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*Added Sutured Ghoul
*Added Rarity SVars to a bunch of cards.
This commit is contained in:
@@ -1,3 +1,11 @@
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Sutured Ghoul
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4 B B B
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Creature Zombie
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As Sutured Ghoul enters the battlefield, exile any number of creature cards from your graveyard. Sutured Ghoul's power is equal to the total power of the exiled cards and its toughness is equal to their total toughness.
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1/1
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Trample
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SVar:Rarity:Rare
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Patriarch's Bidding
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Patriarch's Bidding
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3 B B
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3 B B
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Sorcery
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Sorcery
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@@ -9,6 +17,7 @@ Death Baron
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Creature Zombie Wizard
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Creature Zombie Wizard
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Skeleton creatures you control and other Zombie creatures you control get +1/+1 and have deathtouch.
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Skeleton creatures you control and other Zombie creatures you control get +1/+1 and have deathtouch.
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2/2
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2/2
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SVar:Rarity:Rare
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Squadron Hawk
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Squadron Hawk
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1 W
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1 W
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@@ -17,6 +26,7 @@ no text
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1/1
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1/1
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Flying
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Flying
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When CARDNAME enters the battlefield, you may search your library for up to three cards named CARDNAME, reveal them, and put them into your hand. If you do, shuffle your library.
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When CARDNAME enters the battlefield, you may search your library for up to three cards named CARDNAME, reveal them, and put them into your hand. If you do, shuffle your library.
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SVar:Rarity:Common
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Skyshroud Sentinel
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Skyshroud Sentinel
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2 G
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2 G
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@@ -24,6 +34,7 @@ Creature Elf
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no text
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no text
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1/1
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1/1
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When CARDNAME enters the battlefield, you may search your library for up to three cards named CARDNAME, reveal them, and put them into your hand. If you do, shuffle your library.
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When CARDNAME enters the battlefield, you may search your library for up to three cards named CARDNAME, reveal them, and put them into your hand. If you do, shuffle your library.
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SVar:Rarity:Common
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Nesting Wurm
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Nesting Wurm
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4 G G
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4 G G
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@@ -31,6 +42,7 @@ Creature Wurm
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no text
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no text
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4/3
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4/3
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When CARDNAME enters the battlefield, you may search your library for up to three cards named CARDNAME, reveal them, and put them into your hand. If you do, shuffle your library.
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When CARDNAME enters the battlefield, you may search your library for up to three cards named CARDNAME, reveal them, and put them into your hand. If you do, shuffle your library.
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SVar:Rarity:Uncommon
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Howling Wolf
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Howling Wolf
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2 G G
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2 G G
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@@ -38,6 +50,7 @@ Creature Wolf
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no text
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no text
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2/2
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2/2
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When CARDNAME enters the battlefield, you may search your library for up to three cards named CARDNAME, reveal them, and put them into your hand. If you do, shuffle your library.
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When CARDNAME enters the battlefield, you may search your library for up to three cards named CARDNAME, reveal them, and put them into your hand. If you do, shuffle your library.
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SVar:Rarity:Common
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Lovisa Coldeyes
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Lovisa Coldeyes
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3 R R
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3 R R
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@@ -45,6 +58,7 @@ Legendary Creature Human Barbarian
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Warrior, Berserker, and/or other Barbarian creatures get +2/+2 and have haste.
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Warrior, Berserker, and/or other Barbarian creatures get +2/+2 and have haste.
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3/3
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3/3
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SVar:PlayMain1:TRUE
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SVar:PlayMain1:TRUE
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SVar:Rarity:Rare
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Dragon Tyrant
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Dragon Tyrant
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8 R R
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8 R R
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@@ -56,6 +70,7 @@ Trample
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Double Strike
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Double Strike
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At the beginning of your upkeep, sacrifice CARDNAME unless you pay:R R R R
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At the beginning of your upkeep, sacrifice CARDNAME unless you pay:R R R R
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abPump R:+1/+0
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abPump R:+1/+0
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SVar:Rarity:Rare
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Chaosphere
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Chaosphere
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2 R
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2 R
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@@ -65,6 +80,7 @@ StaticEffect:Play:All Permanents:Keyword/CARDNAME can block only creatures with
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StaticEffect:Play:All Permanents:Keyword/Reach:Type.Creature!without.Flying:Creatures without flying have reach. (They can block creatures with flying.)
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StaticEffect:Play:All Permanents:Keyword/Reach:Type.Creature!without.Flying:Creatures without flying have reach. (They can block creatures with flying.)
