Deck hints for Return to Ravnica

This commit is contained in:
mcrawford620
2016-09-30 20:11:56 +00:00
parent ff92a4aae6
commit ce00f14bad
88 changed files with 100 additions and 1 deletions

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@@ -3,5 +3,6 @@ ManaCost:4 G
Types:Creature Lizard Beast Types:Creature Lizard Beast
PT:6/2 PT:6/2
K:Evolve K:Evolve
DeckHas:Ability$Counters
SVar:Picture:http://www.wizards.com/global/images/magic/general/adaptive_snapjaw.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/adaptive_snapjaw.jpg
Oracle:Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) Oracle:Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

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@@ -2,5 +2,6 @@ Name:Advent of the Wurm
ManaCost:1 G G W ManaCost:1 G G W
Types:Instant Types:Instant
A:SP$ Token | Cost$ 1 G G W | TokenImage$ g 5 5 wurm rtr | TokenName$ Wurm | TokenAmount$ 1 | TokenTypes$ Creature,Wurm | TokenOwner$ You | TokenColors$ Green | TokenPower$ 5 | TokenToughness$ 5 | TokenKeywords$ Trample | SpellDescription$ Put a 5/5 green Wurm creature token with trample onto the battlefield. A:SP$ Token | Cost$ 1 G G W | TokenImage$ g 5 5 wurm rtr | TokenName$ Wurm | TokenAmount$ 1 | TokenTypes$ Creature,Wurm | TokenOwner$ You | TokenColors$ Green | TokenPower$ 5 | TokenToughness$ 5 | TokenKeywords$ Trample | SpellDescription$ Put a 5/5 green Wurm creature token with trample onto the battlefield.
DeckHas:Ability$Token
SVar:Picture:http://www.wizards.com/global/images/magic/general/advent_of_the_wurm.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/advent_of_the_wurm.jpg
Oracle:Put a 5/5 green Wurm creature token with trample onto the battlefield. Oracle:Put a 5/5 green Wurm creature token with trample onto the battlefield.

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@@ -4,6 +4,7 @@ AlternateMode: Split
Types:Sorcery Types:Sorcery
K:Fuse K:Fuse
A:SP$ Token | Cost$ 3 G | TokenAmount$ 1 | TokenName$ Centaur | TokenTypes$ Creature,Centaur | TokenOwner$ You | TokenColors$ Green | TokenPower$ 3 | TokenToughness$ 3 | TokenImage$ g 3 3 centaur rtr | SpellDescription$ Put a 3/3 green Centaur creature token onto the battlefield. A:SP$ Token | Cost$ 3 G | TokenAmount$ 1 | TokenName$ Centaur | TokenTypes$ Creature,Centaur | TokenOwner$ You | TokenColors$ Green | TokenPower$ 3 | TokenToughness$ 3 | TokenImage$ g 3 3 centaur rtr | SpellDescription$ Put a 3/3 green Centaur creature token onto the battlefield.
DeckHas:Ability$Token
SVar:Picture:http://www.wizards.com/global/images/magic/general/alive_well.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/alive_well.jpg
Oracle:Put a 3/3 green Centaur creature token onto the battlefield.\nFuse (You may cast one or both halves of this card from your hand.) Oracle:Put a 3/3 green Centaur creature token onto the battlefield.\nFuse (You may cast one or both halves of this card from your hand.)

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@@ -5,5 +5,6 @@ T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | E
SVar:TrigPutCounter:AB$ PutCounter | Cost$ 0 | Defined$ Self | CounterType$ MUSTER | CounterNum$ 1 | SubAbility$ DBToken SVar:TrigPutCounter:AB$ PutCounter | Cost$ 0 | Defined$ Self | CounterType$ MUSTER | CounterNum$ 1 | SubAbility$ DBToken
SVar:DBToken:DB$ Token | TokenAmount$ X | TokenName$ Soldier | TokenTypes$ Creature,Soldier | TokenOwner$ You | TokenColors$ Red,White | TokenPower$ 1 | TokenToughness$ 1 | TokenKeywords$ Haste | References$ X SVar:DBToken:DB$ Token | TokenAmount$ X | TokenName$ Soldier | TokenTypes$ Creature,Soldier | TokenOwner$ You | TokenColors$ Red,White | TokenPower$ 1 | TokenToughness$ 1 | TokenKeywords$ Haste | References$ X
SVar:X:Count$CardCounters.MUSTER SVar:X:Count$CardCounters.MUSTER
DeckHas:Ability$Token
SVar:Picture:http://www.wizards.com/global/images/magic/general/assemble_the_legion.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/assemble_the_legion.jpg
Oracle:At the beginning of your upkeep, put a muster counter on Assemble the Legion. Then put a 1/1 red and white Soldier creature token with haste onto the battlefield for each muster counter on Assemble the Legion. Oracle:At the beginning of your upkeep, put a muster counter on Assemble the Legion. Then put a 1/1 red and white Soldier creature token with haste onto the battlefield for each muster counter on Assemble the Legion.

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@@ -5,6 +5,7 @@ PT:0/3
K:Defender K:Defender
A:AB$ Mana | Cost$ T | Produced$ Combo Any | Amount$ X | References$ X | SpellDescription$ Add X mana in any combination of colors to your mana pool, where X is the number of creatures with defender you control. A:AB$ Mana | Cost$ T | Produced$ Combo Any | Amount$ X | References$ X | SpellDescription$ Add X mana in any combination of colors to your mana pool, where X is the number of creatures with defender you control.
SVar:X:Count$Valid Creature.withDefender+YouCtrl SVar:X:Count$Valid Creature.withDefender+YouCtrl
SVar:RemAIDeck:True SVar:RemRandomDeck:True
DeckHints:Keyword$Defender
SVar:Picture:http://www.wizards.com/global/images/magic/general/axebane_guardian.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/axebane_guardian.jpg
Oracle:Defender\n{T}: Add X mana in any combination of colors to your mana pool, where X is the number of creatures with defender you control. Oracle:Defender\n{T}: Add X mana in any combination of colors to your mana pool, where X is the number of creatures with defender you control.

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@@ -4,5 +4,6 @@ Types:Creature Fish Beast
PT:2/1 PT:2/1
K:Evolve K:Evolve
K:Trample K:Trample
DeckHas:Ability$Counters
SVar:Picture:http://www.wizards.com/global/images/magic/general/battering_krasis.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/battering_krasis.jpg
Oracle:Trample\nEvolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) Oracle:Trample\nEvolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

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@@ -3,5 +3,6 @@ ManaCost:WB
Types:Instant Types:Instant
A:SP$ ChangeZone | Cost$ WB | Origin$ Graveyard | Destination$ Exile | TgtPrompt$ Choose target card in a graveyard | ValidTgts$ Card | SubAbility$ DBToken | SpellDescription$ Exile target card from a graveyard. Put a 1/1 white and black Spirit creature token with flying onto the battlefield. A:SP$ ChangeZone | Cost$ WB | Origin$ Graveyard | Destination$ Exile | TgtPrompt$ Choose target card in a graveyard | ValidTgts$ Card | SubAbility$ DBToken | SpellDescription$ Exile target card from a graveyard. Put a 1/1 white and black Spirit creature token with flying onto the battlefield.
SVar:DBToken:DB$Token | TokenAmount$ 1 | TokenName$ Spirit | TokenTypes$ Creature,Spirit | TokenOwner$ You | TokenColors$ White,Black | TokenPower$ 1 | TokenToughness$ 1 | TokenKeywords$ Flying | TokenImage$ wb 1 1 spirit GTC SVar:DBToken:DB$Token | TokenAmount$ 1 | TokenName$ Spirit | TokenTypes$ Creature,Spirit | TokenOwner$ You | TokenColors$ White,Black | TokenPower$ 1 | TokenToughness$ 1 | TokenKeywords$ Flying | TokenImage$ wb 1 1 spirit GTC
DeckHas:Ability$Token
SVar:Picture:http://www.wizards.com/global/images/magic/general/beckon_apparition.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/beckon_apparition.jpg
Oracle:Exile target card from a graveyard. Put a 1/1 white and black Spirit creature token with flying onto the battlefield. Oracle:Exile target card from a graveyard. Put a 1/1 white and black Spirit creature token with flying onto the battlefield.

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@@ -8,5 +8,6 @@ SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
SVar:RemAIDeck:True SVar:RemAIDeck:True
SVar:Y:Count$ChosenNumber SVar:Y:Count$ChosenNumber
SVar:X:Count$TotalCounters_P1P1_Card.IsRemembered SVar:X:Count$TotalCounters_P1P1_Card.IsRemembered
DeckHas:Ability$Counters
SVar:Picture:http://www.wizards.com/global/images/magic/general/bioshift.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/bioshift.jpg
Oracle:Move any number of +1/+1 counters from target creature onto another target creature with the same controller. Oracle:Move any number of +1/+1 counters from target creature onto another target creature with the same controller.

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@@ -4,5 +4,7 @@ Types:Creature Minotaur Soldier
PT:5/3 PT:5/3
T:Mode$ DamageDone | ValidSource$ Instant.YouCtrl,Sorcery.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ Whenever an instant or sorcery spell you control deals damage, put two 1/1 red and white Soldier creature tokens with haste onto the battlefield. T:Mode$ DamageDone | ValidSource$ Instant.YouCtrl,Sorcery.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ Whenever an instant or sorcery spell you control deals damage, put two 1/1 red and white Soldier creature tokens with haste onto the battlefield.
SVar:TrigToken:AB$ Token | Cost$ 0 | TokenAmount$ 2 | TokenName$ Soldier | TokenTypes$ Creature,Soldier | TokenOwner$ You | TokenColors$ Red,White | TokenPower$ 1 | TokenToughness$ 1 | TokenKeywords$ Haste SVar:TrigToken:AB$ Token | Cost$ 0 | TokenAmount$ 2 | TokenName$ Soldier | TokenTypes$ Creature,Soldier | TokenOwner$ You | TokenColors$ Red,White | TokenPower$ 1 | TokenToughness$ 1 | TokenKeywords$ Haste
DeckHas:Ability$Token
DeckHints:Type$Instant|Sorcery
SVar:Picture:http://www.wizards.com/global/images/magic/general/blaze_commando.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/blaze_commando.jpg
Oracle:Whenever an instant or sorcery spell you control deals damage, put two 1/1 red and white Soldier creature tokens with haste onto the battlefield. Oracle:Whenever an instant or sorcery spell you control deals damage, put two 1/1 red and white Soldier creature tokens with haste onto the battlefield.

