- Fixed the AI trying to gang-block and kill an attacker which can't be killed because combat damage to it would be prevented.

- Added a couple AI hints to Ajani's Welcome.
This commit is contained in:
Agetian
2018-12-05 16:44:20 +03:00
parent 0f7df1f4e1
commit d4ee65f937
3 changed files with 14 additions and 1 deletions

View File

@@ -3,4 +3,6 @@ ManaCost:W
Types:Enchantment
T:Mode$ ChangesZone | TriggerZones$ Battlefield | ValidCard$ Creature.YouCtrl | Origin$ Any | Destination$ Battlefield | Execute$ TrigGainLife | TriggerDescription$ Whenever a creature enters the battlefield under your control, you gain 1 life.
SVar:TrigGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 1
SVar:PlayMain1:TRUE
SVar:AIPriorityModifier:9
Oracle:Whenever a creature enters the battlefield under your control, you gain 1 life.