Add files via upload (#8205)

This commit is contained in:
Renato Filipe Vidal Santos
2025-07-30 05:50:32 +01:00
committed by GitHub
parent 415e247f6c
commit d1776ce37a
29 changed files with 59 additions and 59 deletions

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@@ -3,7 +3,7 @@ ManaCost:2 W
Types:Creature Human Soldier
PT:2/3
K:Outlast:W
S:Mode$ Continuous | Affected$ Creature.YouCtrl+counters_GE1_P1P1 | AddKeyword$ Flying | Description$ Each creature you control wth a +1/+1 counter on it has flying.
S:Mode$ Continuous | Affected$ Creature.YouCtrl+counters_GE1_P1P1 | AddKeyword$ Flying | Description$ Each creature you control with a +1/+1 counter on it has flying.
SVar:PlayMain1:TRUE
DeckHas:Ability$Counters
DeckHints:Ability$Counters

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@@ -6,20 +6,20 @@ K:Flying
K:First Strike
K:Vigilance
K:Trample
T:Mode$ Phase | Phase$ BeginCombat | TriggerZones$ Battlefield | Execute$ Flying | TriggerDescription$ At the beginning of each combat, until end of turn, each other creature you control gets +1/+1 if it has flying, +1/+1 if it has first strike, and so on for double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, protection, reach, trample, vigilance, and partner.
SVar:Flying:DB$ PumpAll | ValidCards$ Creature.Other+YouCtrl+withFlying | NumAtt$ +1 | NumDef$ +1 | SubAbility$ FirstStrike
SVar:FirstStrike:DB$ PumpAll | ValidCards$ Creature.Other+YouCtrl+withFirst Strike | NumAtt$ +1 | NumDef$ +1 | SubAbility$ DoubleStrike
SVar:DoubleStrike:DB$ PumpAll | ValidCards$ Creature.Other+YouCtrl+withDouble Strike | NumAtt$ +1 | NumDef$ +1 | SubAbility$ Deathtouch
SVar:Deathtouch:DB$ PumpAll | ValidCards$ Creature.Other+YouCtrl+withDeathtouch | NumAtt$ +1 | NumDef$ +1 | SubAbility$ Haste
SVar:Haste:DB$ PumpAll | ValidCards$ Creature.Other+YouCtrl+withHaste | NumAtt$ +1 | NumDef$ +1 | SubAbility$ Hexproof
SVar:Hexproof:DB$ PumpAll | ValidCards$ Creature.Other+YouCtrl+withHexproof | NumAtt$ +1 | NumDef$ +1 | SubAbility$ Indestructible
SVar:Indestructible:DB$ PumpAll | ValidCards$ Creature.Other+YouCtrl+withIndestructible | NumAtt$ +1 | NumDef$ +1 | SubAbility$ Lifelink
SVar:Lifelink:DB$ PumpAll | ValidCards$ Creature.Other+YouCtrl+withLifelink | NumAtt$ +1 | NumDef$ +1 | SubAbility$ Menace
SVar:Menace:DB$ PumpAll | ValidCards$ Creature.Other+YouCtrl+withMenace | NumAtt$ +1 | NumDef$ +1 | SubAbility$ Protection
SVar:Protection:DB$ PumpAll | ValidCards$ Creature.Other+YouCtrl+withProtection | NumAtt$ +1 | NumDef$ +1 | SubAbility$ Reach
SVar:Reach:DB$ PumpAll | ValidCards$ Creature.Other+YouCtrl+withReach | NumAtt$ +1 | NumDef$ +1 | SubAbility$ Trample
SVar:Trample:DB$ PumpAll | ValidCards$ Creature.Other+YouCtrl+withTrample | NumAtt$ +1 | NumDef$ +1 | SubAbility$ Vigilance
SVar:Vigilance:DB$ PumpAll | ValidCards$ Creature.Other+YouCtrl+withVigilance | NumAtt$ +1 | NumDef$ +1 | SubAbility$ Partner
SVar:Partner:DB$ PumpAll | ValidCards$ Creature.Other+YouCtrl+withPartner | NumAtt$ +1 | NumDef$ +1
T:Mode$ Phase | Phase$ BeginCombat | TriggerZones$ Battlefield | Execute$ TrigFlying | TriggerDescription$ At the beginning of each combat, until end of turn, each other creature you control gets +1/+1 if it has flying, +1/+1 if it has first strike, and so on for double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, protection, reach, trample, vigilance, and partner.
SVar:TrigFlying:DB$ PumpAll | ValidCards$ Creature.Other+YouCtrl+withFlying | NumAtt$ +1 | NumDef$ +1 | SubAbility$ DBFirstStrike
SVar:DBFirstStrike:DB$ PumpAll | ValidCards$ Creature.Other+YouCtrl+withFirst Strike | NumAtt$ +1 | NumDef$ +1 | SubAbility$ DBDoubleStrike
SVar:DBDoubleStrike:DB$ PumpAll | ValidCards$ Creature.Other+YouCtrl+withDouble Strike | NumAtt$ +1 | NumDef$ +1 | SubAbility$ DBDeathtouch
SVar:DBDeathtouch:DB$ PumpAll | ValidCards$ Creature.Other+YouCtrl+withDeathtouch | NumAtt$ +1 | NumDef$ +1 | SubAbility$ DBHaste
SVar:DBHaste:DB$ PumpAll | ValidCards$ Creature.Other+YouCtrl+withHaste | NumAtt$ +1 | NumDef$ +1 | SubAbility$ DBHexproof
SVar:DBHexproof:DB$ PumpAll | ValidCards$ Creature.Other+YouCtrl+withHexproof | NumAtt$ +1 | NumDef$ +1 | SubAbility$ DBIndestructible
SVar:DBIndestructible:DB$ PumpAll | ValidCards$ Creature.Other+YouCtrl+withIndestructible | NumAtt$ +1 | NumDef$ +1 | SubAbility$ DBLifelink
SVar:DBLifelink:DB$ PumpAll | ValidCards$ Creature.Other+YouCtrl+withLifelink | NumAtt$ +1 | NumDef$ +1 | SubAbility$ DBMenace
SVar:DBMenace:DB$ PumpAll | ValidCards$ Creature.Other+YouCtrl+withMenace | NumAtt$ +1 | NumDef$ +1 | SubAbility$ DBProtection
SVar:DBProtection:DB$ PumpAll | ValidCards$ Creature.Other+YouCtrl+withProtection | NumAtt$ +1 | NumDef$ +1 | SubAbility$ DBReach
SVar:DBReach:DB$ PumpAll | ValidCards$ Creature.Other+YouCtrl+withReach | NumAtt$ +1 | NumDef$ +1 | SubAbility$ DBTrample
SVar:DBTrample:DB$ PumpAll | ValidCards$ Creature.Other+YouCtrl+withTrample | NumAtt$ +1 | NumDef$ +1 | SubAbility$ DBVigilance
SVar:DBVigilance:DB$ PumpAll | ValidCards$ Creature.Other+YouCtrl+withVigilance | NumAtt$ +1 | NumDef$ +1 | SubAbility$ DBPartner
SVar:DBPartner:DB$ PumpAll | ValidCards$ Creature.Other+YouCtrl+withPartner | NumAtt$ +1 | NumDef$ +1
K:Partner
Oracle:Flying, first strike, vigilance, trample\nAt the beginning of each combat, until end of turn, each other creature you control gets +1/+1 if it has flying, +1/+1 if it has first strike, and so on for double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, protection, reach, trample, vigilance, and partner.\nPartner