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@@ -4,5 +4,6 @@ Types:Enchantment
T:Mode$ DamageDone | ValidSource$ Creature.YouCtrl+counters_GE1_P1P1 | ValidTarget$ Player | CombatDamage$ True | OptionalDecider$ You | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ Whenever a creature you control with a +1/+1 counter on it deals combat damage to a player, you may draw a card. T:Mode$ DamageDone | ValidSource$ Creature.YouCtrl+counters_GE1_P1P1 | ValidTarget$ Player | CombatDamage$ True | OptionalDecider$ You | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ Whenever a creature you control with a +1/+1 counter on it deals combat damage to a player, you may draw a card.
SVar:TrigDraw:AB$ Draw | Cost$ 0 | NumCards$ 1 SVar:TrigDraw:AB$ Draw | Cost$ 0 | NumCards$ 1
SVar:PlayMain1:TRUE SVar:PlayMain1:TRUE
DeckHints:Ability$Counters
SVar:Picture:http://www.wizards.com/global/images/magic/general/bred_for_the_hunt.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/bred_for_the_hunt.jpg
Oracle:Whenever a creature you control with a +1/+1 counter on it deals combat damage to a player, you may draw a card. Oracle:Whenever a creature you control with a +1/+1 counter on it deals combat damage to a player, you may draw a card.

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@@ -3,5 +3,6 @@ ManaCost:G
Types:Instant Types:Instant
A:SP$ PutCounter | Cost$ G | ValidTgts$ Creature | TgtPrompt$ Select target creature | CounterType$ P1P1 | CounterNum$ 1 | SubAbility$ DBUntap | SpellDescription$ Put a +1/+1 counter on target creature and untap it. A:SP$ PutCounter | Cost$ G | ValidTgts$ Creature | TgtPrompt$ Select target creature | CounterType$ P1P1 | CounterNum$ 1 | SubAbility$ DBUntap | SpellDescription$ Put a +1/+1 counter on target creature and untap it.
SVar:DBUntap:DB$ Untap | Defined$ Targeted SVar:DBUntap:DB$ Untap | Defined$ Targeted
DeckHas:Ability$Counters
SVar:Picture:http://www.wizards.com/global/images/magic/general/burst_of_strength.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/burst_of_strength.jpg
Oracle:Put a +1/+1 counter on target creature and untap it. Oracle:Put a +1/+1 counter on target creature and untap it.

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@@ -2,5 +2,6 @@ Name:Call of the Conclave
ManaCost:G W ManaCost:G W
Types:Sorcery Types:Sorcery
A:SP$ Token | Cost$ G W | TokenAmount$ 1 | TokenName$ Centaur | TokenTypes$ Creature,Centaur | TokenOwner$ You | TokenColors$ Green | TokenPower$ 3 | TokenToughness$ 3 | TokenImage$ g 3 3 centaur rtr | SpellDescription$ Put a 3/3 green Centaur creature token onto the battlefield. A:SP$ Token | Cost$ G W | TokenAmount$ 1 | TokenName$ Centaur | TokenTypes$ Creature,Centaur | TokenOwner$ You | TokenColors$ Green | TokenPower$ 3 | TokenToughness$ 3 | TokenImage$ g 3 3 centaur rtr | SpellDescription$ Put a 3/3 green Centaur creature token onto the battlefield.
DeckHas:Ability$Token
SVar:Picture:http://www.wizards.com/global/images/magic/general/call_of_the_conclave.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/call_of_the_conclave.jpg
Oracle:Put a 3/3 green Centaur creature token onto the battlefield. Oracle:Put a 3/3 green Centaur creature token onto the battlefield.

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@@ -4,5 +4,6 @@ Types:Sorcery
A:SP$ Token | Cost$ 2 U B | TokenAmount$ 1 | TokenName$ Horror | TokenTypes$ Creature,Horror | TokenOwner$ You | TokenColors$ Blue,Black | TokenPower$ 1 | TokenToughness$ 1 | TokenKeywords$ Flying | SubAbility$ Cipher | SpellDescription$ Put a 1/1/ blue and black Horror creature token with flying onto the battlefield. Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.) A:SP$ Token | Cost$ 2 U B | TokenAmount$ 1 | TokenName$ Horror | TokenTypes$ Creature,Horror | TokenOwner$ You | TokenColors$ Blue,Black | TokenPower$ 1 | TokenToughness$ 1 | TokenKeywords$ Flying | SubAbility$ Cipher | SpellDescription$ Put a 1/1/ blue and black Horror creature token with flying onto the battlefield. Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
SVar:Cipher:DB$ Encode | Defined$ Self | ConditionCheckSVar$ IsEncoded | ConditionSVarCompare$ EQ0 SVar:Cipher:DB$ Encode | Defined$ Self | ConditionCheckSVar$ IsEncoded | ConditionSVarCompare$ EQ0
SVar:IsEncoded:Number$0 SVar:IsEncoded:Number$0
DeckHas:Ability$Token
SVar:Picture:http://www.wizards.com/global/images/magic/general/call_of_the_nightwing.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/call_of_the_nightwing.jpg
Oracle:Put a 1/1 blue and black Horror creature token with flying onto the battlefield.\nCipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.) Oracle:Put a 1/1 blue and black Horror creature token with flying onto the battlefield.\nCipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

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@@ -4,5 +4,6 @@ Types:Creature Centaur Cleric
PT:3/3 PT:3/3
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME enters the battlefield, you gain 3 life. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME enters the battlefield, you gain 3 life.
SVar:TrigGainLife:AB$ GainLife | Cost$ 0 | LifeAmount$ 3 SVar:TrigGainLife:AB$ GainLife | Cost$ 0 | LifeAmount$ 3
DeckHas:Ability$Token
SVar:Picture:http://www.wizards.com/global/images/magic/general/centaur_healer.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/centaur_healer.jpg
Oracle:When Centaur Healer enters the battlefield, you gain 3 life. Oracle:When Centaur Healer enters the battlefield, you gain 3 life.

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@@ -7,5 +7,6 @@ SVar:TrigChangeZone:DB$ ChangeZone | ChangeType$ Instant.YouCtrl,Sorcery.YouCtrl
T:Mode$ SpellCast | ValidCard$ Instant,Sorcery | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever you cast a instant or sorcery spell, CARDNAME gets +4/+0 until end of turn. T:Mode$ SpellCast | ValidCard$ Instant,Sorcery | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever you cast a instant or sorcery spell, CARDNAME gets +4/+0 until end of turn.
SVar:TrigPump:AB$Pump | Cost$ 0 | NumAtt$ +4 | NumDef$ +0 | Defined$ Self SVar:TrigPump:AB$Pump | Cost$ 0 | NumAtt$ +4 | NumDef$ +0 | Defined$ Self
SVar:BuffedBy:Instant,Sorcery SVar:BuffedBy:Instant,Sorcery
DeckHints:Type$Instant|Sorcery
SVar:Picture:http://www.wizards.com/global/images/magic/general/charmbreaker_devils.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/charmbreaker_devils.jpg
Oracle:At the beginning of your upkeep, return an instant or sorcery card at random from your graveyard to your hand.\nWhenever you cast an instant or sorcery spell, Charmbreaker Devils gets +4/+0 until end of turn. Oracle:At the beginning of your upkeep, return an instant or sorcery card at random from your graveyard to your hand.\nWhenever you cast an instant or sorcery spell, Charmbreaker Devils gets +4/+0 until end of turn.

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@@ -4,5 +4,6 @@ Types:Creature Jellyfish
PT:1/4 PT:1/4
K:Defender K:Defender
K:Evolve K:Evolve
DeckHas:Ability$Counters
SVar:Picture:http://www.wizards.com/global/images/magic/general/clinging_anemones.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/clinging_anemones.jpg
Oracle:Defender\nEvolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) Oracle:Defender\nEvolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

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@@ -4,5 +4,6 @@ Types:Creature Bird Mutant
PT:0/1 PT:0/1
K:Flying K:Flying
K:Evolve K:Evolve
DeckHas:Ability$Counters
SVar:Picture:http://www.wizards.com/global/images/magic/general/cloudfin_raptor.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/cloudfin_raptor.jpg
Oracle:Flying\nEvolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) Oracle:Flying\nEvolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

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@@ -5,5 +5,7 @@ A:SP$ Token | Cost$ 4 G W | TokenAmount$ 1 | TokenName$ Centaur | TokenTypes$ Cr
SVar:DBChoose:DB$ ChooseCard | Cost$ 0 | Defined$ You | Amount$ 1 | Choices$ Creature.token+YouCtrl | SubAbility$ DBCopy | Mandatory$ True | RememberChosen$ True SVar:DBChoose:DB$ ChooseCard | Cost$ 0 | Defined$ You | Amount$ 1 | Choices$ Creature.token+YouCtrl | SubAbility$ DBCopy | Mandatory$ True | RememberChosen$ True
SVar:DBCopy:DB$ CopyPermanent | Defined$ Remembered | SubAbility$ DBCleanup SVar:DBCopy:DB$ CopyPermanent | Defined$ Remembered | SubAbility$ DBCleanup
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
DeckHas:Ability$Token
DeckHints:Ability$Token
SVar:Picture:http://www.wizards.com/global/images/magic/general/coursers_accord.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/coursers_accord.jpg
Oracle:Put a 3/3 green Centaur creature token onto the battlefield, then populate. (Put a token onto the battlefield that's a copy of a creature token you control.) Oracle:Put a 3/3 green Centaur creature token onto the battlefield, then populate. (Put a token onto the battlefield that's a copy of a creature token you control.)

