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a more precise revision
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@@ -523,13 +523,11 @@ public class MagicStack extends MyObservable implements Iterable<SpellAbilitySta
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}
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}
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}
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}
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chooseOrderOfSimultaneousStackEntryAll();
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// WHAT DOES THIS DO?
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/*
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if (!this.getSimultaneousStackEntryList().isEmpty()) {
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if (!this.getSimultaneousStackEntryList().isEmpty()) {
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game.getPhaseHandler().passPriority();
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chooseOrderOfSimultaneousStackEntryAll();
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// Why should we pass priority after adding something to a stack?
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// game.getPhaseHandler().passPriority();
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}
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}
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*/
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}
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}
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/**
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/**
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