From d23b38b18a616f777be0697ad9629f7a7c0d0aeb Mon Sep 17 00:00:00 2001 From: Renato Santos Date: Mon, 7 Feb 2022 04:25:16 +0000 Subject: [PATCH] Requested corrections --- forge-gui/res/cardsfolder/upcoming/kitsune_ace.txt | 3 ++- forge-gui/res/cardsfolder/upcoming/lucky_offering.txt | 1 + forge-gui/res/cardsfolder/upcoming/mech_hangar.txt | 2 ++ forge-gui/res/cardsfolder/upcoming/regents_authority.txt | 2 ++ forge-gui/res/cardsfolder/upcoming/roadside_reliquary.txt | 1 + forge-gui/res/cardsfolder/upcoming/selfless_samurai.txt | 1 + 6 files changed, 9 insertions(+), 1 deletion(-) diff --git a/forge-gui/res/cardsfolder/upcoming/kitsune_ace.txt b/forge-gui/res/cardsfolder/upcoming/kitsune_ace.txt index 9cf621d03cd..0c36ef19539 100644 --- a/forge-gui/res/cardsfolder/upcoming/kitsune_ace.txt +++ b/forge-gui/res/cardsfolder/upcoming/kitsune_ace.txt @@ -4,6 +4,7 @@ Types:Creature Fox Pilot PT:2/2 T:Mode$ Attacks | ValidCard$ Vehicle.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigCharm | TriggerDescription$ Whenever a Vehicle you control attacks, ABILITY SVar:TrigCharm:DB$ Charm | Choices$ DBPump,DBUntap -SVar:DBPump:DB$ Pump | Defined$ TriggeredAttacker | KW$ First Strike | SpellDescription$ That Vehicle gains first strike until end of turn +SVar:DBPump:DB$ Pump | Defined$ TriggeredAttacker | KW$ First strike | SpellDescription$ That Vehicle gains first strike until end of turn SVar:DBUntap:DB$ Untap | Defined$ Self | SpellDescription$ Untap CARDNAME +DeckNeeds:Type$Vehicle Oracle:Whenever a Vehicle you control attacks, choose one —\n• That Vehicle gains first strike until end of turn.\n• Untap Kitsune Ace. diff --git a/forge-gui/res/cardsfolder/upcoming/lucky_offering.txt b/forge-gui/res/cardsfolder/upcoming/lucky_offering.txt index 22bebc56e67..2c578ec1125 100644 --- a/forge-gui/res/cardsfolder/upcoming/lucky_offering.txt +++ b/forge-gui/res/cardsfolder/upcoming/lucky_offering.txt @@ -3,4 +3,5 @@ ManaCost:W Types:Sorcery A:SP$ Destroy | ValidTgts$ Artifact.cmcLE3 | TgtPrompt$ Choose target artifact with mana value 3 or less | SubAbility$ DBGainLife | SpellDescription$ Destroy target artifact with mana value 3 or less. You gain 3 life. SVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 3 +DeckHas:Ability$LifeGain Oracle:Destroy target artifact with mana value 3 or less. You gain 3 life. diff --git a/forge-gui/res/cardsfolder/upcoming/mech_hangar.txt b/forge-gui/res/cardsfolder/upcoming/mech_hangar.txt index c8bdf9f79e9..572e9d5196e 100644 --- a/forge-gui/res/cardsfolder/upcoming/mech_hangar.txt +++ b/forge-gui/res/cardsfolder/upcoming/mech_hangar.txt @@ -4,4 +4,6 @@ Types:Land A:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}. A:AB$ Mana | Cost$ T | Produced$ Any | Amount$ 1 | RestrictValid$ Vehicle,Pilot | SpellDescription$ Add one mana of any color. Spend this mana only to cast a Pilot or Vehicle spell. A:AB$ Animate | Cost$ 3 T | ValidTgts$ Vehicle | TgtPrompt$ Choose target Vehicle | Types$ Artifact,Creature | SpellDescription$ Target Vehicle becomes an artifact creature until end of turn. | StackDescription$ {c:Targeted} becomes an artifact creature until end of turn. +DeckHints:Type$Pilot +DeckNeeds:Type$Vehicle Oracle:{T}: Add {C}.