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@@ -4,5 +4,6 @@ Types:Creature Crocodile Frog
PT:1/3 PT:1/3
K:Reach K:Reach
K:Evolve K:Evolve
DeckHas:Ability$Counters
SVar:Picture:http://www.wizards.com/global/images/magic/general/crocanura.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/crocanura.jpg
Oracle:Reach (This creature can block creatures with flying.)\nEvolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) Oracle:Reach (This creature can block creatures with flying.)\nEvolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

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@@ -4,5 +4,6 @@ Types:Creature Rhino
PT:4/3 PT:4/3
K:Trample K:Trample
S:Mode$ Continuous | Affected$ Creature.counters_GE1_P1P1+YouCtrl | AddKeyword$ Trample | Description$ Each creature you control with a +1/+1 counter on it has trample. S:Mode$ Continuous | Affected$ Creature.counters_GE1_P1P1+YouCtrl | AddKeyword$ Trample | Description$ Each creature you control with a +1/+1 counter on it has trample.
DeckHints:Ability$Counters
SVar:Picture:http://www.wizards.com/global/images/magic/general/crowned_ceratok.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/crowned_ceratok.jpg
Oracle:Trample\nEach creature you control with a +1/+1 counter on it has trample. Oracle:Trample\nEach creature you control with a +1/+1 counter on it has trample.

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@@ -6,5 +6,6 @@ SVar:STPrevent:Mode$ PreventDamage | EffectZone$ Command | CombatDamage$ True |
SVar:DBChoose:DB$ ChooseCard | Cost$ 0 | Defined$ You | Amount$ 1 | Choices$ Creature.token+YouCtrl | SubAbility$ DBCopy | Mandatory$ True | RememberChosen$ True SVar:DBChoose:DB$ ChooseCard | Cost$ 0 | Defined$ You | Amount$ 1 | Choices$ Creature.token+YouCtrl | SubAbility$ DBCopy | Mandatory$ True | RememberChosen$ True
SVar:DBCopy:DB$ CopyPermanent | Defined$ Remembered | SubAbility$ DBCleanup SVar:DBCopy:DB$ CopyPermanent | Defined$ Remembered | SubAbility$ DBCleanup
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
DeckHints:Ability$Token
SVar:Picture:http://www.wizards.com/global/images/magic/general/druids_deliverance.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/druids_deliverance.jpg
Oracle:Prevent all combat damage that would be dealt to you this turn. Populate. (Put a token onto the battlefield that's a copy of a creature token you control.) Oracle:Prevent all combat damage that would be dealt to you this turn. Populate. (Put a token onto the battlefield that's a copy of a creature token you control.)

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@@ -4,5 +4,6 @@ Types:Creature Fish Mutant
PT:0/4 PT:0/4
K:Unblockable K:Unblockable
K:Evolve K:Evolve
DeckHas:Ability$Counters
SVar:Picture:http://www.wizards.com/global/images/magic/general/elusive_krasis.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/elusive_krasis.jpg
Oracle:Elusive Krasis can't be blocked.\nEvolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) Oracle:Elusive Krasis can't be blocked.\nEvolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

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@@ -4,5 +4,6 @@ Types:Legendary Creature Elf Shaman
PT:5/7 PT:5/7
S:Mode$ PreventDamage | Target$ Creature.token+YouCtrl | Description$ Prevent all damage that would be dealt to creature tokens you control. S:Mode$ PreventDamage | Target$ Creature.token+YouCtrl | Description$ Prevent all damage that would be dealt to creature tokens you control.
SVar:PlayMain1:TRUE SVar:PlayMain1:TRUE
DeckHints:Ability$Token
SVar:Picture:http://www.wizards.com/global/images/magic/general/emmara_tandris.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/emmara_tandris.jpg
Oracle:Prevent all damage that would be dealt to creature tokens you control. Oracle:Prevent all damage that would be dealt to creature tokens you control.

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@@ -6,5 +6,6 @@ A:SP$ Attach | Cost$ W | ValidTgts$ Creature | AILogic$ Pump
S:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ X | AddToughness$ X | AddKeyword$ First Strike | Description$ Enchanted creature gets +1/+1 for each enchantment you control and has first strike. S:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ X | AddToughness$ X | AddKeyword$ First Strike | Description$ Enchanted creature gets +1/+1 for each enchantment you control and has first strike.
SVar:X:Count$Valid Enchantment.YouCtrl SVar:X:Count$Valid Enchantment.YouCtrl
SVar:BuffedBy:Enchantment SVar:BuffedBy:Enchantment
DeckHints:Type$Enchantment
SVar:Picture:http://www.wizards.com/global/images/magic/general/ethereal_armor.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/ethereal_armor.jpg
Oracle:Enchant creature\nEnchanted creature gets +1/+1 for each enchantment you control and has first strike. Oracle:Enchant creature\nEnchanted creature gets +1/+1 for each enchantment you control and has first strike.

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@@ -4,5 +4,6 @@ Types:Creature Human Ooze
PT:1/1 PT:1/1
K:Evolve K:Evolve
A:AB$ Regenerate | Cost$ SubCounter<2/P1P1> | SpellDescription$ Regenerate CARDNAME. A:AB$ Regenerate | Cost$ SubCounter<2/P1P1> | SpellDescription$ Regenerate CARDNAME.
DeckHas:Ability$Counters
SVar:Picture:http://www.wizards.com/global/images/magic/general/experiment_one.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/experiment_one.jpg
Oracle:Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)\nRemove two +1/+1 counters from Experiment One: Regenerate Experiment One. Oracle:Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)\nRemove two +1/+1 counters from Experiment One: Regenerate Experiment One.

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@@ -4,5 +4,7 @@ Types:Instant
A:SP$ Token | Cost$ 3 W | TokenOwner$ You | TokenAmount$ 1 | TokenName$ Bird | TokenTypes$ Creature,Bird | TokenColors$ White | TokenPower$ 1 | TokenToughness$ 1 | TokenKeywords$ Flying | TokenImage$ w 1 1 bird rtr | SubAbility$ DBChoose | SpellDescription$ Put a 1/1 white Bird creature token with flying onto the battlefield, then populate. (Put a token onto the battlefield that's a copy of a creature token you control.) A:SP$ Token | Cost$ 3 W | TokenOwner$ You | TokenAmount$ 1 | TokenName$ Bird | TokenTypes$ Creature,Bird | TokenColors$ White | TokenPower$ 1 | TokenToughness$ 1 | TokenKeywords$ Flying | TokenImage$ w 1 1 bird rtr | SubAbility$ DBChoose | SpellDescription$ Put a 1/1 white Bird creature token with flying onto the battlefield, then populate. (Put a token onto the battlefield that's a copy of a creature token you control.)
SVar:DBChoose:DB$ ChooseCard | Cost$ 0 | Defined$ You | Amount$ 1 | Choices$ Creature.token+YouCtrl | Mandatory$ True | SubAbility$ DBCopy SVar:DBChoose:DB$ ChooseCard | Cost$ 0 | Defined$ You | Amount$ 1 | Choices$ Creature.token+YouCtrl | Mandatory$ True | SubAbility$ DBCopy
SVar:DBCopy:DB$ CopyPermanent | Defined$ ChosenCard SVar:DBCopy:DB$ CopyPermanent | Defined$ ChosenCard
DeckHas:Ability$Token
DeckHints:Ability$Token
SVar:Picture:http://www.wizards.com/global/images/magic/general/eyes_in_the_skies.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/eyes_in_the_skies.jpg
Oracle:Put a 1/1 white Bird creature token with flying onto the battlefield, then populate. (Put a token onto the battlefield that's a copy of a creature token you control.) Oracle:Put a 1/1 white Bird creature token with flying onto the battlefield, then populate. (Put a token onto the battlefield that's a copy of a creature token you control.)

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@@ -5,5 +5,7 @@ PT:1/1
K:Evolve K:Evolve
T:Mode$ CounterAdded | ValidCard$ Card.Self | TriggerZones$ Battlefield | CounterType$ P1P1 | Execute$ FathomDraw | OptionalDecider$ You | TriggerDescription$ Whenever a +1/+1 counter is placed on CARDNAME, you may draw a card. T:Mode$ CounterAdded | ValidCard$ Card.Self | TriggerZones$ Battlefield | CounterType$ P1P1 | Execute$ FathomDraw | OptionalDecider$ You | TriggerDescription$ Whenever a +1/+1 counter is placed on CARDNAME, you may draw a card.
SVar:FathomDraw:AB$ Draw | Cost$ 0 | Defined$ You | NumCards$ 1 SVar:FathomDraw:AB$ Draw | Cost$ 0 | Defined$ You | NumCards$ 1
DeckHas:Ability$Counters
DeckHints:Ability$Counters
SVar:Picture:http://www.wizards.com/global/images/magic/general/fathom_mage.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/fathom_mage.jpg
Oracle:Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)\nWhenever a +1/+1 counter is placed on Fathom Mage, you may draw a card. Oracle:Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)\nWhenever a +1/+1 counter is placed on Fathom Mage, you may draw a card.

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@@ -4,5 +4,6 @@ Types:Instant
A:SP$ ChangeZone | Cost$ 5 U R | ChangeType$ Instant.cmcEQ3 | ChangeNum$ 1 | Origin$ Library | Destination$ Hand | SubAbility$ FindCMC2 | StackDescription$ Search your library for an instant card with converted mana cost 3, reveal it, and put it into your hand. | SpellDescription$ Search your library for an instant card with converted mana cost 3, reveal it, and put it into your hand. Then repeat this process for instant cards with converted mana costs 2 and 1. Then shuffle your library. A:SP$ ChangeZone | Cost$ 5 U R | ChangeType$ Instant.cmcEQ3 | ChangeNum$ 1 | Origin$ Library | Destination$ Hand | SubAbility$ FindCMC2 | StackDescription$ Search your library for an instant card with converted mana cost 3, reveal it, and put it into your hand. | SpellDescription$ Search your library for an instant card with converted mana cost 3, reveal it, and put it into your hand. Then repeat this process for instant cards with converted mana costs 2 and 1. Then shuffle your library.
SVar:FindCMC2:DB$ ChangeZone | Cost$ 0 | ChangeType$ Instant.cmcEQ2 | ChangeNum$ 1 | Origin$ Library | Destination$ Hand | SubAbility$ FindCMC1 | StackDescription$ Then repeat this process for instant cards with converted mana costs 2 and 1. SVar:FindCMC2:DB$ ChangeZone | Cost$ 0 | ChangeType$ Instant.cmcEQ2 | ChangeNum$ 1 | Origin$ Library | Destination$ Hand | SubAbility$ FindCMC1 | StackDescription$ Then repeat this process for instant cards with converted mana costs 2 and 1.
SVar:FindCMC1:DB$ ChangeZone | Cost$ 0 | ChangeType$ Instant.cmcEQ1 | ChangeNum$ 1 | Origin$ Library | Destination$ Hand | Shuffle$ True | StackDescription$ Then shuffle your library. SVar:FindCMC1:DB$ ChangeZone | Cost$ 0 | ChangeType$ Instant.cmcEQ1 | ChangeNum$ 1 | Origin$ Library | Destination$ Hand | Shuffle$ True | StackDescription$ Then shuffle your library.
DeckHints:Type$Instant
SVar:Picture:http://www.wizards.com/global/images/magic/general/fireminds_foresight.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/fireminds_foresight.jpg
Oracle:Search your library for an instant card with converted mana cost 3, reveal it, and put it into your hand. Then repeat this process for instant cards with converted mana costs 2 and 1. Then shuffle your library. Oracle:Search your library for an instant card with converted mana cost 3, reveal it, and put it into your hand. Then repeat this process for instant cards with converted mana costs 2 and 1. Then shuffle your library.

