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Update territorial_witchstalker.txt
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@@ -3,8 +3,8 @@ ManaCost:1 G
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Types:Creature Wolf
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PT:2/3
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K:Defender
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T:Mode$ Phase | Phase$ BeginCombat | TriggerZones$ Battlefield | Execute$ TrigPump | IsPresent$ Creature.YouCtrl+powerGE4 | TriggerDescription$ At the beginning of combat on your turn, if you control a creature with power 4 or greater, CARDNAME gets +1/+0 until end of turn and can attack this turn as though it didn't have defender.
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T:Mode$ Phase | Phase$ BeginCombat | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPump | IsPresent$ Creature.YouCtrl+powerGE4 | TriggerDescription$ At the beginning of combat on your turn, if you control a creature with power 4 or greater, CARDNAME gets +1/+0 until end of turn and can attack this turn as though it didn't have defender.
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SVar:TrigPump:DB$ Pump | NumAtt$ +1 | Defined$ Self | SubAbility$ DBEffect
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SVar:DBEffect:DB$ Effect | StaticAbilities$ CanAttack | ExileOnMoved$ Battlefield
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SVar:CanAttack:Mode$ CanAttackDefender | ValidCard$ Card.EffectSource | Description$ EFFECTSOURCE can attack this turn as though it didn't have defender.
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Oracle:Defender\nAt the beginning of combat on your turn, if you control a creature with power 4 or greater, Territorial Witchstalker gets +1/+0 until end of turn and can attack this turn as though it didn't have defender.
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Oracle:Defender\nAt the beginning of combat on your turn, if you control a creature with power 4 or greater, Territorial Witchstalker gets +1/+0 until end of turn and can attack this turn as though it didn't have defender.
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