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- Fixed the AI trying to gang-block and kill an attacker which can't be killed because combat damage to it would be prevented.
- Added a couple AI hints to Ajani's Welcome.
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@@ -3,4 +3,6 @@ ManaCost:W
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Types:Enchantment
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T:Mode$ ChangesZone | TriggerZones$ Battlefield | ValidCard$ Creature.YouCtrl | Origin$ Any | Destination$ Battlefield | Execute$ TrigGainLife | TriggerDescription$ Whenever a creature enters the battlefield under your control, you gain 1 life.
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SVar:TrigGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 1
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SVar:PlayMain1:TRUE
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SVar:AIPriorityModifier:9
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Oracle:Whenever a creature enters the battlefield under your control, you gain 1 life.
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