diff --git a/forge-game/src/main/java/forge/game/card/CardFactoryUtil.java b/forge-game/src/main/java/forge/game/card/CardFactoryUtil.java index bee4bff7b1b..e188c2535f2 100644 --- a/forge-game/src/main/java/forge/game/card/CardFactoryUtil.java +++ b/forge-game/src/main/java/forge/game/card/CardFactoryUtil.java @@ -1422,41 +1422,41 @@ public class CardFactoryUtil { } if (sq[0].contains("OppCtrl")) { - for (final Player p : opps) { - someCards.addAll(p.getZone(ZoneType.Battlefield).getCards()); - } + for (final Player p : opps) { + someCards.addAll(p.getZone(ZoneType.Battlefield).getCards()); + } } if (sq[0].contains("InOppYard")) { - for (final Player p : opps) { - someCards.addAll(p.getCardsIn(ZoneType.Graveyard)); - } + for (final Player p : opps) { + someCards.addAll(p.getCardsIn(ZoneType.Graveyard)); + } } if (sq[0].contains("InOppHand")) { - for (final Player p : opps) { - someCards.addAll(p.getCardsIn(ZoneType.Hand)); - } + for (final Player p : opps) { + someCards.addAll(p.getCardsIn(ZoneType.Hand)); + } } if (sq[0].contains("InChosenHand")) { - if (c.getChosenPlayer() != null) { - someCards.addAll(c.getChosenPlayer().getCardsIn(ZoneType.Hand)); - } + if (c.getChosenPlayer() != null) { + someCards.addAll(c.getChosenPlayer().getCardsIn(ZoneType.Hand)); + } } if (sq[0].contains("InChosenYard")) { - if (c.getChosenPlayer() != null) { - someCards.addAll(c.getChosenPlayer().getCardsIn(ZoneType.Graveyard)); - } + if (c.getChosenPlayer() != null) { + someCards.addAll(c.getChosenPlayer().getCardsIn(ZoneType.Graveyard)); + } } if (sq[0].contains("OnBattlefield")) { - someCards.addAll(game.getCardsIn(ZoneType.Battlefield)); + someCards.addAll(game.getCardsIn(ZoneType.Battlefield)); } if (sq[0].contains("InAllYards")) { - someCards.addAll(game.getCardsIn(ZoneType.Graveyard)); + someCards.addAll(game.getCardsIn(ZoneType.Graveyard)); } if (sq[0].contains("SpellsOnStack")) { @@ -1464,7 +1464,7 @@ public class CardFactoryUtil { } if (sq[0].contains("InAllHands")) { - someCards.addAll(game.getCardsIn(ZoneType.Hand)); + someCards.addAll(game.getCardsIn(ZoneType.Hand)); } // Count$InTargetedHand (targeted player's cards in hand) diff --git a/forge-gui/res/cardsfolder/s/sage_of_ancient_lore_werewolf_of_ancient_hunger.txt b/forge-gui/res/cardsfolder/s/sage_of_ancient_lore_werewolf_of_ancient_hunger.txt index eb9ba9d329b..9c8f28f3481 100644 --- a/forge-gui/res/cardsfolder/s/sage_of_ancient_lore_werewolf_of_ancient_hunger.txt +++ b/forge-gui/res/cardsfolder/s/sage_of_ancient_lore_werewolf_of_ancient_hunger.txt @@ -24,8 +24,8 @@ Types:Creature Werewolf PT:*/* K:Vigilance K:Trample -S:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ X | SetToughness$ X | References$ X | Description$ CARDNAME's power and toughness are each equal to the total number of cards in all players' hands. -SVar:X:Count$NumInAllHands +S:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ Y | SetToughness$ Y | References$ Y | Description$ CARDNAME's power and toughness are each equal to the total number of cards in all players' hands. +SVar:Y:Count$NumInAllHands T:Mode$Phase | Phase$ Upkeep | WerewolfUntransformCondition$ True | TriggerZones$ Battlefield | Execute$ TrigTransform | TriggerDescription$ At the beginning of each upkeep, if a player cast two or more spells last turn, transform CARDNAME. SVar:TrigTransform:DB$ SetState | Defined$ Self | Mode$ Transform SVar:Picture:http://www.wizards.com/global/images/magic/general/werewolf_of_ancient_hunger.jpg