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@@ -6,6 +6,7 @@ K:Fuse
A:SP$ ChangeZone | Cost$ 3 B G | Origin$ Graveyard | Destination$ Exile | TgtPrompt$ Choose target creature card in a graveyard | ValidTgts$ Creature | SubAbility$ DBPutCounter | SpellDescription$ Exile target creature card from a graveyard. Put X +1/+1 counters on target creature, where X is the power of the card you exiled. A:SP$ ChangeZone | Cost$ 3 B G | Origin$ Graveyard | Destination$ Exile | TgtPrompt$ Choose target creature card in a graveyard | ValidTgts$ Creature | SubAbility$ DBPutCounter | SpellDescription$ Exile target creature card from a graveyard. Put X +1/+1 counters on target creature, where X is the power of the card you exiled.
SVar:DBPutCounter:DB$ PutCounter | ValidTgts$ Creature | TgtPrompt$ Select target creature to put counters | CounterType$ P1P1 | CounterNum$ X | References$ X SVar:DBPutCounter:DB$ PutCounter | ValidTgts$ Creature | TgtPrompt$ Select target creature to put counters | CounterType$ P1P1 | CounterNum$ X | References$ X
SVar:X:ParentTargeted$CardPower SVar:X:ParentTargeted$CardPower
DeckHas:Ability$Counters
SVar:Picture:http://www.wizards.com/global/images/magic/general/flesh_blood.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/flesh_blood.jpg
Oracle:Exile target creature card from a graveyard. Put X +1/+1 counters on target creature, where X is the power of the card you exiled.\nFuse (You may cast one or both halves of this card from your hand.) Oracle:Exile target creature card from a graveyard. Put X +1/+1 counters on target creature, where X is the power of the card you exiled.\nFuse (You may cast one or both halves of this card from your hand.)

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@@ -6,5 +6,6 @@ K:Flying
T:Mode$ SpellCast | ValidCard$ Instant,Sorcery | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigChangePT | OptionalDecider$ You | TriggerDescription$ Whenever you cast a instant or sorcery spell, you may switch CARDNAME's power and toughness until end of turn. T:Mode$ SpellCast | ValidCard$ Instant,Sorcery | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigChangePT | OptionalDecider$ You | TriggerDescription$ Whenever you cast a instant or sorcery spell, you may switch CARDNAME's power and toughness until end of turn.
SVar:TrigChangePT:AB$ Pump | Cost$ 0 | KW$ HIDDEN CARDNAME's power and toughness are switched | Defined$ Self SVar:TrigChangePT:AB$ Pump | Cost$ 0 | KW$ HIDDEN CARDNAME's power and toughness are switched | Defined$ Self
SVar:RemAIDeck:True SVar:RemAIDeck:True
DeckHints:Type$Instant|Sorcery
SVar:Picture:http://www.wizards.com/global/images/magic/general/fluxcharger.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/fluxcharger.jpg
Oracle:Flying\nWhenever you cast an instant or sorcery spell, you may switch Fluxcharger's power and toughness until end of turn. Oracle:Flying\nWhenever you cast an instant or sorcery spell, you may switch Fluxcharger's power and toughness until end of turn.

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@@ -5,5 +5,6 @@ K:Enchant creature
A:SP$ Attach | Cost$ G | ValidTgts$ Creature | AILogic$ Pump A:SP$ Attach | Cost$ G | ValidTgts$ Creature | AILogic$ Pump
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ At the beginning of your upkeep, put a +1/+1 counter on enchanted creature. T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ At the beginning of your upkeep, put a +1/+1 counter on enchanted creature.
SVar:TrigPutCounter:AB$ PutCounter | Cost$ 0 | Defined$ Enchanted | CounterType$ P1P1 | CounterNum$ 1 SVar:TrigPutCounter:AB$ PutCounter | Cost$ 0 | Defined$ Enchanted | CounterType$ P1P1 | CounterNum$ 1
DeckHas:Ability$Counters
SVar:Picture:http://www.wizards.com/global/images/magic/general/forced_adaptation.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/forced_adaptation.jpg
Oracle:Enchant creature\nAt the beginning of your upkeep, put a +1/+1 counter on enchanted creature. Oracle:Enchant creature\nAt the beginning of your upkeep, put a +1/+1 counter on enchanted creature.

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@@ -5,5 +5,6 @@ PT:7/7
K:Trample K:Trample
T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigCopy | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, put a token onto the battlefield that's a copy of CARDNAME. T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigCopy | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, put a token onto the battlefield that's a copy of CARDNAME.
SVar:TrigCopy:DB$ CopyPermanent | Defined$ Self | NumCopies$ 1 SVar:TrigCopy:DB$ CopyPermanent | Defined$ Self | NumCopies$ 1
DeckHas:Ability$Token
SVar:Picture:http://www.wizards.com/global/images/magic/general/giant_adephage.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/giant_adephage.jpg
Oracle:Trample\nWhenever Giant Adephage deals combat damage to a player, put a token onto the battlefield that's a copy of Giant Adephage. Oracle:Trample\nWhenever Giant Adephage deals combat damage to a player, put a token onto the battlefield that's a copy of Giant Adephage.

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@@ -4,6 +4,7 @@ AlternateMode: Split
Types:Sorcery Types:Sorcery
K:Fuse K:Fuse
A:SP$ PutCounter | Cost$ 2 G | ValidTgts$ Creature | TgtPrompt$ Select target creature to put counters | CounterType$ P1P1 | CounterNum$ 3 | SpellDescription$ Put three +1/+1 counters on target creature. A:SP$ PutCounter | Cost$ 2 G | ValidTgts$ Creature | TgtPrompt$ Select target creature to put counters | CounterType$ P1P1 | CounterNum$ 3 | SpellDescription$ Put three +1/+1 counters on target creature.
DeckHas:Ability$Counters
SVar:Picture:http://www.wizards.com/global/images/magic/general/give_take.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/give_take.jpg
Oracle:Put three +1/+1 counters on target creature.\nFuse (You may cast one or both halves of this card from your hand.) Oracle:Put three +1/+1 counters on target creature.\nFuse (You may cast one or both halves of this card from your hand.)

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@@ -4,5 +4,6 @@ Types:Enchantment
T:Mode$ Attacks | ValidCard$ Creature.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPut | TriggerDescription$ Whenever a creature you control attacks, put a +1/+1 counter on it. T:Mode$ Attacks | ValidCard$ Creature.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPut | TriggerDescription$ Whenever a creature you control attacks, put a +1/+1 counter on it.
SVar:TrigPut:AB$ PutCounter | Cost$ 0 | Defined$ TriggeredAttacker | CounterType$ P1P1 | CounterNum$ 1 SVar:TrigPut:AB$ PutCounter | Cost$ 0 | Defined$ TriggeredAttacker | CounterType$ P1P1 | CounterNum$ 1
SVar:PlayMain1:TRUE SVar:PlayMain1:TRUE
DeckHas:Ability$Counters
SVar:Picture:http://www.wizards.com/global/images/magic/general/gleam_of_battle.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/gleam_of_battle.jpg
Oracle:Whenever a creature you control attacks, put a +1/+1 counter on it. Oracle:Whenever a creature you control attacks, put a +1/+1 counter on it.

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@@ -2,5 +2,6 @@ Name:Goblin Rally
ManaCost:3 R R ManaCost:3 R R
Types:Sorcery Types:Sorcery
A:SP$ Token | Cost$ 3 R R | TokenAmount$ 4 | TokenName$ Goblin | TokenTypes$ Creature,Goblin | TokenOwner$ You | TokenColors$ Red | TokenPower$ 1 | TokenToughness$ 1 | TokenImage$ r 1 1 goblin rtr | SpellDescription$ Put four 1/1 red Goblin creature tokens onto the battlefield. A:SP$ Token | Cost$ 3 R R | TokenAmount$ 4 | TokenName$ Goblin | TokenTypes$ Creature,Goblin | TokenOwner$ You | TokenColors$ Red | TokenPower$ 1 | TokenToughness$ 1 | TokenImage$ r 1 1 goblin rtr | SpellDescription$ Put four 1/1 red Goblin creature tokens onto the battlefield.
DeckHas:Ability$Token
SVar:Picture:http://www.wizards.com/global/images/magic/general/goblin_rally.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/goblin_rally.jpg
Oracle:Put four 1/1 red Goblin creature tokens onto the battlefield. Oracle:Put four 1/1 red Goblin creature tokens onto the battlefield.

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@@ -4,5 +4,6 @@ Types:Creature Elf Druid
PT:2/1 PT:2/1
A:AB$ Untap | Cost$ T | ValidTgts$ Gate | TgtPrompt$ Select target gate | SpellDescription$ Untap target Gate. A:AB$ Untap | Cost$ T | ValidTgts$ Gate | TgtPrompt$ Select target gate | SpellDescription$ Untap target Gate.
SVar:RemAIDeck:True SVar:RemAIDeck:True
DeckNeeds:Type$Gate
SVar:Picture:http://www.wizards.com/global/images/magic/general/greenside_watcher.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/greenside_watcher.jpg
Oracle:{T}: Untap target Gate. Oracle:{T}: Untap target Gate.