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@@ -5,5 +5,5 @@ PT:3/3
T:Mode$ Phase | Phase$ BeginCombat | ValidPlayer$ You | Execute$ TrigPump | TriggerZones$ Battlefield | TriggerDescription$ Lord of Chaos — At the beginning of combat on your turn, another target creature you control gains double strike until end of turn.
SVar:TrigPump:DB$ Pump | ValidTgts$ Creature.Other+YouCtrl | TgtPrompt$ Select another target creature you control | KW$ Double Strike
SVar:PlayMain1:TRUE
DeckHas:Keyword$DoubleStrike
DeckHas:Keyword$Double Strike
Oracle:Lord of Chaos — At the beginning of combat on your turn, another target creature you control gains double strike until end of turn.

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@@ -1,7 +1,7 @@
Name:Conversion
ManaCost:2 W W
Types:Enchantment
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigUpkeep | TriggerDescription$ At the beginning of your upkeep, sacrifice CARDNAME unless youpay {W}{W}.
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigUpkeep | TriggerDescription$ At the beginning of your upkeep, sacrifice CARDNAME unless you pay {W}{W}.
SVar:TrigUpkeep:DB$ Sacrifice | UnlessPayer$ You | UnlessCost$ W W
S:Mode$ Continuous | Affected$ Mountain | AddType$ Plains | RemoveLandTypes$ True | Description$ All Mountains are Plains.
AI:RemoveDeck:Random

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@@ -5,5 +5,5 @@ PT:3/3
K:Flash
K:Haste
S:Mode$ Continuous | Affected$ Creature.YouCtrl+ThisTurnEntered | AddKeyword$ Double Strike | Description$ Flesh Hooks — Creatures you control that entered this turn have double strike.
DeckHas:Keyword$DoubleStrike
DeckHas:Keyword$Double Strike
Oracle:Flash\nHaste\nFlesh Hooks — Creatures you control that entered this turn have double strike.

