diff --git a/forge-gui/res/cardsfolder/upcoming/davriel_soul_broker.txt b/forge-gui/res/cardsfolder/upcoming/davriel_soul_broker.txt index a062f60d9bd..65baf117149 100644 --- a/forge-gui/res/cardsfolder/upcoming/davriel_soul_broker.txt +++ b/forge-gui/res/cardsfolder/upcoming/davriel_soul_broker.txt @@ -6,7 +6,7 @@ A:AB$ Effect | Cost$ AddCounter<1/LOYALTY> | Planeswalker$ True | Triggers$ Atta SVar:AttackTrigger:Mode$ AttackersDeclared | AttackingPlayer$ Player.Opponent | AttackedTarget$ You,Planeswalker.YouCtrl | NoResolvingCheck$ True | TriggerZones$ Command | Execute$ TrigDiscard | TriggerDescription$ Whenever an opponent attacks you and/or planeswalkers you control, they discard a card. If they can't, they sacrifice an attacking creature. SVar:TrigDiscard:DB$ Discard | Defined$ TriggeredAttackingPlayer | NumCards$ 1 | Mode$ TgtChoose | RememberDiscarded$ True | SubAbility$ DBSacrifice SVar:DBSacrifice:DB$ Sacrifice | SacValid$ Creature.attacking | Defined$ TriggeredAttackingPlayer | ConditionDefined$ Remembered | ConditionPresent$ Card | ConditionCompare$ EQ0 -A:AB$ GenericChoice | Cost$ SubCounter<2/LOYALTY> | Planeswalker$ True | ChoicePrompt$ Choose an offer | Choices$ Draw3,Conjure,Return2,ReturnBig,EmblemBuff,EmblemReduceCost,EmblemDavrielPW,EmblemDrawGain | SubAbility$ DBCondition | StackDescription$ SpellDescription | SpellDescription$ Accept one of NICKNAME's offers, then accept one of NICKNAME's conditions. +A:AB$ GenericChoice | Cost$ SubCounter<2/LOYALTY> | Planeswalker$ True | ChoicePrompt$ Choose an offer | NumRandomChoices$ 3 | Choices$ Draw3,Conjure,Return2,ReturnBig,EmblemBuff,EmblemReduceCost,EmblemDavrielPW,EmblemDrawGain | SubAbility$ DBCondition | StackDescription$ SpellDescription | SpellDescription$ Accept one of NICKNAME's offers, then accept one of NICKNAME's conditions. SVar:Draw3:DB$ Draw | NumCards$ 3 | SpellDescription$ Draw three cards. SVar:Conjure:DB$ MakeCard | Name$ Manor Guardian | Zone$ Hand | SpellDescription$ Conjure a Manor Guardian card into your hand. SVar:Return2:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | ChangeType$ Creature.YouOwn | ChangeNum$ 2 | RememberChanged$ True | Hidden$ True | Mandatory$ True | AtRandom$ True | SubAbility$ DBEffect | SpellDescription$ Return two random creature cards from your graveyard to your hand. They perpetually gain +1/+1. @@ -24,7 +24,7 @@ SVar:ABDraw:AB$ Draw | Cost$ AddCounter<2/LOYALTY> | Planeswalker$ True | NumCar SVar:EmblemDrawGain:DB$ Effect | Name$ Emblem - Davriel, Soul Broker (Offer 8) | Triggers$ DrawGainTrig | Duration$ Permanent | SpellDescription$ You get an emblem with “Whenever you draw a card, you gain 2 life.” SVar:DrawGainTrig:Mode$ Drawn | ValidCard$ Card.YouOwn | TriggerZones$ Command | Execute$ TrigGainLife | TriggerDescription$ Whenever you draw a card, you gain 2 life. SVar:TrigGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 2 -SVar:DBCondition:DB$ GenericChoice | ChoicePrompt$ Choose a condition | Choices$ Lose6,Exile2,Sac2,PerpetualBuffTheirs,EmblemDebuff,EmblemRaiseCost,EmblemDrawExile,EmblemUpkeepLose | StackDescription$ None +SVar:DBCondition:DB$ GenericChoice | ChoicePrompt$ Choose a condition | NumRandomChoices$ 3 | Choices$ Lose6,Exile2,Sac2,PerpetualBuffTheirs,EmblemDebuff,EmblemRaiseCost,EmblemDrawExile,EmblemUpkeepLose | StackDescription$ None SVar:Lose6:DB$ LoseLife | Defined$ You | LifeAmount$ 6 | SpellDescription$ You lose 6 life. SVar:Exile2:DB$ ChangeZone | Origin$ Hand | Destination$ Exile | ChangeType$ Card.YouOwn | ChangeNum$ 2 | RememberChanged$ True | Hidden$ True | Mandatory$ True | SubAbility$ DBDraw | SpellDescription$ Exile two cards from your hand. If fewer than two cards were exiled this way, each opponent draws cards equal to the difference. SVar:DBDraw:DB$ Draw | Defined$ Player.Opponent | ConditionCheckSVar$ X | ConditionSVarCompare$ LT2 | NumCards$ Y | SubAbility$ DBCleanup