From cf9e3a5f1d96521c8b23af73ca172f74a197a589 Mon Sep 17 00:00:00 2001 From: Seravy Date: Sat, 17 Feb 2018 22:58:45 +0100 Subject: [PATCH] "Tap to deal X damage to target player" should be a priority target even if it's a defender or 0 attack creature --- forge-ai/src/main/java/forge/ai/ability/AttachAi.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/forge-ai/src/main/java/forge/ai/ability/AttachAi.java b/forge-ai/src/main/java/forge/ai/ability/AttachAi.java index 6e496d40fb8..cf126e70f50 100644 --- a/forge-ai/src/main/java/forge/ai/ability/AttachAi.java +++ b/forge-ai/src/main/java/forge/ai/ability/AttachAi.java @@ -506,7 +506,7 @@ public class AttachAi extends SpellAbilityAi { if ((sa2.getApi().equals(ApiType.DealDamage)) && (sa2.getTargetRestrictions().canTgtPlayer()) ) { - thisprio += 100; + thisprio += 300; } } // Prefer stronger creatures, avoid if can't attack