For non-network lobby, default new players to AI

This commit is contained in:
drdev
2015-05-03 17:47:58 +00:00
parent 33305205c6
commit d1f6e6361a

View File

@@ -138,7 +138,7 @@ public abstract class GameLobby {
public void addSlot() {
final int newIndex = getNumberOfSlots();
final LobbySlotType type = allowNetworking ? LobbySlotType.OPEN : LobbySlotType.LOCAL;
final LobbySlotType type = allowNetworking ? LobbySlotType.OPEN : LobbySlotType.AI;
addSlot(new LobbySlot(type, null, newIndex, newIndex, false, !allowNetworking, Collections.<AIOption>emptySet()));
}
protected final void addSlot(final LobbySlot slot) {