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@@ -3,5 +3,6 @@ ManaCost:no cost
Types:Land Types:Land
A:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C} to your mana pool. A:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C} to your mana pool.
A:AB$ Token | Cost$ 3 G W T tapXType<2/Creature> Sac<1/CARDNAME> | CostDesc$ {3}{G}{W}, {T}, Tap two untapped creatures you control, Sacrifice CARDNAME: | TokenAmount$ 1 | TokenName$ Elemental | TokenTypes$ Creature,Elemental | TokenOwner$ You | TokenColors$ Green,White | TokenPower$ 8 | TokenToughness$ 8 | TokenKeywords$ Vigilance | TokenImage$ gw 8 8 elemental rtr | SpellDescription$ Put an 8/8 green and white Elemental creature token with vigilance onto the battlefield. A:AB$ Token | Cost$ 3 G W T tapXType<2/Creature> Sac<1/CARDNAME> | CostDesc$ {3}{G}{W}, {T}, Tap two untapped creatures you control, Sacrifice CARDNAME: | TokenAmount$ 1 | TokenName$ Elemental | TokenTypes$ Creature,Elemental | TokenOwner$ You | TokenColors$ Green,White | TokenPower$ 8 | TokenToughness$ 8 | TokenKeywords$ Vigilance | TokenImage$ gw 8 8 elemental rtr | SpellDescription$ Put an 8/8 green and white Elemental creature token with vigilance onto the battlefield.
DeckHas:Ability$Token
SVar:Picture:http://www.wizards.com/global/images/magic/general/grove_of_the_guardian.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/grove_of_the_guardian.jpg
Oracle:{T}: Add {C} to your mana pool.\n{3}{G}{W}, {T}, Tap two untapped creatures you control, Sacrifice Grove of the Guardian: Put an 8/8 green and white Elemental creature token with vigilance onto the battlefield. Oracle:{T}: Add {C} to your mana pool.\n{3}{G}{W}, {T}, Tap two untapped creatures you control, Sacrifice Grove of the Guardian: Put an 8/8 green and white Elemental creature token with vigilance onto the battlefield.

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@@ -5,5 +5,6 @@ T:Mode$ Phase | Phase$ Upkeep | TriggerZones$ Battlefield | ValidPlayer$ You | E
SVar:TrigChoose:AB$ ChooseCard | Cost$ 0 | Defined$ You | Amount$ 1 | Choices$ Creature.token+YouCtrl | SubAbility$ DBCopy | Mandatory$ True | RememberChosen$ True SVar:TrigChoose:AB$ ChooseCard | Cost$ 0 | Defined$ You | Amount$ 1 | Choices$ Creature.token+YouCtrl | SubAbility$ DBCopy | Mandatory$ True | RememberChosen$ True
SVar:DBCopy:DB$ CopyPermanent | Defined$ Remembered | SubAbility$ DBCleanup SVar:DBCopy:DB$ CopyPermanent | Defined$ Remembered | SubAbility$ DBCleanup
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
DeckHints:Ability$Token
SVar:Picture:http://www.wizards.com/global/images/magic/general/growing_ranks.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/growing_ranks.jpg
Oracle:At the beginning of your upkeep, populate. (Put a token onto the battlefield that's a copy of a creature token you control.) Oracle:At the beginning of your upkeep, populate. (Put a token onto the battlefield that's a copy of a creature token you control.)

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@@ -5,5 +5,7 @@ PT:1/2
K:Evolve K:Evolve
A:AB$ Mana | Cost$ T | Produced$ G | Amount$ X | References$ X | SpellDescription$ Add {G} to your mana pool for each +1/+1 counter on CARDNAME. A:AB$ Mana | Cost$ T | Produced$ G | Amount$ X | References$ X | SpellDescription$ Add {G} to your mana pool for each +1/+1 counter on CARDNAME.
SVar:X:Count$CardCounters.P1P1 SVar:X:Count$CardCounters.P1P1
DeckHas:Ability$Counters
DeckHints:Ability$Counters
SVar:Picture:http://www.wizards.com/global/images/magic/general/gyre_sage.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/gyre_sage.jpg
Oracle:Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)\n{T}: Add {G} to your mana pool for each +1/+1 counter on Gyre Sage. Oracle:Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)\n{T}: Add {G} to your mana pool for each +1/+1 counter on Gyre Sage.

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@@ -3,5 +3,6 @@ ManaCost:2 G
Types:Instant Types:Instant
A:SP$ Effect | Cost$ 2 G | Name$ Hindervines Effect | StaticAbilities$ STPrevent | AILogic$ Fog | SpellDescription$ Prevent all combat damage that would be dealt this turn by creatures with no +1/+1 counters. A:SP$ Effect | Cost$ 2 G | Name$ Hindervines Effect | StaticAbilities$ STPrevent | AILogic$ Fog | SpellDescription$ Prevent all combat damage that would be dealt this turn by creatures with no +1/+1 counters.
SVar:STPrevent:Mode$ PreventDamage | EffectZone$ Command | Source$ Creature.counters_EQ0_P1P1 | CombatDamage$ True | Description$ Prevent all combat damage that would be dealt by creatures with no +1/+1 counters. SVar:STPrevent:Mode$ PreventDamage | EffectZone$ Command | Source$ Creature.counters_EQ0_P1P1 | CombatDamage$ True | Description$ Prevent all combat damage that would be dealt by creatures with no +1/+1 counters.
DeckHints:Ability$Counters
SVar:Picture:http://www.wizards.com/global/images/magic/general/hindervines.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/hindervines.jpg
Oracle:Prevent all combat damage that would be dealt this turn by creatures with no +1/+1 counters on them. Oracle:Prevent all combat damage that would be dealt this turn by creatures with no +1/+1 counters on them.

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@@ -4,5 +4,6 @@ Types:Enchantment
S:Mode$ Continuous | Affected$ Creature.YouCtrl | AddToughness$ X | AddKeyword$ Vigilance | References$ X | Description$ Creatures you control get +0/+1 for each Gate you control and have vigilance. S:Mode$ Continuous | Affected$ Creature.YouCtrl | AddToughness$ X | AddKeyword$ Vigilance | References$ X | Description$ Creatures you control get +0/+1 for each Gate you control and have vigilance.
SVar:X:Count$Valid Gate.YouCtrl SVar:X:Count$Valid Gate.YouCtrl
SVar:PlayMain1:TRUE SVar:PlayMain1:TRUE
DeckNeeds:Type$Gate
SVar:Picture:http://www.wizards.com/global/images/magic/general/hold_the_gates.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/hold_the_gates.jpg
Oracle:Creatures you control get +0/+1 for each Gate you control and have vigilance. Oracle:Creatures you control get +0/+1 for each Gate you control and have vigilance.

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@@ -5,5 +5,7 @@ A:SP$ Token | Cost$ 7 G | TokenAmount$ 1 | TokenName$ Rhino | TokenTypes$ Creatu
SVar:DBChoose:DB$ ChooseCard | Cost$ 0 | Defined$ You | Amount$ 1 | Choices$ Creature.token+YouCtrl | SubAbility$ DBCopy | Mandatory$ True | RememberChosen$ True SVar:DBChoose:DB$ ChooseCard | Cost$ 0 | Defined$ You | Amount$ 1 | Choices$ Creature.token+YouCtrl | SubAbility$ DBCopy | Mandatory$ True | RememberChosen$ True
SVar:DBCopy:DB$ CopyPermanent | Defined$ Remembered | SubAbility$ DBCleanup SVar:DBCopy:DB$ CopyPermanent | Defined$ Remembered | SubAbility$ DBCleanup
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
DeckHas:Ability$Token
DeckHints:Ability$Token
SVar:Picture:http://www.wizards.com/global/images/magic/general/horncallers_chant.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/horncallers_chant.jpg
Oracle:Put a 4/4 green Rhino creature token with trample onto the battlefield, then populate. (Put a token onto the battlefield that's a copy of a creature token you control.) Oracle:Put a 4/4 green Rhino creature token with trample onto the battlefield, then populate. (Put a token onto the battlefield that's a copy of a creature token you control.)

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@@ -5,5 +5,6 @@ PT:2/3
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Other+YouCtrl+Green | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever another green creature enters the battlefield under your control, put a +1/+1 counter on target creature. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Other+YouCtrl+Green | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever another green creature enters the battlefield under your control, put a +1/+1 counter on target creature.
SVar:TrigPutCounter:AB$ PutCounter | Cost$ 0 | ValidTgts$ Creature | TgtPrompt$ Select target creature | CounterType$ P1P1 | CounterNum$ 1 SVar:TrigPutCounter:AB$ PutCounter | Cost$ 0 | ValidTgts$ Creature | TgtPrompt$ Select target creature | CounterType$ P1P1 | CounterNum$ 1
SVar:BuffedBy:Creature.Green SVar:BuffedBy:Creature.Green
DeckHas:Ability$Counters
SVar:Picture:http://www.wizards.com/global/images/magic/general/ivy_lane_denizen.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/ivy_lane_denizen.jpg
Oracle:Whenever another green creature enters the battlefield under your control, put a +1/+1 counter on target creature. Oracle:Whenever another green creature enters the battlefield under your control, put a +1/+1 counter on target creature.

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@@ -5,5 +5,6 @@ PT:1/2
T:Mode$ SpellCast | ValidCard$ Instant,Sorcery | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever you cast a instant or sorcery spell, CARDNAME gets +3/+0 until end of turn. T:Mode$ SpellCast | ValidCard$ Instant,Sorcery | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever you cast a instant or sorcery spell, CARDNAME gets +3/+0 until end of turn.
SVar:TrigPump:AB$Pump | Cost$ 0 | NumAtt$ +3 | NumDef$ +0 | Defined$ Self SVar:TrigPump:AB$Pump | Cost$ 0 | NumAtt$ +3 | NumDef$ +0 | Defined$ Self
SVar:BuffedBy:Instant,Sorcery SVar:BuffedBy:Instant,Sorcery
DeckHints:Type$Instant|Sorcery
SVar:Picture:http://www.wizards.com/global/images/magic/general/kiln_fiend.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/kiln_fiend.jpg
Oracle:Whenever you cast an instant or sorcery spell, Kiln Fiend gets +3/+0 until end of turn. Oracle:Whenever you cast an instant or sorcery spell, Kiln Fiend gets +3/+0 until end of turn.

