From d3ac169d03c5ee0c505d2333f9c4d4553310e47f Mon Sep 17 00:00:00 2001 From: swordshine Date: Wed, 24 Apr 2013 12:19:44 +0000 Subject: [PATCH] - Added Taunt --- .gitattributes | 1 + res/cardsfolder/t/taunt.txt | 8 ++++++++ .../java/forge/card/ability/effects/MustAttackEffect.java | 2 +- 3 files changed, 10 insertions(+), 1 deletion(-) create mode 100644 res/cardsfolder/t/taunt.txt diff --git a/.gitattributes b/.gitattributes index 7f2885025b3..9aaf531bf98 100644 --- a/.gitattributes +++ b/.gitattributes @@ -10793,6 +10793,7 @@ res/cardsfolder/t/tattermunge_duo.txt svneol=native#text/plain res/cardsfolder/t/tattermunge_maniac.txt svneol=native#text/plain res/cardsfolder/t/tattermunge_witch.txt svneol=native#text/plain res/cardsfolder/t/tattoo_ward.txt -text +res/cardsfolder/t/taunt.txt -text res/cardsfolder/t/taunting_challenge.txt svneol=native#text/plain res/cardsfolder/t/taunting_elf.txt svneol=native#text/plain res/cardsfolder/t/taurean_mauler.txt svneol=native#text/plain diff --git a/res/cardsfolder/t/taunt.txt b/res/cardsfolder/t/taunt.txt new file mode 100644 index 00000000000..4c85ab3e46f --- /dev/null +++ b/res/cardsfolder/t/taunt.txt @@ -0,0 +1,8 @@ +Name:Taunt +ManaCost:U +Types:Sorcery +A:SP$ MustAttack | Cost$ U | ValidTgts$ Player | TgtPrompt$ Select target player | Defender$ You | SpellDescription$ During target player's next turn, creatures that player controls attack you if able. +SVar:RemAIDeck:True +SVar:Picture:http://www.wizards.com/global/images/magic/general/taunt.jpg +Oracle:During target player's next turn, creatures that player controls attack you if able. +SetInfo:POR Rare \ No newline at end of file diff --git a/src/main/java/forge/card/ability/effects/MustAttackEffect.java b/src/main/java/forge/card/ability/effects/MustAttackEffect.java index 05d58e106e8..9a82e8e4755 100644 --- a/src/main/java/forge/card/ability/effects/MustAttackEffect.java +++ b/src/main/java/forge/card/ability/effects/MustAttackEffect.java @@ -28,7 +28,7 @@ public class MustAttackEffect extends SpellAbilityEffect { if (sa.getParam("Defender").equals("Self")) { defender = host.toString(); } else { - // TODO - if more needs arise in the future + defender = host.getController().toString(); } for (final Player player : tgtPlayers) {