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@@ -12,4 +12,4 @@ SVar:X:Count$ValidHand Card.YouOwn
SVar:PlayMain1:TRUE
SVar:HasAttackEffect:TRUE
DeckNeeds:Type$Legendary
Oracle:As long as you have one or fewer cards in hand, Dieru and Hazoret has vigilance and haste.\nWhenever Djeru and Hazoret attacks, look at the top six cards of your library. You may exile a legendary creature card from among them. Put the rest on the bottom of your library in a random order. Until end of turn, you may cast the exiled card without paying its mana cost.
Oracle:As long as you have one or fewer cards in hand, Djeru and Hazoret has vigilance and haste.\nWhenever Djeru and Hazoret attacks, look at the top six cards of your library. You may exile a legendary creature card from among them. Put the rest on the bottom of your library in a random order. Until end of turn, you may cast the exiled card without paying its mana cost.

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@@ -2,9 +2,9 @@ Name:Emberstrike Duo
ManaCost:1 BR
Types:Creature Elemental Warrior Shaman
PT:1/1
T:Mode$ SpellCast | ValidCard$ Card.Black | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPump11 | TriggerDescription$ Whenever you cast a black spell, CARDNAME gets +1/+1 until end of turn.
T:Mode$ SpellCast | ValidCard$ Card.Red | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPumpFirstStrike | TriggerDescription$ Whenever you cast a red spell, CARDNAME gains first strike until end of turn.
SVar:TrigPump11:DB$ Pump | NumAtt$ +1 | NumDef$ +1 | Defined$ Self
SVar:TrigPumpFirstStrike:DB$ Pump | KW$ First Strike | Defined$ Self
T:Mode$ SpellCast | ValidCard$ Card.Black | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPumpP1P1 | TriggerDescription$ Whenever you cast a black spell, CARDNAME gets +1/+1 until end of turn.
T:Mode$ SpellCast | ValidCard$ Card.Red | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigFirstStrike | TriggerDescription$ Whenever you cast a red spell, CARDNAME gains first strike until end of turn.
SVar:TrigPumpP1P1:DB$ Pump | NumAtt$ +1 | NumDef$ +1 | Defined$ Self
SVar:TrigFirstStrike:DB$ Pump | KW$ First Strike | Defined$ Self
SVar:BuffedBy:Card.Black,Card.Red
Oracle:Whenever you cast a black spell, Emberstrike Duo gets +1/+1 until end of turn.\nWhenever you cast a red spell, Emberstrike Duo gains first strike until end of turn.

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@@ -4,5 +4,5 @@ Types:Creature Insect
PT:1/1
K:Flying
A:AB$ Pump | Cost$ G G | Defined$ Self | KW$ First Strike | SpellDescription$ CARDNAME gains first strike until end of turn.
DeckHas:Keyword$FirstStrike
DeckHas:Keyword$First Strike
Oracle:Flying\n{G}{G}: Emerald Dragonfly gains first strike until end of turn.

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@@ -3,5 +3,5 @@ ManaCost:3 R
Types:Creature Human Soldier
PT:2/4
A:AB$ Pump | Cost$ 2 | Defined$ Self | KW$ Double Strike | SpellDescription$ CARDNAME gains double strike until end of turn.
DeckHas:Keyword$DoubleStrike
DeckHas:Keyword$Double Strike
Oracle:{2}: Fallaji Chaindancer gains double strike until end of turn.

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@@ -2,7 +2,7 @@ Name:Gorilla Pack
ManaCost:2 G
Types:Creature Ape
PT:3/3
S:Mode$ CantAttack | ValidCard$ Card.Self | UUnlessDefender$ controlsForest | Description$ CARDNAME can't attack unless defending player controls a Forest.
S:Mode$ CantAttack | ValidCard$ Card.Self | UnlessDefender$ controlsForest | Description$ CARDNAME can't attack unless defending player controls a Forest.
T:Mode$ Always | TriggerZones$ Battlefield | IsPresent$ Forest.YouCtrl | PresentCompare$ EQ0 | Execute$ TrigSac | TriggerDescription$ When you control no Forests, sacrifice CARDNAME.
SVar:TrigSac:DB$ Sacrifice
SVar:NeedsToPlay:Forest.YouCtrl