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@@ -2,5 +2,6 @@ Name:Knight Watch
ManaCost:4 W ManaCost:4 W
Types:Sorcery Types:Sorcery
A:SP$ Token | Cost$ 4 W | TokenAmount$ 2 | TokenName$ Knight | TokenTypes$ Creature,Knight | TokenOwner$ You | TokenColors$ White | TokenPower$ 2 | TokenToughness$ 2 | TokenKeywords$ Vigilance | TokenImage$ w 2 2 knight rtr | SpellDescription$ Put two 2/2 white Knight creature tokens with vigilance onto the battlefield. A:SP$ Token | Cost$ 4 W | TokenAmount$ 2 | TokenName$ Knight | TokenTypes$ Creature,Knight | TokenOwner$ You | TokenColors$ White | TokenPower$ 2 | TokenToughness$ 2 | TokenKeywords$ Vigilance | TokenImage$ w 2 2 knight rtr | SpellDescription$ Put two 2/2 white Knight creature tokens with vigilance onto the battlefield.
DeckHas:Ability$Token
SVar:Picture:http://www.wizards.com/global/images/magic/general/knight_watch.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/knight_watch.jpg
Oracle:Put two 2/2 white Knight creature tokens with vigilance onto the battlefield. Oracle:Put two 2/2 white Knight creature tokens with vigilance onto the battlefield.

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@@ -6,5 +6,6 @@ A:SP$ Attach | Cost$ 4 W | ValidTgts$ Creature | AILogic$ Pump
S:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 2 | AddToughness$ 2 | AddKeyword$ Vigilance | Description$ Enchanted creature gets +2/+2 and has vigilance. S:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 2 | AddToughness$ 2 | AddKeyword$ Vigilance | Description$ Enchanted creature gets +2/+2 and has vigilance.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, put a 2/2 white Knight creature token with vigilance onto the battlefield. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, put a 2/2 white Knight creature token with vigilance onto the battlefield.
SVar:TrigToken:AB$Token | Cost$ 0 | TokenAmount$ 1 | TokenName$ Knight | TokenTypes$ Creature,Knight | TokenOwner$ You | TokenColors$ White | TokenPower$ 2 | TokenToughness$ 2 | TokenKeywords$ Vigilance | TokenImage$ w 2 2 knight rtr SVar:TrigToken:AB$Token | Cost$ 0 | TokenAmount$ 1 | TokenName$ Knight | TokenTypes$ Creature,Knight | TokenOwner$ You | TokenColors$ White | TokenPower$ 2 | TokenToughness$ 2 | TokenKeywords$ Vigilance | TokenImage$ w 2 2 knight rtr
DeckHas:Ability$Token
SVar:Picture:http://www.wizards.com/global/images/magic/general/knightly_valor.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/knightly_valor.jpg
Oracle:Enchant creature\nWhen Knightly Valor enters the battlefield, put a 2/2 white Knight creature token with vigilance onto the battlefield.\nEnchanted creature gets +2/+2 and has vigilance. Oracle:Enchant creature\nWhen Knightly Valor enters the battlefield, put a 2/2 white Knight creature token with vigilance onto the battlefield.\nEnchanted creature gets +2/+2 and has vigilance.

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@@ -4,5 +4,6 @@ Types:Creature Gorgon
PT:2/5 PT:2/5
K:Deathtouch K:Deathtouch
A:AB$ Pump | Cost$ 2 SubCounter<1/P1P1/Creature.YouCtrl/a creature you Control> | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ -1 | NumDef$ -1 | IsCurse$ True | SpellDescription$ Target creature gets -1/-1 until end of turn. A:AB$ Pump | Cost$ 2 SubCounter<1/P1P1/Creature.YouCtrl/a creature you Control> | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ -1 | NumDef$ -1 | IsCurse$ True | SpellDescription$ Target creature gets -1/-1 until end of turn.
DeckHints:Ability$Counters
SVar:Picture:http://www.wizards.com/global/images/magic/general/korozda_gorgon.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/korozda_gorgon.jpg
Oracle:Deathtouch\n{2}, Remove a +1/+1 counter from a creature you control: Target creature gets -1/-1 until end of turn. Oracle:Deathtouch\n{2}, Remove a +1/+1 counter from a creature you control: Target creature gets -1/-1 until end of turn.

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@@ -9,5 +9,6 @@ SVar:TrigRemember:DB$ Cleanup | ClearRemembered$ True | SubAbility$ RememberNew
SVar:RememberNew:DB$ Pump | RememberObjects$ Enchanted SVar:RememberNew:DB$ Pump | RememberObjects$ Enchanted
A:AB$ PutCounter | Cost$ 1 G U Return<1/CARDNAME> | Defined$ Remembered | CounterType$ P1P1 | CounterNum$ 2 | SpellDescription$ Put two +1/+1 counters on enchanted creature. A:AB$ PutCounter | Cost$ 1 G U Return<1/CARDNAME> | Defined$ Remembered | CounterType$ P1P1 | CounterNum$ 2 | SpellDescription$ Put two +1/+1 counters on enchanted creature.
SVar:RemAIDeck:True SVar:RemAIDeck:True
DeckHas:Ability$Counters
SVar:Picture:http://www.wizards.com/global/images/magic/general/krasis_incubation.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/krasis_incubation.jpg
Oracle:Enchant creature\nEnchanted creature can't attack or block, and its activated abilities can't be activated.\n{1}{G}{U}, Return Krasis Incubation to its owner's hand: Put two +1/+1 counters on enchanted creature. Oracle:Enchant creature\nEnchanted creature can't attack or block, and its activated abilities can't be activated.\n{1}{G}{U}, Return Krasis Incubation to its owner's hand: Put two +1/+1 counters on enchanted creature.

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@@ -4,5 +4,6 @@ Types:Sorcery
A:SP$ Token | Cost$ 2 G | TokenAmount$ 1 | TokenName$ Ooze | TokenOwner$ You | TokenPower$ X | TokenToughness$ X | References$ X | TokenTypes$ Creature,Ooze | TokenColors$ Green | SpellDescription$ Put an X/X green Ooze creature token onto the battlefield, where X is the greatest power among creatures you control. A:SP$ Token | Cost$ 2 G | TokenAmount$ 1 | TokenName$ Ooze | TokenOwner$ You | TokenPower$ X | TokenToughness$ X | References$ X | TokenTypes$ Creature,Ooze | TokenColors$ Green | SpellDescription$ Put an X/X green Ooze creature token onto the battlefield, where X is the greatest power among creatures you control.
SVar:X:Count$GreatestPower_Creature.YouCtrl SVar:X:Count$GreatestPower_Creature.YouCtrl
SVar:NeedsToPlay:Creature.YouCtrl SVar:NeedsToPlay:Creature.YouCtrl
DeckHas:Ability$Token
SVar:Picture:http://www.wizards.com/global/images/magic/general/miming_slime.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/miming_slime.jpg
Oracle:Put an X/X green Ooze creature token onto the battlefield, where X is the greatest power among creatures you control. Oracle:Put an X/X green Ooze creature token onto the battlefield, where X is the greatest power among creatures you control.

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@@ -5,5 +5,6 @@ PT:0/4
K:Defender K:Defender
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZone | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may return target instant or sorcery card from your graveyard to your hand. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZone | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may return target instant or sorcery card from your graveyard to your hand.
SVar:TrigChangeZone:AB$ChangeZone | Cost$ 0 | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Instant.YouCtrl,Sorcery.YouCtrl SVar:TrigChangeZone:AB$ChangeZone | Cost$ 0 | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Instant.YouCtrl,Sorcery.YouCtrl
DeckHints:Type$Instant|Sorcery
SVar:Picture:http://www.wizards.com/global/images/magic/general/mnemonic_wall.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/mnemonic_wall.jpg
Oracle:Defender\nWhen Mnemonic Wall enters the battlefield, you may return target instant or sorcery card from your graveyard to your hand. Oracle:Defender\nWhen Mnemonic Wall enters the battlefield, you may return target instant or sorcery card from your graveyard to your hand.

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@@ -6,5 +6,6 @@ A:SP$ Attach | Cost$ 1 W | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select targe
T:Mode$ ChangesZone | ValidCard$ Card.AttachedBy | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigToken | TriggerDescription$ When enchanted creature dies, put X 1/1 white Soldier creature tokens onto the battlefield, where X is its power. T:Mode$ ChangesZone | ValidCard$ Card.AttachedBy | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigToken | TriggerDescription$ When enchanted creature dies, put X 1/1 white Soldier creature tokens onto the battlefield, where X is its power.
SVar:TrigToken:AB$Token | Cost$ 0 | TokenAmount$ X | References$ X | TokenName$ Soldier | TokenTypes$ Creature,Soldier | TokenOwner$ You | TokenColors$ White | TokenPower$ 1 | TokenToughness$ 1 SVar:TrigToken:AB$Token | Cost$ 0 | TokenAmount$ X | References$ X | TokenName$ Soldier | TokenTypes$ Creature,Soldier | TokenOwner$ You | TokenColors$ White | TokenPower$ 1 | TokenToughness$ 1
SVar:X:TriggeredCard$CardPower SVar:X:TriggeredCard$CardPower
DeckHas:Ability$Token
SVar:Picture:http://www.wizards.com/global/images/magic/general/murder_investigation.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/murder_investigation.jpg
Oracle:Enchant creature you control\nWhen enchanted creature dies, put X 1/1 white Soldier creature tokens onto the battlefield, where X is its power. Oracle:Enchant creature you control\nWhen enchanted creature dies, put X 1/1 white Soldier creature tokens onto the battlefield, where X is its power.

