Merge pull request #4473 from jjayers99/master

Adventure - Enable "Continue" button for BO3 duels
This commit is contained in:
TabletopGeneral
2024-01-02 21:02:02 -05:00
committed by GitHub

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@@ -2,7 +2,6 @@ package forge.screens.match.winlose;
import java.util.List;
import forge.game.GameType;
import org.apache.commons.lang3.StringUtils;
import com.badlogic.gdx.Input.Keys;
@@ -201,7 +200,7 @@ public class ViewWinLose extends FOverlay implements IWinLoseView<FButton> {
h = height / 12;
if (Forge.isMobileAdventureMode) {
if (game.getGameType() == GameType.AdventureEvent) {
if (game.getNumGamesInMatch() > 1) {
btnContinue.setBounds(x, y, w, h);
y += h + dy;
}