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@@ -3,7 +3,7 @@ ManaCost:1 U B
Types:Artifact Vehicle
PT:3/3
T:Mode$ AttackersDeclared | AttackingPlayer$ You | Execute$ TrigPump | TriggerZones$ Battlefield | TriggerDescription$ Whenever you attack, target creature you control gets +1/+0 and gains deathtouch until end of turn. Untap it.
SVar:TrigPump:DB$ Pump | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | NumAtt$ +1 | KW$ Deathtouch | SubABility$ DBUntap
SVar:TrigPump:DB$ Pump | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | NumAtt$ +1 | KW$ Deathtouch | SubAbility$ DBUntap
SVar:DBUntap:DB$ Untap | Defined$ Targeted
K:Crew:1
SVar:PlayMain1:TRUE

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@@ -9,7 +9,7 @@ SVar:DBPutCounters:DB$ PutCounter | Defined$ TargetedCard | CounterType$ P1P1 |
SVar:DBTap:DB$ Tap | Defined$ Targeted | SubAbility$ DBGoad
SVar:DBGoad:DB$ Goad | Defined$ Targeted | Duration$ Permanent | SubAbility$ DBDisableSacing
SVar:DBDisableSacing:DB$ Animate | Defined$ Targeted | staticAbilities$ SCantSac | Duration$ Permanent
SVar:SCantSac:Mode$ CantSacrifice | ValidCard$ Card.Self | Description$ This creature cannot be sacrificed.
SVar:SCantSac:Mode$ CantSacrifice | ValidCard$ Card.Self | Description$ This creature can't be sacrificed.
T:Mode$ Attacks | ValidCard$ Creature.YouDontCtrl+YouOwn | TriggerZones$ Battlefield | Execute$ DrawACard | TriggerDescription$ Whenever a creature you own but don't control attacks, you draw a card.
SVar:DrawACard:DB$ Draw | Defined$ You | NumCards$ 1
Oracle:At the beginning of your end step, target opponent gains control of up to one target creature you control. Put two +1/+1 counters on it and tap it. It's goaded for the rest of the game and it gains "This creature can't be sacrificed." (It attacks each combat if able and attacks a player other than you if able.)\nWhenever a creature you own but don't control attacks, you draw a card.

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@@ -4,5 +4,5 @@ Types:Enchantment Aura
K:Enchant:Creature
SVar:AttachAILogic:Pump
S:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddKeyword$ First Strike | Description$ Enchanted creature has first strike.
DeckHas:Keyword$FirstStrike
DeckHas:Keyword$First Strike
Oracle:Enchant creature\nEnchanted creature has first strike.

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@@ -1,10 +1,10 @@
Name:Mardu Charm
ManaCost:R W B
Types:Instant
A:SP$ Charm | Choices$ DealDmg,Warrior,DBDiscard | CharmNum$ 1
SVar:DealDmg:DB$ DealDamage | ValidTgts$ Creature | NumDmg$ 4 | SpellDescription$ CARDNAME deals 4 damage to target creature.
SVar:Warrior:DB$ Token | TokenAmount$ 2 | TokenScript$ w_1_1_warrior | TokenOwner$ You | RememberTokens$ True | SubAbility$ DBPumpFirstStrike | SpellDescription$ Create two 1/1 white Warrior creature tokens. They gain first strike until end of turn.
SVar:DBPumpFirstStrike:DB$ PumpAll | ValidCards$ Creature.IsRemembered | KW$ First Strike | SubAbility$ DBCleanUp
A:SP$ Charm | Choices$ DBDealDmg,DBWarrior,DBDiscard | CharmNum$ 1
SVar:DBDealDmg:DB$ DealDamage | ValidTgts$ Creature | NumDmg$ 4 | SpellDescription$ CARDNAME deals 4 damage to target creature.
SVar:DBWarrior:DB$ Token | TokenAmount$ 2 | TokenScript$ w_1_1_warrior | TokenOwner$ You | RememberTokens$ True | SubAbility$ DBFirstStrike | SpellDescription$ Create two 1/1 white Warrior creature tokens. They gain first strike until end of turn.
SVar:DBFirstStrike:DB$ PumpAll | ValidCards$ Creature.IsRemembered | KW$ First Strike | SubAbility$ DBCleanUp
SVar:DBCleanUp:DB$ Cleanup | ClearRemembered$ True
SVar:DBDiscard:DB$ Discard | ValidTgts$ Opponent | Mode$ RevealYouChoose | DiscardValid$ Card.nonCreature+nonLand | DiscardValidDesc$ noncreature, nonland | SpellDescription$ Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.
Oracle:Choose one —\n• Mardu Charm deals 4 damage to target creature.\n• Create two 1/1 white Warrior creature tokens. They gain first strike until end of turn.\n• Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.

