diff --git a/forge-gui/res/cardsfolder/upcoming/canyon_crab.txt b/forge-gui/res/cardsfolder/upcoming/canyon_crab.txt new file mode 100644 index 00000000000..e6b1bfdf157 --- /dev/null +++ b/forge-gui/res/cardsfolder/upcoming/canyon_crab.txt @@ -0,0 +1,10 @@ +Name:Canyon Crab +ManaCost:1 U +Types:Creature Crab +PT:0/5 +A:AB$ Pump | Cost$ 1 U | Defined$ Self | NumAtt$ +2 | NumDef$ -2 | SpellDescription$ CARDNAME gets +2/-2 until end of turn. +T:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | CheckSVar$ X | SVarCompare$ LT1 | Execute$ TrigDraw | TriggerDescription$ At the beginning of your end step, if you haven't cast a spell from your hand this turn, draw a card, then discard a card. +SVar:TrigDraw:DB$ Draw | NumCards$ 1 | SubAbility$ DBDiscard +SVar:DBDiscard:DB$ Discard | NumCards$ 1 | Mode$ TgtChoose +SVar:X:Count$ThisTurnCast_Card.wasCastFromYourHandByYou +Oracle:{1}{U}: Canyon Crab gets +2/-2 until end of turn.\nAt the beginning of your end step, if you haven't cast a spell from your hand this turn, draw a card, then discard a card. diff --git a/forge-gui/res/cardsfolder/upcoming/neutralize_the_guards.txt b/forge-gui/res/cardsfolder/upcoming/neutralize_the_guards.txt new file mode 100644 index 00000000000..a16840ff721 --- /dev/null +++ b/forge-gui/res/cardsfolder/upcoming/neutralize_the_guards.txt @@ -0,0 +1,7 @@ +Name:Neutralize the Guards +ManaCost:2 B +Types:Instant +A:SP$ PumpAll | ValidTgts$ Opponent | TgtPrompt$ Select target player | ValidCards$ Creature | NumAtt$ -1 | NumDef$ -1 | Subability$ DBSurveil | SpellDescription$ Creatures target opponent controls get -1/-1 until end of turn. Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) +SVar:DBSurveil:DB$ Surveil | Defined$ You | Amount$ 2 +DeckHas:Ability$Surveil|Graveyard +Oracle:Creatures target opponent controls get -1/-1 until end of turn. Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) diff --git a/forge-gui/res/cardsfolder/upcoming/stop_cold.txt b/forge-gui/res/cardsfolder/upcoming/stop_cold.txt new file mode 100644 index 00000000000..e0378328131 --- /dev/null +++ b/forge-gui/res/cardsfolder/upcoming/stop_cold.txt @@ -0,0 +1,10 @@ +Name:Stop Cold +ManaCost:3 U +Types:Enchantment Aura +K:Flash +K:Enchant artifact or creature +A:SP$ Attach | ValidTgts$ Artifact,Creature | TgtPrompt$ Select target artifact or creature | AILogic$ KeepTapped +T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigTap | TriggerDescription$ When CARDNAME enters the battlefield, tap enchanted permanent. +SVar:TrigTap:DB$ Tap | Defined$ Enchanted +S:Mode$ Continuous | Affected$ Permanent.AttachedBy | RemoveAllAbilities$ True | AddHiddenKeyword$ CARDNAME doesn't untap during your untap step. | Description$ Enchanted permanent loses all abilities and doesn't untap during its controller's untap step. +Oracle:Flash\nEnchant artifact or creature\nWhen Stop Cold enters the battlefield, tap enchanted permanent.\nEnchanted permanent loses all abilities and doesn't untap during its controller's untap step.