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@@ -1,7 +1,7 @@
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Name:Slobad's Iron Boots
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ManaCost:no cost
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Types:Artifact
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S:Mode$ Continuous | Affected$ Creature.YouCtrl+Artifact | AddToughness$ 1 | EffectZone$ Command | Description$ Artifact Creatures you control get +1/+1
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S:Mode$ Continuous | Affected$ Creature.YouCtrl+Artifact | AddToughness$ 1 | AddPower$ 1 | EffectZone$ Command | Description$ Artifact Creatures you control get +1/+1
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T:Mode$ ChangesZone | ValidCard$ Artifact.nonToken+YouCtrl | ActivationLimit$ 1 | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigToken | TriggerZones$ Command | TriggerDescription$ Whenever a nontoken artifact you control is put into a graveyard from the battlefield, create a colorless artifact token named Scrap. This ability triggers only once each turn.
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SVar:TrigToken:DB$ Token | TokenScript$ scrap
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A:AB$ Token | Cost$ 4 PayShards<2> Sac<3/Artifact> | ActivationLimit$ 1 | ActivationZone$ Command | TokenScript$ c_0_0_a_construct_total_artifacts | TokenOwner$ You | SubAbility$ DBExileSelf | SpellDescription$ Create a 0/0 colorless Construct artifact creature token with "This creature gets +1/+1 for each artifact you control."Exile Slobad's Iron Boots
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@@ -2,11 +2,11 @@ Name:Xira's Boss Effect
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ManaCost:no cost
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Colors:black,green,red
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Types:Enchantment
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S:Mode$ Continuous | Affected$ Insect.YouCtrl | EffectZone$ Command | AddPower$ 1 | AddToughness$ 1 | AddKeyword$ Double Team | Description$ Nontoken insects you control have +1/+1 and Double Team.
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S:Mode$ Continuous | Affected$ Insect.YouCtrl | EffectZone$ Command | AddPower$ 1 | AddToughness$ 1 | AddKeyword$ Double team | Description$ Nontoken insects you control have +1/+1 and Double Team.
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T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Command | Execute$ PutCounterAll | TriggerDescription$ At the beginning of your upkeep, put an egg counter on each nontoken creature.
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SVar:PutCounterAll:DB$ PutCounterAll | ValidCards$ Creature.nonToken | CounterType$ EGG | CounterNum$ 1
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T:Mode$ ChangesZone | Origin$ Battlefield | TriggerZones$ Command | Destination$ Graveyard | ValidCard$ Creature.counters_GE1_EGG+OppCtrl | Execute$ TrigDraw | TriggerDescription$ Whenever a creature with an egg counter on it dies, draw a card and create X 1/1 black Insect creature token with flying where X is the amount of Egg counters on that creature.
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T:Mode$ ChangesZone | Origin$ Battlefield | TriggerZones$ Command | Destination$ Graveyard | ValidCard$ Creature.counters_GE1_EGG | Execute$ TrigDraw | TriggerDescription$ Whenever a creature with an egg counter on it dies, draw a card and create X 1/1 black Insect creature token with flying where X is the amount of Egg counters on that creature.
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SVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1 | SubAbility$ DBToken
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SVar:DBToken:DB$ Token | TokenScript$ b_1_1_insect_flying | TokenNum$ X
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SVar:DBToken:DB$ Token | TokenScript$ b_1_1_insect_flying | TokenAmount$ X
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SVar:X:TriggeredCard$CardCounters.EGG
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Oracle:Nontoken insects you control have +1/+1 and Double Team\nAt the beginning of your upkeep, put an egg counter on each creature.\nWhen a creature with an egg counter dies, draw a card and create X 1/1 black Insect creature token with flying where X is the amount of Egg counters on that creature.
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@@ -5,7 +5,7 @@ Types:Creature Insect
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PT:0/2
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K:Defender
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K:Reach
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S:Mode$ Continuous | Affected$ Insect.YouCtrl+nonToken | EffectZone$ Battlefield | AddPower$ 1 | AddToughness$ 1 | AddKeyword$ Double Team | Description$ Nontoken Insects you control have +1/+1 and double team.
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S:Mode$ Continuous | Affected$ Insect.YouCtrl+nonToken | EffectZone$ Battlefield | AddPower$ 1 | AddToughness$ 1 | AddKeyword$ Double team | Description$ Nontoken Insects you control have +1/+1 and double team.
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T:Mode$ DamageDone | ActivationLimit$ 1 | ValidSource$ Card.OppCtrl,Emblem.OppCtrl | ValidTarget$ You | TriggerZones$ Battlefield | Execute$ TrigCounter | TriggerDescription$ When a source an opponent controls deals damage to you for the first time each turn, put an egg counter on CARDNAME.
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SVar:TrigCounter:DB$ PutCounter | CounterType$ EGG | CounterNum$ 1
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T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME dies, create X 1/1 black Insect tokens for each egg counter on CARDNAME.
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