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@@ -5,7 +5,7 @@ PT:1/1
T:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigPumpAttack | TriggerDescription$ Whenever CARDNAME attacks, other attacking creatures get +1/+1 until end of turn for each attacking creature other than CARDNAME.
SVar:TrigPumpAttack:DB$ PumpAll | ValidCards$ Creature.attacking+Other | NumAtt$ +X | NumDef$ +X
SVar:X:Count$Valid Creature.attacking+Other
T:Mode$ Blocks | ValidCard$ Card.Self | Triggerzones$ Battlefield | Execute$ TrigPumpBlock | TriggerDescription$ Whenever CARDNAME blocks, other blocking creatures get +1/+1 until end of turn for each blocking creature other than CARDNAME.
T:Mode$ Blocks | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigPumpBlock | TriggerDescription$ Whenever CARDNAME blocks, other blocking creatures get +1/+1 until end of turn for each blocking creature other than CARDNAME.
SVar:TrigPumpBlock:DB$ PumpAll | ValidCards$ Creature.blocking+Other | NumAtt$ +Y | NumDef$ +Y
SVar:Y:Count$Valid Creature.blocking+Other
Oracle:Whenever Márton Stromgald attacks, other attacking creatures get +1/+1 until end of turn for each attacking creature other than Márton Stromgald.\nWhenever Márton Stromgald blocks, other blocking creatures get +1/+1 until end of turn for each blocking creature other than Márton Stromgald.

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@@ -5,5 +5,5 @@ K:Chapter:3:TrigPumpP1,TrigSeek,TrigPumpFly
SVar:TrigPumpP1:DB$ PumpAll | ValidCards$ Creature.YouOwn+!token+cmcLE2 | PumpZone$ All | Duration$ Perpetual | NumAtt$ +1 | SpellDescription$ All creature cards you own with mana value 2 or less perpetually get +1/+0.
SVar:TrigSeek:DB$ Seek | Type$ Creature.cmcLE2 | RememberFound$ True | SubAbility$ DBPut | SpellDescription$ Seek a creature with mana value 2 or less and put it onto the battlefield.
SVar:DBPut:DB$ ChangeZone | Origin$ Hand | Destination$ Battlefield | Defined$ Remembered
SVar:TrigPumpFly:DB$ PumpAll | ValidCards$ Creature.YouCtrl+cmcLE2 | KW$ Flying | SpellDescription$ Creatures you controll with mana value 2 or less gain flying until end of turn.
SVar:TrigPumpFly:DB$ PumpAll | ValidCards$ Creature.YouCtrl+cmcLE2 | KW$ Flying | SpellDescription$ Creatures you control with mana value 2 or less gain flying until end of turn.
Oracle:(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)\nI — All creature cards you own with mana value 2 or less perpetually get +1/+0.\nII — Seek a creature with mana value 2 or less and put it onto the battlefield.\nIII — Creatures you control with mana value 2 or less gain flying until end of turn.

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@@ -8,4 +8,4 @@ SVar:TrigPutCounter:DB$ PutCounter | CounterType$ P1P1 | CounterNum$ 3 | ValidTg
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Land.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigGainLife | TriggerDescription$ Landfall — Whenever a land you control enters, you gain 3 life.
SVar:TrigGainLife:DB$ GainLife | LifeAmount$ 3
SVar:BuffedBy:nonCreature
Oracle:Whenever you cast a creature spell, create a 3/3 green Beast creature token.\nWhenever you cast a noncreature spell, put three +1/+1 counters on target creature you control.\nLandfall — nWhenever a land you control enters, you gain 3 life.
Oracle:Whenever you cast a creature spell, create a 3/3 green Beast creature token.\nWhenever you cast a noncreature spell, put three +1/+1 counters on target creature you control.\nLandfall — Whenever a land you control enters, you gain 3 life.

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@@ -4,8 +4,8 @@ Types:Land
R:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | ReplacementResult$ Updated | ReplaceWith$ ETBTapped | Description$ CARDNAME enters tapped.
SVar:ETBTapped:DB$ Tap | Defined$ Self | ETB$ True
A:AB$ Mana | Cost$ T | Produced$ Combo U R | SpellDescription$ Add {U} or {R}.
A:AB$ Animate | Cost$ U R | Defined$ Self | Power$ 2 | Toughness$ 1 | staticAbilities$ FirstStrikeStatic | Types$ Creature,Elemental | Colors$ Blue,Red | OverwriteColors$ True | SpellDescription$ Until end of turn, CARDNAME becomes a 2/1 blue and red Elemental creature with "During your turn, this creature has first strike." It's still a land.
SVar:FirstStrikeStatic:Mode$ Continuous | Affected$ Card.Self | AddKeyword$ First Strike | Condition$ PlayerTurn | Description$ During your turn, CARDNAME has first strike.
A:AB$ Animate | Cost$ U R | Defined$ Self | Power$ 2 | Toughness$ 1 | staticAbilities$ STFirstStrike | Types$ Creature,Elemental | Colors$ Blue,Red | OverwriteColors$ True | SpellDescription$ Until end of turn, CARDNAME becomes a 2/1 blue and red Elemental creature with "During your turn, this creature has first strike." It's still a land.
SVar:STFirstStrike:Mode$ Continuous | Affected$ Card.Self | AddKeyword$ First Strike | Condition$ PlayerTurn | Description$ During your turn, CARDNAME has first strike.
T:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigScry | TriggerDescription$ Whenever CARDNAME attacks, scry 1.
SVar:TrigScry:DB$ Scry | ScryNum$ 1
SVar:HasAttackEffect:TRUE