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@@ -3,5 +3,6 @@ ManaCost:G
Types:Instant Types:Instant
A:SP$ Pump | Cost$ G | AILogic$ Fight | ValidTgts$ Creature.YouCtrl+counters_GE1_P1P1 | TgtPrompt$ Select target creature you control with a +1/+1 counter | SubAbility$ DBFight | SpellDescription$ Target creature you control with a +1/+1 counter on it fights target creature an opponent controls. A:SP$ Pump | Cost$ G | AILogic$ Fight | ValidTgts$ Creature.YouCtrl+counters_GE1_P1P1 | TgtPrompt$ Select target creature you control with a +1/+1 counter | SubAbility$ DBFight | SpellDescription$ Target creature you control with a +1/+1 counter on it fights target creature an opponent controls.
SVar:DBFight:DB$ Fight | Defined$ ParentTarget | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select target creature an opponent controls SVar:DBFight:DB$ Fight | Defined$ ParentTarget | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select target creature an opponent controls
DeckHints:Ability$Counters
SVar:Picture:http://www.wizards.com/global/images/magic/general/mutants_prey.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/mutants_prey.jpg
Oracle:Target creature you control with a +1/+1 counter on it fights target creature an opponent controls. (Each deals damage equal to its power to the other.) Oracle:Target creature you control with a +1/+1 counter on it fights target creature an opponent controls. (Each deals damage equal to its power to the other.)

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@@ -5,5 +5,6 @@ PT:0/0
K:Flying K:Flying
K:etbCounter:P1P1:X K:etbCounter:P1P1:X
SVar:X:Count$xPaid SVar:X:Count$xPaid
DeckHas:Ability$Counters
SVar:Picture:http://www.wizards.com/global/images/magic/general/nimbus_swimmer.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/nimbus_swimmer.jpg
Oracle:Flying\nNimbus Swimmer enters the battlefield with X +1/+1 counters on it. Oracle:Flying\nNimbus Swimmer enters the battlefield with X +1/+1 counters on it.

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@@ -6,5 +6,6 @@ K:Defender
T:Mode$ SpellCast | ValidCard$ Instant,Sorcery | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever you cast an instant or sorcery spell, CARDNAME gets +3/+0 until end of turn and can attack this turn as though it didn't have defender. T:Mode$ SpellCast | ValidCard$ Instant,Sorcery | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever you cast an instant or sorcery spell, CARDNAME gets +3/+0 until end of turn and can attack this turn as though it didn't have defender.
SVar:TrigPump:AB$ Pump | Cost$ 0 | KW$ HIDDEN CARDNAME can attack as though it didn't have defender. | NumAtt$ +3 SVar:TrigPump:AB$ Pump | Cost$ 0 | KW$ HIDDEN CARDNAME can attack as though it didn't have defender. | NumAtt$ +3
SVar:BuffedBy:Instant,Sorcery SVar:BuffedBy:Instant,Sorcery
DeckHints:Type$Instant|Sorcery
SVar:Picture:http://www.wizards.com/global/images/magic/general/nivix_cyclops.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/nivix_cyclops.jpg
Oracle:Defender\nWhenever you cast an instant or sorcery spell, Nivix Cyclops gets +3/+0 until end of turn and can attack this turn as though it didn't have defender. Oracle:Defender\nWhenever you cast an instant or sorcery spell, Nivix Cyclops gets +3/+0 until end of turn and can attack this turn as though it didn't have defender.

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@@ -5,5 +5,6 @@ PT:2/2
A:AB$ Draw | Cost$ 1 U R | NumCards$ 1 | SpellDescription$ Draw a card, then discard a card. | SubAbility$ DBDiscard A:AB$ Draw | Cost$ 1 U R | NumCards$ 1 | SpellDescription$ Draw a card, then discard a card. | SubAbility$ DBDiscard
SVar:DBDiscard:DB$Discard | Defined$ You | NumCards$ 1 | Mode$ TgtChoose SVar:DBDiscard:DB$Discard | Defined$ You | NumCards$ 1 | Mode$ TgtChoose
A:AB$ CopySpellAbility | Cost$ 2 U R | ValidTgts$ Instant.YouCtrl,Sorcery.YouCtrl | TargetType$ Spell | SpellDescription$ Copy target instant or sorcery spell you control. You may choose new targets for the copy. A:AB$ CopySpellAbility | Cost$ 2 U R | ValidTgts$ Instant.YouCtrl,Sorcery.YouCtrl | TargetType$ Spell | SpellDescription$ Copy target instant or sorcery spell you control. You may choose new targets for the copy.
DeckHints:Type$Instant|Sorcery
SVar:Picture:http://www.wizards.com/global/images/magic/general/nivix_guildmage.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/nivix_guildmage.jpg
Oracle:{1}{U}{R}: Draw a card, then discard a card.\n{2}{U}{R}: Copy target instant or sorcery spell you control. You may choose new targets for the copy. Oracle:{1}{U}{R}: Draw a card, then discard a card.\n{2}{U}{R}: Copy target instant or sorcery spell you control. You may choose new targets for the copy.

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@@ -5,5 +5,6 @@ PT:3/3
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.nonToken+Other | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ Whenever another nontoken creature dies, put a 1/1 black Rat creature token onto the battlefield. T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.nonToken+Other | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ Whenever another nontoken creature dies, put a 1/1 black Rat creature token onto the battlefield.
SVar:TrigToken:AB$Token | Cost$ 0 | TokenAmount$ 1 | TokenName$ Rat | TokenTypes$ Creature,Rat | TokenOwner$ You | TokenColors$ Black | TokenPower$ 1 | TokenToughness$ 1 | TokenImage$ b 1 1 rat GTC SVar:TrigToken:AB$Token | Cost$ 0 | TokenAmount$ 1 | TokenName$ Rat | TokenTypes$ Creature,Rat | TokenOwner$ You | TokenColors$ Black | TokenPower$ 1 | TokenToughness$ 1 | TokenImage$ b 1 1 rat GTC
S:Mode$ Continuous | Affected$ Creature.Rat+YouCtrl | AddKeyword$ Deathtouch | Description$ Rats you control have deathtouch. S:Mode$ Continuous | Affected$ Creature.Rat+YouCtrl | AddKeyword$ Deathtouch | Description$ Rats you control have deathtouch.
DeckHas:Ability$Token
SVar:Picture:http://www.wizards.com/global/images/magic/general/ogre_slumlord.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/ogre_slumlord.jpg
Oracle:Whenever another nontoken creature dies, you may put a 1/1 black Rat creature token onto the battlefield.\nRats you control have deathtouch. Oracle:Whenever another nontoken creature dies, you may put a 1/1 black Rat creature token onto the battlefield.\nRats you control have deathtouch.

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@@ -4,5 +4,6 @@ Types:Enchantment
A:AB$ Token | Announce$ X | Cost$ XCantBe0 1 G SubCounter<X/P1P1/Creature/among creatures you control> | TokenAmount$ 1 | TokenName$ Ooze | TokenTypes$ Creature,Ooze | TokenOwner$ You | TokenImage$ g x x ooze | TokenColors$ Green | TokenPower$ X | TokenToughness$ X | SpellDescription$ Put an X/X green Ooze creature token onto the battlefield, where X is the number of +1/+1 counters removed this way. A:AB$ Token | Announce$ X | Cost$ XCantBe0 1 G SubCounter<X/P1P1/Creature/among creatures you control> | TokenAmount$ 1 | TokenName$ Ooze | TokenTypes$ Creature,Ooze | TokenOwner$ You | TokenImage$ g x x ooze | TokenColors$ Green | TokenPower$ X | TokenToughness$ X | SpellDescription$ Put an X/X green Ooze creature token onto the battlefield, where X is the number of +1/+1 counters removed this way.
SVar:X:Count$xPaid SVar:X:Count$xPaid
SVar:RemAIDeck:True SVar:RemAIDeck:True
DeckHints:Ability$Counters
SVar:Picture:http://www.wizards.com/global/images/magic/general/ooze_flux.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/ooze_flux.jpg
Oracle:{1}{G}, Remove one or more +1/+1 counters from among creatures you control: Put an X/X green Ooze creature token onto the battlefield, where X is the number of +1/+1 counters removed this way. Oracle:{1}{G}, Remove one or more +1/+1 counters from among creatures you control: Put an X/X green Ooze creature token onto the battlefield, where X is the number of +1/+1 counters removed this way.

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@@ -4,5 +4,6 @@ Types:Creature Vedalken Soldier
PT:2/4 PT:2/4
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | IsPresent$ Gate.YouCtrl | PresentCompare$ GE2 | Execute$ TrigDraw | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, if you control two or more Gates, you may draw a card. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | IsPresent$ Gate.YouCtrl | PresentCompare$ GE2 | Execute$ TrigDraw | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, if you control two or more Gates, you may draw a card.
SVar:TrigDraw:AB$ Draw | Cost$ 0 | NumCards$ 1 SVar:TrigDraw:AB$ Draw | Cost$ 0 | NumCards$ 1
DeckHints:Type$Gate
SVar:Picture:http://www.wizards.com/global/images/magic/general/opal_lake_gatekeepers.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/opal_lake_gatekeepers.jpg
Oracle:When Opal Lake Gatekeepers enters the battlefield, if you control two or more Gates, you may draw a card. Oracle:When Opal Lake Gatekeepers enters the battlefield, if you control two or more Gates, you may draw a card.

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@@ -4,5 +4,6 @@ Types:Creature Spirit Soldier
PT:2/3 PT:2/3
S:Mode$ Continuous | Affected$ Creature.token+YouCtrl | AddPower$ 1 | AddToughness$ 1 | Description$ Creature tokens you control get +1/+1. S:Mode$ Continuous | Affected$ Creature.token+YouCtrl | AddPower$ 1 | AddToughness$ 1 | Description$ Creature tokens you control get +1/+1.
SVar:PlayMain1:TRUE SVar:PlayMain1:TRUE
DeckHints:Ability$Token
SVar:Picture:http://www.wizards.com/global/images/magic/general/phantom_general.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/phantom_general.jpg
Oracle:Creature tokens you control get +1/+1. Oracle:Creature tokens you control get +1/+1.

