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update blessing color
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@@ -198,9 +198,9 @@ public class PlayerStatisticScene extends UIScene {
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}
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}
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if (blessingScroll != null) {
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if (blessingScroll != null) {
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if (Current.player().getBlessing() != null) {
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if (Current.player().getBlessing() != null) {
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blessingScroll.setText(Current.player().getBlessing().getDescription());
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blessingScroll.setText("[BLACK]" + Current.player().getBlessing().getDescription());
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} else {
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} else {
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blessingScroll.setText("No blessing.");
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blessingScroll.setText("[BLACK]No blessing.");
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}
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}
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}
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}
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