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@@ -4,8 +4,8 @@ Types:Artifact Equipment
T:Mode$ Attacks | ValidCard$ Samurai.YouCtrl,Warrior.YouCtrl | Alone$ True | TriggerZones$ Battlefield | Execute$ TrigImmediateTrig | TriggerDescription$ Whenever a Samurai or Warrior you control attacks alone, you may pay {1}. When you do, attach CARDNAME to it.
SVar:TrigImmediateTrig:AB$ ImmediateTrigger | Cost$ 1 | Execute$ TrigAttach | RememberObjects$ TriggeredAttackerLKICopy | TriggerDescription$ When you do, attach CARDNAME to it.
SVar:TrigAttach:DB$ Attach | Defined$ DelayTriggerRememberedLKI
S:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 2 | AddToughness$ 2 | AddStaticAbility$ FirstStrike | Description$ Equipped creature gets +2/+2 and has "This creature has first strike as long as it's attacking."
SVar:FirstStrike:Mode$ Continuous | Affected$ Card.Self+attacking | AddKeyword$ First Strike | Description$ This creature has first strike as long as it's attacking.
S:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 2 | AddToughness$ 2 | AddStaticAbility$ STFirstStrike | Description$ Equipped creature gets +2/+2 and has "This creature has first strike as long as it's attacking."
SVar:STFirstStrike:Mode$ Continuous | Affected$ Card.Self+attacking | AddKeyword$ First Strike | Description$ This creature has first strike as long as it's attacking.
K:Equip:2
DeckHints:Type$Samurai|Warrior
Oracle:Whenever a Samurai or Warrior you control attacks alone, you may pay {1}. When you do, attach Ancestral Katana to it.\nEquipped creature gets +2/+2 and has "This creature has first strike as long as it's attacking."\nEquip {2}

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@@ -20,7 +20,7 @@ K:First Strike
T:Mode$ Phase | Phase$ BeginCombat | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ At the beginning of combat on your turn, target creature you control gains first strike and gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard.
SVar:TrigPump:DB$ Pump | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | NumAtt$ +X | KW$ First Strike
SVar:X:Count$ValidGraveyard Creature.YouOwn
DeckHas:Ability$Graveyard & Keyword$FirstStrike
DeckHas:Ability$Graveyard & Keyword$First Strike
Oracle:First strike\nAt the beginning of combat on your turn, target creature you control gains first strike and gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard.
SPECIALIZE:BLUE

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@@ -19,4 +19,4 @@ Types:Artifact Vehicle
PT:4/4
K:Flying
K:Crew:1
Oracle:Flying\nCrew 1 (Tap any number of creatured you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
Oracle:Flying\nCrew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)

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@@ -63,7 +63,7 @@ T:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ Tr
SVar:TrigPump:DB$ Pump | ValidTgts$ Creature.attacking+Other | TgtPrompt$ Select another target attacking creature | NumAtt$ +X | KW$ First Strike
SVar:X:Count$CardPower
SVar:HasAttackEffect:TRUE
DeckHas:Keyword$FirstStrike
DeckHas:Keyword$First Strike
Oracle:First strike\nWhenever Skanos, Red Dragon Vassal attacks, another target attacking creature gains first strike and gets +X/+0 until end of turn, where X is Skanos's power.
SPECIALIZE:GREEN

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@@ -5,6 +5,6 @@ PT:4/2
K:Deathtouch
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Artifact.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Hyperphase Threshers — Whenever an artifact you control enters, CARDNAME gains first strike until end of turn.
SVar:TrigPump:DB$ Pump | Defined$ Self | KW$ First Strike
DeckHas:Keyword$FirstStrike
DeckHas:Keyword$First Strike
DeckHints:Type$Artifact
Oracle:Deathtouch\nHyperphase Threshers — Whenever an artifact you control enters, Skorpekh Destroyer gains first strike until end of turn.

