From d5bf123e5d28b021ba78024e30719adfbe4c53cf Mon Sep 17 00:00:00 2001 From: jendave Date: Sun, 7 Aug 2011 00:36:44 +0000 Subject: [PATCH] - AI will use pump abilities of non-creatures that require a Sacrifice --- src/forge/card/abilityFactory/AbilityFactory_Pump.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/forge/card/abilityFactory/AbilityFactory_Pump.java b/src/forge/card/abilityFactory/AbilityFactory_Pump.java index fa364e4a935..b0f8dfea05b 100644 --- a/src/forge/card/abilityFactory/AbilityFactory_Pump.java +++ b/src/forge/card/abilityFactory/AbilityFactory_Pump.java @@ -263,7 +263,7 @@ public class AbilityFactory_Pump { return false; // temporarily disabled until AI is improved - if (AF.getAbCost().getSacCost()) return false; + if (AF.getAbCost().getSacCost() && sa.getSourceCard().isCreature()) return false; if (AF.getAbCost().getLifeCost()) { if (!AF.isCurse()) return false; //Use life only to kill creatures if (AllZone.ComputerPlayer.getLife() - AF.getAbCost().getLifeAmount() < 4)