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SVar:PlayMain1:TRUE
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SVar:PlayMain1:TRUE
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SVar:RemAIDeck:True
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SVar:RemAIDeck:True
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SVar:Rarity:Rare
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Dense Canopy
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Dense Canopy
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1 G
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1 G
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@@ -73,6 +89,7 @@ no text
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StaticEffect:Play:All Permanents:Keyword/CARDNAME can block only creatures with flying.:Type.Creature!with.Flying:Creatures with flying can block only creatures with flying.
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StaticEffect:Play:All Permanents:Keyword/CARDNAME can block only creatures with flying.:Type.Creature!with.Flying:Creatures with flying can block only creatures with flying.
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SVar:PlayMain1:TRUE
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SVar:PlayMain1:TRUE
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SVar:RemAIDeck:True
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SVar:RemAIDeck:True
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SVar:Rarity:Uncommon
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Seething Pathblazer
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Seething Pathblazer
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2 R
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2 R
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@@ -80,6 +97,7 @@ Creature Elemental Warrior
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no text
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no text
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2/2
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2/2
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abPump 0 Sac-Elemental:+2/+0/First Strike
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abPump 0 Sac-Elemental:+2/+0/First Strike
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SVar:Rarity:Common
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Abandoned Outpost
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Abandoned Outpost
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no cost
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no cost
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@@ -20865,6 +20865,75 @@ public class CardFactory_Creatures {
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card.addSpellAbility(ability);
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card.addSpellAbility(ability);
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}//*************** END ************ END **************************
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}//*************** END ************ END **************************
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//*************** START *********** START **************************
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if(cardName.equals("Sutured Ghoul")) {
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//final String player = card.getController();
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final int[] numCreatures = new int[1];
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final int[] sumPower = new int[1];
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final int[] sumToughness = new int[1];
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Command intoPlay = new Command() {
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private static final long serialVersionUID = -75234586897814L;
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public void execute() {
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int intermSumPower,intermSumToughness;
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intermSumPower = intermSumToughness = 0;
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PlayerZone grave = AllZone.getZone(Constant.Zone.Graveyard, card.getController());
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CardList creats = new CardList(grave.getCards());
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creats = creats.filter(new CardListFilter() {
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public boolean addCard(Card c) {
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return c.isCreature() && !c.equals(card);
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}
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});
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//System.out.println("Creats size: " + creats.size());
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if(card.getController().equals(Constant.Player.Human)) {
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if (creats.size() > 0)
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{
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List<Card> selection = AllZone.Display.getChoicesOptional("Select creatures to sacrifice", creats.toArray());
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numCreatures[0] = selection.size();
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for(int m = 0; m < selection.size(); m++) {
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intermSumPower += selection.get(m).getBaseAttack();
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intermSumToughness += selection.get(m).getBaseDefense();
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AllZone.GameAction.removeFromGame(selection.get(m));
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}
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}
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}//human
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else {
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int count = 0;
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for(int i = 0; i < creats.size(); i++) {
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Card c = creats.get(i);
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if(c.getNetAttack() <= 2 && c.getNetDefense() <= 3) {
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intermSumPower += c.getBaseAttack();
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intermSumToughness += c.getBaseDefense();
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AllZone.GameAction.removeFromGame(c);
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count++;
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}
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//is this needed?
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AllZone.Computer_Play.updateObservers();
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}
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numCreatures[0] = count;
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}
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sumPower[0] = intermSumPower;
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sumToughness[0] = intermSumToughness;
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card.setBaseAttack(sumPower[0]);
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card.setBaseDefense(sumToughness[0]);
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//AllZone.Stack.add(suture);
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}
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};
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//suture.setStackDescription(card.getName() + " - has power equal to the sum of the power of all exiled creatures and toughness equal to the sum of their toughness.");
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//suture.setDescription("When Sutured Ghoul enters the battlefield, exile any number of creature cards from your graveyard. Sutured Ghoul's power is equal to the total power of the exiled cards and its toughness is equal to their total toughness.");
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//card.addSpellAbility(suture);
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card.addComesIntoPlayCommand(intoPlay);
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//card.addSpellAbility(CardFactoryUtil.ability_Devour(card, magnitude));
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}//*************** END ************ END **************************
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// Cards with Cycling abilities
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// Cards with Cycling abilities
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// -1 means keyword "Cycling" not found
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// -1 means keyword "Cycling" not found
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if(shouldCycle(card) != -1) {
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if(shouldCycle(card) != -1) {
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