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@@ -4,7 +4,7 @@ Types:Creature Snake
PT:1/1
K:Flying
K:Deathtouch
A:AB$ DigUntil | Cost$ 4 | Valid$ Land | ValidDescription$ land | Amount$ 2 | FoundDestination$ Battlefield | Tapped$ True | RevealedDestination$ Library | RevealedLibraryPosition$ -1 | RevealRandomOrder$ True | Exhaust$ True | SubABility$ DBPutCounter | SpellDescription$ Reveal cards from the top of your library until you reveal two land cards. Put those land cards onto the battlefield tapped and the rest on the bottom of your library in a random order. Put a +1/+1 counter on this creature. (Activate each exhaust ability only once.)
A:AB$ DigUntil | Cost$ 4 | Valid$ Land | ValidDescription$ land | Amount$ 2 | FoundDestination$ Battlefield | Tapped$ True | RevealedDestination$ Library | RevealedLibraryPosition$ -1 | RevealRandomOrder$ True | Exhaust$ True | SubAbility$ DBPutCounter | SpellDescription$ Reveal cards from the top of your library until you reveal two land cards. Put those land cards onto the battlefield tapped and the rest on the bottom of your library in a random order. Put a +1/+1 counter on this creature. (Activate each exhaust ability only once.)
SVar:DBPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1
DeckHas:Ability$Counters
Oracle:Flying, deathtouch\nExhaust — {4}: Reveal cards from the top of your library until you reveal two land cards. Put those land cards onto the battlefield tapped and the rest on the bottom of your library in a random order. Put a +1/+1 counter on this creature. (Activate each exhaust ability only once.)

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@@ -7,5 +7,5 @@ T:Mode$ Blocks | ValidCard$ Card.Self | Execute$ PumpSelf | Secondary$ True | Tr
SVar:PumpSelf:DB$ Pump | Defined$ Self | KW$ First Strike | UnlessCost$ 1 G | UnlessPayer$ You | UnlessSwitched$ True | UnlessResolveSubs$ WhenNotPaid | SubAbility$ PumpOthers
SVar:PumpOthers:DB$ PumpAll | ValidCards$ Creature.blockingSource,Creature.blockedBySource | KW$ First Strike
AI:RemoveDeck:All
DeckHas:Keyword$FirstStrike
DeckHas:Keyword$First Strike
Oracle:Whenever Spitting Slug blocks or becomes blocked, you may pay {1}{G}. If you do, Spitting Slug gains first strike until end of turn. Otherwise, each creature blocking or blocked by Spitting Slug gains first strike until end of turn.

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@@ -3,14 +3,14 @@ ManaCost:1 W
Types:Creature Kor Wizard
PT:2/2
K:Vigilance
T:Mode$ Attacks | ValidCard$ Card.Self | Execute$ PumpFlying | TriggerDescription$ Whenever CARDNAME attacks, it gains flying until end of turn if you control a creature with flying. The same is true for first strike, double strike, deathtouch, indestructible, lifelink, menace, and trample.
SVar:PumpFlying:DB$ Pump | Defined$ Self | KW$ Flying | ConditionPresent$ Creature.YouCtrl+withFlying | SubAbility$ PumpFirstStrike
SVar:PumpFirstStrike:DB$ Pump | Defined$ Self | KW$ First Strike | ConditionPresent$ Creature.YouCtrl+withFirst Strike | SubAbility$ PumpDoubleStrike
SVar:PumpDoubleStrike:DB$ Pump | Defined$ Self | KW$ Double Strike | ConditionPresent$ Creature.YouCtrl+withDouble Strike | SubAbility$ PumpDeathtouch
SVar:PumpDeathtouch:DB$ Pump | Defined$ Self | KW$ Deathtouch | ConditionPresent$ Creature.YouCtrl+withDeathtouch | SubAbility$ PumpIndestructible
SVar:PumpIndestructible:DB$ Pump | Defined$ Self | KW$ Indestructible | ConditionPresent$ Creature.YouCtrl+withIndestructible | SubAbility$ PumpLifelink
SVar:PumpLifelink:DB$ Pump | Defined$ Self | KW$ Lifelink | ConditionPresent$ Creature.YouCtrl+withLifelink | SubAbility$ PumpMenace
SVar:PumpMenace:DB$ Pump | Defined$ Self | KW$ Menace | ConditionPresent$ Creature.YouCtrl+withMenace | SubAbility$ PumpTrample
SVar:PumpTrample:DB$ Pump | Defined$ Self | KW$ Trample | ConditionPresent$ Creature.YouCtrl+withTrample
T:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigFlying | TriggerDescription$ Whenever CARDNAME attacks, it gains flying until end of turn if you control a creature with flying. The same is true for first strike, double strike, deathtouch, indestructible, lifelink, menace, and trample.
SVar:TrigFlying:DB$ Pump | Defined$ Self | KW$ Flying | ConditionPresent$ Creature.YouCtrl+withFlying | SubAbility$ DBFirstStrike
SVar:DBFirstStrike:DB$ Pump | Defined$ Self | KW$ First Strike | ConditionPresent$ Creature.YouCtrl+withFirst Strike | SubAbility$ DBDoubleStrike
SVar:DBDoubleStrike:DB$ Pump | Defined$ Self | KW$ Double Strike | ConditionPresent$ Creature.YouCtrl+withDouble Strike | SubAbility$ DBDeathtouch
SVar:DBDeathtouch:DB$ Pump | Defined$ Self | KW$ Deathtouch | ConditionPresent$ Creature.YouCtrl+withDeathtouch | SubAbility$ DBIndestructible
SVar:DBIndestructible:DB$ Pump | Defined$ Self | KW$ Indestructible | ConditionPresent$ Creature.YouCtrl+withIndestructible | SubAbility$ DBLifelink
SVar:DBLifelink:DB$ Pump | Defined$ Self | KW$ Lifelink | ConditionPresent$ Creature.YouCtrl+withLifelink | SubAbility$ DBMenace
SVar:DBMenace:DB$ Pump | Defined$ Self | KW$ Menace | ConditionPresent$ Creature.YouCtrl+withMenace | SubAbility$ DBTrample
SVar:DBTrample:DB$ Pump | Defined$ Self | KW$ Trample | ConditionPresent$ Creature.YouCtrl+withTrample
DeckHints:Keyword$Flying|First Strike|Double Strike|Deathtouch|Indestructible|Lifelink|Menace|Trample
Oracle:Vigilance\nWhenever Thunderous Orator attacks, it gains flying until end of turn if you control a creature with flying. The same is true for first strike, double strike, deathtouch, indestructible, lifelink, menace, and trample.

