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- Fixed Soul Stair Expedition, it should now be limited to your own graveyard.
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@@ -2,7 +2,7 @@ Name:Soul Stair Expedition
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ManaCost:B
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ManaCost:B
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Types:Enchantment
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Types:Enchantment
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Text:no text
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Text:no text
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A:AB$ChangeZone | Cost$ SubCounter<3/QUEST> Sac<1/CARDNAME> | Origin$ Graveyard | Destination$ Hand | TargetMin$ 0 | TargetMax$ 2 | ValidTgts$ Creature | TgtPrompt$ Select up to two target creatures from your graveyard. | SpellDescription$ Return up to two target creature cards from your graveyard to your hand.
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A:AB$ ChangeZone | Cost$ SubCounter<3/QUEST> Sac<1/CARDNAME> | Origin$ Graveyard | Destination$ Hand | TargetMin$ 0 | TargetMax$ 2 | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select up to two target creatures from your graveyard. | SpellDescription$ Return up to two target creature cards from your graveyard to your hand.
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T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Land.YouCtrl | OptionalDecider$ You | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Landfall - Whenever a land enters the battlefield under your control, you may put a quest counter on CARDNAME.
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T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Land.YouCtrl | OptionalDecider$ You | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Landfall - Whenever a land enters the battlefield under your control, you may put a quest counter on CARDNAME.
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SVar:TrigPutCounter:AB$PutCounter | Cost$ 0 | Defined$ Self | CounterType$ QUEST | CounterNum$ 1
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SVar:TrigPutCounter:AB$PutCounter | Cost$ 0 | Defined$ Self | CounterType$ QUEST | CounterNum$ 1
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SVar:RemAIDeck:True
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SVar:RemAIDeck:True
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