
SVar:TrigAnimate:DB$ AnimateAll | ValidCards$ Artifact.nonCreature+YouCtrl | Types$ Vehicle | Power$ 3 | Toughness$ 3 | Keywords$ Flying & Haste & Crew:1 SVar:TrigAnimate:DB$ AnimateAll | ValidCards$ Artifact.nonCreature+YouCtrl | Types$ Vehicle | Power$ 3 | Toughness$ 3 | Keywords$ Flying & Haste & Crew:1
T:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ TrigToken | TriggerDescription$ Whenever chaos ensues, create a Treasure token and a 2/2 white Alien creature token. T:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ TrigToken | TriggerDescription$ Whenever chaos ensues, create a Treasure token and a 2/2 white Alien creature token.
SVar:TrigToken:DB$ Token | TokenAmount$ X | TokenScript$ c_a_treasure_sac,w_2_2_alien | TokenOwner$ You SVar:TrigToken:DB$ Token | TokenAmount$ X | TokenScript$ c_a_treasure_sac,w_2_2_alien | TokenOwner$ You
DeckHas:Type$Alien|Token & Ability$Token DeckHas:Type$Alien|Treasure & Ability$Token
DeckHints:Type$Artifact DeckHints:Type$Artifact
Oracle:At the beginning of combat on your turn, until end of turn, noncreature artifacts you control become 3/3 Vehicles in addition to their other types and gain flying, haste, and crew 1.\nWhenever chaos ensues, create a Treasure token and a 2/2 white Alien creature token. Oracle:At the beginning of combat on your turn, until end of turn, noncreature artifacts you control become 3/3 Vehicles in addition to their other types and gain flying, haste, and crew 1.\nWhenever chaos ensues, create a Treasure token and a 2/2 white Alien creature token.

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@@ -1,6 +1,6 @@
Name:Ominous Cemetery Name:Ominous Cemetery
ManaCost:no cost ManaCost:no cost
Types:Land Types:Land
A:AB$ Mana | Cost$ T | Produced$ C | Amount$ 1 | SpellDescription$ Add {C} A:AB$ Mana | Cost$ T | Produced$ C | Amount$ 1 | SpellDescription$ Add {C}.
A:AB$ ChangeZone | Cost$ 5 T Exile<1/CARDNAME> | ValidTgts$ Creature | TgtPrompt$ Select target creature | Origin$ Battlefield | Destination$ Library | LibraryPosition$ 0 | Shuffle$ True | SpellDescription$ Target creature's owner shuffles it into their library A:AB$ ChangeZone | Cost$ 5 T Exile<1/CARDNAME> | ValidTgts$ Creature | TgtPrompt$ Select target creature | Origin$ Battlefield | Destination$ Library | LibraryPosition$ 0 | Shuffle$ True | SpellDescription$ Target creature's owner shuffles it into their library.
Oracle:{T}: Add {C}.\n{5}, {T}, Exile Ominous Cemetery: Target creature's owner shuffles it into their library Oracle:{T}: Add {C}.\n{5}, {T}, Exile Ominous Cemetery: Target creature's owner shuffles it into their library.

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@@ -10,4 +10,4 @@ SVar:DBToken:DB$ Token | TokenAmount$ X | TokenScript$ c_a_treasure_sac | TokenO
SVar:X:TriggerCount$DamageAmount SVar:X:TriggerCount$DamageAmount
K:Crew:3 K:Crew:3
DeckHas:Ability$Sacrifice|Token & Type$Treasure DeckHas:Ability$Sacrifice|Token & Type$Treasure
Oracle:Flying\nWard {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.)\nWhen Archive Dragon enters the battlefield, scry 2. Oracle:Flying, trample\nWhen RMS Titanic deals combat damage to a player, sacrifice it and create that many Treasure tokens.\nCrew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)

