- Fixed Legion's Initiative.

This commit is contained in:
Sloth
2013-12-14 07:52:54 +00:00
parent b892cfa029
commit d25b197c09
2 changed files with 2 additions and 1 deletions

View File

@@ -5,7 +5,7 @@ S:Mode$ Continuous | Affected$ Creature.Red+YouCtrl | AddPower$ 1 | Description$
S:Mode$ Continuous | Affected$ Creature.White+YouCtrl | AddToughness$ 1 | Description$ White creatures you control get +0/+1. S:Mode$ Continuous | Affected$ Creature.White+YouCtrl | AddToughness$ 1 | Description$ White creatures you control get +0/+1.
A:AB$ ChangeZoneAll | Cost$ R W Exile<1/CARDNAME> | Origin$ Battlefield | Destination$ Exile | ChangeType$ Creature.YouCtrl | RememberChanged$ True | SubAbility$ DBDelayTrig | SpellDescription$ Exile all creatures you control. At the beginning of the next combat, return those cards to the battlefield under their owner's control and those creatures gains haste until end of turn. A:AB$ ChangeZoneAll | Cost$ R W Exile<1/CARDNAME> | Origin$ Battlefield | Destination$ Exile | ChangeType$ Creature.YouCtrl | RememberChanged$ True | SubAbility$ DBDelayTrig | SpellDescription$ Exile all creatures you control. At the beginning of the next combat, return those cards to the battlefield under their owner's control and those creatures gains haste until end of turn.
SVar:DBDelayTrig:DB$ DelayedTrigger | Mode$ Phase | Phase$ BeginCombat | ValidPlayer$ Player | Execute$ TrigReturn | TriggerDescription$ At the beginning of the next combat, return those cards to the battlefield under their owner's control and those creatures gains haste until end of turn. SVar:DBDelayTrig:DB$ DelayedTrigger | Mode$ Phase | Phase$ BeginCombat | ValidPlayer$ Player | Execute$ TrigReturn | TriggerDescription$ At the beginning of the next combat, return those cards to the battlefield under their owner's control and those creatures gains haste until end of turn.
SVar:TrigReturn:DB$ ChangeZoneAll | ChangeType$ Card.IsRemembered | Origin$ Exile | Destination$ Battlefield | SubAbility$ DBPump SVar:TrigReturn:DB$ ChangeZoneAll | ChangeType$ Card.IsRemembered | Origin$ Exile | Destination$ Battlefield | RememberChanged$ True | SubAbility$ DBPump
SVar:DBPump:DB$ PumpAll | ValidCards$ Card.IsRemembered | KW$ Haste | SubAbility$ DBCleanup SVar:DBPump:DB$ PumpAll | ValidCards$ Card.IsRemembered | KW$ Haste | SubAbility$ DBCleanup
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
SVar:Picture:http://www.wizards.com/global/images/magic/general/legions_initiative.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/legions_initiative.jpg

View File

@@ -122,6 +122,7 @@ public class ChangeZoneAllEffect extends SpellAbilityEffect {
if (remember != null) { if (remember != null) {
game.getCardState(source).addRemembered(movedCard); game.getCardState(source).addRemembered(movedCard);
source.addRemembered(movedCard);
} }
if (forget != null) { if (forget != null) {
game.getCardState(source).removeRemembered(c); game.getCardState(source).removeRemembered(c);