\n{T}: Add one mana of any color. Spend this mana only to cast a Pilot or Vehicle spell.\n{3}, {T}: Target Vehicle becomes an artifact creature until end of turn. diff --git a/forge-gui/res/cardsfolder/upcoming/regents_authority.txt b/forge-gui/res/cardsfolder/upcoming/regents_authority.txt index a7c62077253..478f63d601a 100644 --- a/forge-gui/res/cardsfolder/upcoming/regents_authority.txt +++ b/forge-gui/res/cardsfolder/upcoming/regents_authority.txt @@ -7,4 +7,6 @@ SVar:DBPutCounter:DB$ PutCounter | Defined$ Targeted | CounterType$ P1P1 | Count SVar:DBPumpOne:DB$ Pump | Defined$ Targeted | NumAtt$ 1 | NumDef$ 1 SVar:DBPumpTwo:DB$ Pump | Defined$ Targeted | NumAtt$ 2 | NumDef$ 2 SVar:X:Targeted$Valid Creature.Enchantment,Creature.Legendary +DeckHas:Ability$Counters +DeckHints:Type$Enchantment|Legendary Oracle:Target creature gets +2/+2 until end of turn. If it's an enchantment creature or legendary creature, instead put a +1/+1 counter on it and it gets +1/+1 until end of turn. diff --git a/forge-gui/res/cardsfolder/upcoming/roadside_reliquary.txt b/forge-gui/res/cardsfolder/upcoming/roadside_reliquary.txt index 9ea0ecec85f..7e632f6ab45 100644 --- a/forge-gui/res/cardsfolder/upcoming/roadside_reliquary.txt +++ b/forge-gui/res/cardsfolder/upcoming/roadside_reliquary.txt @@ -4,4 +4,5 @@ Types:Land A:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}. A:AB$ Draw | Cost$ 2 T Sac<1/CARDNAME> | NumCards$ 1 | ConditionPresent$ Artifact.YouCtrl | SubAbility$ DBDraw | SpellDescription$ Draw a card if you control an artifact. Draw a card if you control an enchantment. SVar:DBDraw:DB$ Draw | NumCards$ 1 | ConditionPresent$ Enchantment.YouCtrl +DeckHints:Type$Artifact|Enchantment Oracle:{T}: Add {C}.\n{2}, {T}, Sacrifice Roadside Reliquary: Draw a card if you control an artifact. Draw a card if you control an enchantment. diff --git a/forge-gui/res/cardsfolder/upcoming/selfless_samurai.txt b/forge-gui/res/cardsfolder/upcoming/selfless_samurai.txt index 8f320224770..4466a7d7bf3 100644 --- a/forge-gui/res/cardsfolder/upcoming/selfless_samurai.txt +++ b/forge-gui/res/cardsfolder/upcoming/selfless_samurai.txt @@ -5,4 +5,5 @@ PT:2/2 T:Mode$ Attacks | ValidCard$ Samurai.YouCtrl,Warrior.YouCtrl | Alone$ True | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever a Samurai or Warrior you control attacks alone, it gains lifelink until end of turn. SVar:TrigPump:DB$ Pump | Defined$ TriggeredAttacker | KW$ Lifelink A:AB$ Pump | Cost$ Sac<1/CARDNAME> | ValidTgts$ Creature.Other+YouCtrl | TgtPrompt$ Select target creature you control | KW$ Indestructible | SpellDescription$ Another target creature you control gains indestructible until end of turn. +DeckHints:Type$Samurai|Warrior Oracle:Whenever a Samurai or Warrior you control attacks alone, it gains lifelink until end of turn.\nSacrifice Selfless Samurai: Another target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)