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@@ -4,5 +4,5 @@ Types:Sorcery
K:Rebound
S:Mode$ ReduceCost | ValidCard$ Card.Self | Type$ Spell | Amount$ X | EffectZone$ All | Description$ If you weren't the starting player, this spell costs {1} less to cast.
SVar:X:Count$StartingPlayer.0.1
A:SP$ ManifestDread | SpellDescription$ Maniest dread.
A:SP$ ManifestDread | SpellDescription$ Manifest dread.
Oracle:If you weren't the starting player, this spell costs {1} less to cast.\nManifest dread.\nRebound

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@@ -3,7 +3,7 @@ ManaCost:6
Types:Artifact Creature Construct
PT:6/6
K:Prototype:3 U:3:3
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigReturn | TriggerDescription$ When CARDNAME enters, return target creature an opponentcontrols with power less than CARDNAME's power to its owner's hand. If that creature wasn't a token, conjure a duplicate of it into your hand. It perpetually gains "You may spend mana as though it were mana of any color to cast this spell."
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigReturn | TriggerDescription$ When CARDNAME enters, return target creature an opponent controls with power less than CARDNAME's power to its owner's hand. If that creature wasn't a token, conjure a duplicate of it into your hand. It perpetually gains "You may spend mana as though it were mana of any color to cast this spell."
SVar:TrigReturn:DB$ ChangeZone | ValidTgts$ Creature.OppCtrl+powerLTTriggeredCard$CardPower | Origin$ Battlefield | Destination$ Hand | TgtPrompt$ Select target creature an opponent controls with power less than CARDNAME's power | SubAbility$ DBConjure
SVar:DBConjure:DB$ MakeCard | Conjure$ True | ConditionDefined$ Targeted | ConditionPresent$ Card.!token | DefinedName$ Targeted | Zone$ Hand | RememberMade$ True | SubAbility$ DBAnimate
SVar:DBAnimate:DB$ Animate | Defined$ Remembered | staticAbilities$ SpendAnyMana | Duration$ Perpetual | SubAbility$ DBCleanup

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@@ -74,7 +74,7 @@ A:AB$ Pump | Cost$ 1 R G ExileFromGrave<1/CARDNAME> | ActivationZone$ Graveyard
SVar:DBEffect:DB$ Effect | Name$ Wilson, Ardent Bear's Perpetual Effect | StaticAbilities$ PerpetualDoubleStrike | RememberObjects$ Targeted | Duration$ Permanent | SubAbility$ DBCleanup
SVar:PerpetualDoubleStrike:Mode$ Continuous | Affected$ Card.IsRemembered | AddKeyword$ Double Strike | AffectedZone$ All | Description$ This creature perpetually gains double strike.
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
DeckHas:Keyword$DoubleStrike
DeckHas:Keyword$Double Strike
Oracle:Double strike, reach, trample\nWard {2}\n{1}{B}{G}, Exile Wilson, Ardent Bear from your graveyard: Target creature you control perpetually gains double strike. Activate only as a sorcery.
SPECIALIZE:GREEN