- Fixed last commit for AI

This commit is contained in:
swordshine
2013-04-09 12:51:20 +00:00
parent b91dcd32f2
commit d1e9367a65

View File

@@ -279,10 +279,14 @@ public class TokenEffect extends SpellAbilityEffect {
c.setTapped(true); c.setTapped(true);
} }
if (this.tokenAttacking) { if (this.tokenAttacking) {
final List<GameEntity> e = c.getController().getGame().getCombat().getDefenders(); if (c.getController().isHuman()) {
final GameEntity defender = e.size() == 1 final List<GameEntity> e = c.getController().getGame().getCombat().getDefenders();
? e.get(0) : GuiChoose.one("Declare " + c, e); final GameEntity defender = e.size() == 1
Singletons.getModel().getGame().getCombat().addAttacker(c, defender); ? e.get(0) : GuiChoose.one("Declare " + c, e);
Singletons.getModel().getGame().getCombat().addAttacker(c, defender);
} else {
Singletons.getModel().getGame().getCombat().addAttacker(c);
}
} }
if (remember != null) { if (remember != null) {
Singletons.getModel().getGame().getCardState(sa.getSourceCard()).addRemembered(c); Singletons.getModel().getGame().getCardState(sa.getSourceCard()).addRemembered(c);