From cee4bcd86723d66b5137d80b455f95f3ed79817b Mon Sep 17 00:00:00 2001 From: Seth Milliken Date: Sun, 15 Jun 2025 01:28:23 -0700 Subject: [PATCH] card: correct sundown pass mana order (#7855) * card: correct sundown pass mana order --- forge-gui/res/cardsfolder/s/sundown_pass.txt | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/forge-gui/res/cardsfolder/s/sundown_pass.txt b/forge-gui/res/cardsfolder/s/sundown_pass.txt index fe8deccaf5c..0f14ddb1040 100644 --- a/forge-gui/res/cardsfolder/s/sundown_pass.txt +++ b/forge-gui/res/cardsfolder/s/sundown_pass.txt @@ -1,7 +1,7 @@ Name:Sundown Pass ManaCost:no cost Types:Land -A:AB$ Mana | Cost$ T | Produced$ Combo W R | SpellDescription$ Add {W} or {R}. +A:AB$ Mana | Cost$ T | Produced$ Combo R W | SpellDescription$ Add {R} or {W}. R:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | ReplaceWith$ LandTapped | ReplacementResult$ Updated | Description$ CARDNAME enters tapped unless you control two or more other lands. SVar:LandTapped:DB$ Tap | Defined$ Self | ETB$ True | ConditionPresent$ Land.YouCtrl | ConditionCompare$ LT2 -Oracle:Sundown Pass enters tapped unless you control two or more other lands.\n{T}: Add {W} or {R}. +Oracle:Sundown Pass enters tapped unless you control two or more other lands.\n{T}: Add {R} or {W}.