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@@ -4,7 +4,7 @@ Types:Legendary Artifact Creature Cyberman
PT:3/3 PT:3/3
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigMill1 | TriggerDescription$ When CARDNAME enters the battlefield, each opponent mills X cards. Put all creature cards milled this way onto the battlefield face down under your control. They're 2/2 Cyberman artifact creatures. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigMill1 | TriggerDescription$ When CARDNAME enters the battlefield, each opponent mills X cards. Put all creature cards milled this way onto the battlefield face down under your control. They're 2/2 Cyberman artifact creatures.
SVar:TrigMill1:DB$ Mill | Defined$ Opponent | NumCards$ X | RememberMilled$ True | SubAbility$ DBChangeZoneAll SVar:TrigMill1:DB$ Mill | Defined$ Opponent | NumCards$ X | RememberMilled$ True | SubAbility$ DBChangeZoneAll
SVar:DBChangeZoneAll:DB$ ChangeZoneAll | Origin$ Graveyard | GainControl$ True | Destination$ Battlefield | ChangeType$ Card.Creature+IsRemembered | FaceDown$ True | FaceDownPower$ 2 | FaceDownToughness$ 2 | FaceDownSetType$ Artifact & Creature & Cyberman | SubAbility$ DBCleanup SVar:DBChangeZoneAll:DB$ ChangeZoneAll | Origin$ Graveyard,Exile | GainControl$ True | Destination$ Battlefield | ChangeType$ Card.Creature+IsRemembered | FaceDown$ True | FaceDownPower$ 2 | FaceDownToughness$ 2 | FaceDownSetType$ Artifact & Creature & Cyberman | SubAbility$ DBCleanup
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
S:Mode$ Continuous | Affected$ Creature.Artifact+YouCtrl+Other | AddToughness$ 1 | AddPower$ 1 | Description$ Other artifact creatures you control get +1/+1. S:Mode$ Continuous | Affected$ Creature.Artifact+YouCtrl+Other | AddToughness$ 1 | AddPower$ 1 | Description$ Other artifact creatures you control get +1/+1.
SVar:X:Count$xPaid SVar:X:Count$xPaid

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@@ -3,6 +3,6 @@ ManaCost:2 U
Types:Creature Alien Shapeshifter Soldier Types:Creature Alien Shapeshifter Soldier
PT:3/2 PT:3/2
A:AB$ Tap | Cost$ 2 U | PrecostDesc$ Body-print - | SorcerySpeed$ True | ValidTgts$ Creature.Other | TgtPrompt$ Select another target creature | SubAbility$ DBCounter | SpellDescription$ Tap another target creature and put a stun counter on it. Zygon Infiltrator becomes a copy of that creature for as long as that creature remains tapped. Activate only as a sorcery. (If a permanent with a stun counter would become untapped, remove one from it instead.) A:AB$ Tap | Cost$ 2 U | PrecostDesc$ Body-print - | SorcerySpeed$ True | ValidTgts$ Creature.Other | TgtPrompt$ Select another target creature | SubAbility$ DBCounter | SpellDescription$ Tap another target creature and put a stun counter on it. Zygon Infiltrator becomes a copy of that creature for as long as that creature remains tapped. Activate only as a sorcery. (If a permanent with a stun counter would become untapped, remove one from it instead.)
SVar:DBCounter:DB$ PutCounter | Defined$ Targeted | CounterType$ Stun | RememberCounterNum$ 1 | SubAbility$ DBCopy SVar:DBCounter:DB$ PutCounter | Defined$ Targeted | CounterType$ Stun | CounterNum$ 1 | SubAbility$ DBCopy
SVar:DBCopy:DB$ Clone | Defined$ Targeted | Duration$ UntilTargetedUntaps SVar:DBCopy:DB$ Clone | Defined$ Targeted | Duration$ UntilTargetedUntaps
Oracle:Body-print — {2}{U}: Tap another target creature and put a stun counter on it. Zygon Infiltrator becomes a copy of that creature for as long as that creature remains tapped. Activate only as a sorcery. (If a permanent with a stun counter would become untapped, remove one from it instead.) Oracle:Body-print — {2}{U}: Tap another target creature and put a stun counter on it. Zygon Infiltrator becomes a copy of that creature for as long as that creature remains tapped. Activate only as a sorcery. (If a permanent with a stun counter would become untapped, remove one from it instead.)