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@@ -5,5 +5,6 @@ PT:2/2
K:First Strike K:First Strike
T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigToken | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, put a 1/1 white Soldier creature token onto the battlefield. T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigToken | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, put a 1/1 white Soldier creature token onto the battlefield.
SVar:TrigToken:AB$ Token | Cost$ 0 | TokenName$ Soldier | TokenColors$ White | TokenTypes$ Creature,Soldier | TokenPower$ 1 | TokenToughness$ 1 | TokenOwner$ You | TokenAmount$ 1 | TokenImage$ w 1 1 soldier rtr SVar:TrigToken:AB$ Token | Cost$ 0 | TokenName$ Soldier | TokenColors$ White | TokenTypes$ Creature,Soldier | TokenPower$ 1 | TokenToughness$ 1 | TokenOwner$ You | TokenAmount$ 1 | TokenImage$ w 1 1 soldier rtr
DeckHas:Ability$Token
SVar:Picture:http://www.wizards.com/global/images/magic/general/precinct_captain.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/precinct_captain.jpg
Oracle:First strike\nWhenever Precinct Captain deals combat damage to a player, put a 1/1 white Soldier creature token onto the battlefield. Oracle:First strike\nWhenever Precinct Captain deals combat damage to a player, put a 1/1 white Soldier creature token onto the battlefield.

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@@ -5,5 +5,6 @@ PT:3/2
K:Evolve K:Evolve
T:Mode$ Evolved | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigPutCounterAll | TriggerDescription$ Whenever CARDNAME evolves, put a +1/+1 counter on each other creature you control with a +1/+1 counter on it. T:Mode$ Evolved | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigPutCounterAll | TriggerDescription$ Whenever CARDNAME evolves, put a +1/+1 counter on each other creature you control with a +1/+1 counter on it.
SVar:TrigPutCounterAll:AB$ PutCounterAll | Cost$ 0 | ValidCards$ Creature.YouCtrl+counters_GE1_P1P1+Other | CounterType$ P1P1 | CounterNum$ 1 SVar:TrigPutCounterAll:AB$ PutCounterAll | Cost$ 0 | ValidCards$ Creature.YouCtrl+counters_GE1_P1P1+Other | CounterType$ P1P1 | CounterNum$ 1
DeckHas:Ability$Counters
SVar:Picture:http://www.wizards.com/global/images/magic/general/renegade_krasis.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/renegade_krasis.jpg
Oracle:Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)\nWhenever Renegade Krasis evolves, put a +1/+1 counter on each other creature you control with a +1/+1 counter on it. Oracle:Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)\nWhenever Renegade Krasis evolves, put a +1/+1 counter on each other creature you control with a +1/+1 counter on it.

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@@ -5,5 +5,6 @@ A:SP$ ChooseCard | Cost$ 2 W | Defined$ You | Amount$ 1 | Choices$ Creature.toke
SVar:DBCopy:DB$ CopyPermanent | Defined$ Remembered | NumCopies$ 1 | SubAbility$ DBPumpAll SVar:DBCopy:DB$ CopyPermanent | Defined$ Remembered | NumCopies$ 1 | SubAbility$ DBPumpAll
SVar:DBPumpAll:DB$ PumpAll | ValidCards$ Creature.YouCtrl | KW$ Indestructible | SubAbility$ DBCleanup SVar:DBPumpAll:DB$ PumpAll | ValidCards$ Creature.YouCtrl | KW$ Indestructible | SubAbility$ DBCleanup
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
DeckHints:Ability$Token
SVar:Picture:http://www.wizards.com/global/images/magic/general/rootborn_defenses.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/rootborn_defenses.jpg
Oracle:Populate. Creatures you control gain indestructible until end of turn. (To populate, put a token onto the battlefield that's a copy of a creature token you control. Damage and effects that say "destroy" don't destroy creatures with indestructible.) Oracle:Populate. Creatures you control gain indestructible until end of turn. (To populate, put a token onto the battlefield that's a copy of a creature token you control. Damage and effects that say "destroy" don't destroy creatures with indestructible.)

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@@ -4,5 +4,6 @@ Types:Creature Drake
PT:4/4 PT:4/4
K:Flying K:Flying
S:Mode$ Continuous | Affected$ Creature.YouCtrl+counters_GE1_P1P1 | AddKeyword$ Flying | Description$ Each creature you control with a +1/+1 counter on it has flying. S:Mode$ Continuous | Affected$ Creature.YouCtrl+counters_GE1_P1P1 | AddKeyword$ Flying | Description$ Each creature you control with a +1/+1 counter on it has flying.
DeckHints:Ability$Counters
SVar:Picture:http://www.wizards.com/global/images/magic/general/sapphire_drake.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/sapphire_drake.jpg
Oracle:Flying\nEach creature you control with a +1/+1 counter on it has flying. Oracle:Flying\nEach creature you control with a +1/+1 counter on it has flying.

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@@ -4,5 +4,6 @@ Types:Creature Elf Warrior
PT:2/4 PT:2/4
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | IsPresent$ Gate.YouCtrl | PresentCompare$ GE2 | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME enters the battlefield, if you control two or more Gates, gain 7 life. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | IsPresent$ Gate.YouCtrl | PresentCompare$ GE2 | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME enters the battlefield, if you control two or more Gates, gain 7 life.
SVar:TrigGainLife:AB$ GainLife | Cost$ 0 | LifeAmount$ 7 SVar:TrigGainLife:AB$ GainLife | Cost$ 0 | LifeAmount$ 7
DeckHints:Type$Gate
SVar:Picture:http://www.wizards.com/global/images/magic/general/saruli_gatekeepers.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/saruli_gatekeepers.jpg
Oracle:When Saruli Gatekeepers enters the battlefield, if you control two or more Gates, you gain 7 life. Oracle:When Saruli Gatekeepers enters the battlefield, if you control two or more Gates, you gain 7 life.

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@@ -6,5 +6,6 @@ T:Mode$ ChangesZone | ValidCard$ Card.wasCastFromHand+Self | Destination$ Battle
SVar:TrigToken:AB$ Token | Cost$ 0 | TokenOwner$ You | TokenAmount$ 1 | TokenName$ Bird | TokenTypes$ Creature,Bird | TokenColors$ White | TokenPower$ 1 | TokenToughness$ 1 | TokenKeywords$ Flying | TokenImage$ w 1 1 bird rtr | SubAbility$ DBChoose SVar:TrigToken:AB$ Token | Cost$ 0 | TokenOwner$ You | TokenAmount$ 1 | TokenName$ Bird | TokenTypes$ Creature,Bird | TokenColors$ White | TokenPower$ 1 | TokenToughness$ 1 | TokenKeywords$ Flying | TokenImage$ w 1 1 bird rtr | SubAbility$ DBChoose
SVar:DBChoose:DB$ ChooseCard | Cost$ 0 | Defined$ You | Amount$ 1 | Choices$ Creature.token+YouCtrl | Mandatory$ True | SubAbility$ DBCopy SVar:DBChoose:DB$ ChooseCard | Cost$ 0 | Defined$ You | Amount$ 1 | Choices$ Creature.token+YouCtrl | Mandatory$ True | SubAbility$ DBCopy
SVar:DBCopy:DB$ CopyPermanent | Defined$ ChosenCard SVar:DBCopy:DB$ CopyPermanent | Defined$ ChosenCard
DeckHas:Ability$Token
SVar:Picture:http://www.wizards.com/global/images/magic/general/scion_of_vitu_ghazi.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/scion_of_vitu_ghazi.jpg
Oracle:When Scion of Vitu-Ghazi enters the battlefield, if you cast it from your hand, put a 1/1 white Bird creature token with flying onto the battlefield, then populate. (Put a token onto the battlefield that's a copy of a creature token you control.) Oracle:When Scion of Vitu-Ghazi enters the battlefield, if you cast it from your hand, put a 1/1 white Bird creature token with flying onto the battlefield, then populate. (Put a token onto the battlefield that's a copy of a creature token you control.)

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@@ -8,5 +8,6 @@ SVar:PreventDamage:AB$ PreventDamage | Cost$ T | Defined$ You | Amount$ 1 | Spel
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, put a 2/2 white Knight creature token with vigilance onto the battlefield. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, put a 2/2 white Knight creature token with vigilance onto the battlefield.
SVar:TrigToken:AB$Token | Cost$ 0 | TokenAmount$ 1 | TokenName$ Knight | TokenTypes$ Creature,Knight | TokenOwner$ You | TokenColors$ White | TokenPower$ 2 | TokenToughness$ 2 | TokenKeywords$ Vigilance | TokenImage$ w 2 2 knight rtr SVar:TrigToken:AB$Token | Cost$ 0 | TokenAmount$ 1 | TokenName$ Knight | TokenTypes$ Creature,Knight | TokenOwner$ You | TokenColors$ White | TokenPower$ 2 | TokenToughness$ 2 | TokenKeywords$ Vigilance | TokenImage$ w 2 2 knight rtr
SVar:NonStackingAttachEffect:True SVar:NonStackingAttachEffect:True
DeckHas:Ability$Token
SVar:Picture:http://www.wizards.com/global/images/magic/general/security_blockade.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/security_blockade.jpg
Oracle:Enchant land\nWhen Security Blockade enters the battlefield, put a 2/2 white Knight creature token with vigilance onto the battlefield.\nEnchanted land has "{T}: Prevent the next 1 damage that would be dealt to you this turn." Oracle:Enchant land\nWhen Security Blockade enters the battlefield, put a 2/2 white Knight creature token with vigilance onto the battlefield.\nEnchanted land has "{T}: Prevent the next 1 damage that would be dealt to you this turn."

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@@ -4,5 +4,6 @@ Types:Creature Human
PT:1/2 PT:1/2
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, put a 1/1 white Bird creature token with flying onto the battlefield. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, put a 1/1 white Bird creature token with flying onto the battlefield.
SVar:TrigToken:AB$ Token | Cost$ 0 | TokenOwner$ You | TokenAmount$ 1 | TokenName$ Bird | TokenTypes$ Creature,Bird | TokenColors$ White | TokenPower$ 1 | TokenToughness$ 1 | TokenKeywords$ Flying | TokenImage$ w 1 1 bird rtr SVar:TrigToken:AB$ Token | Cost$ 0 | TokenOwner$ You | TokenAmount$ 1 | TokenName$ Bird | TokenTypes$ Creature,Bird | TokenColors$ White | TokenPower$ 1 | TokenToughness$ 1 | TokenKeywords$ Flying | TokenImage$ w 1 1 bird rtr
DeckHas:Ability$Token
SVar:Picture:http://www.wizards.com/global/images/magic/general/seller_of_songbirds.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/seller_of_songbirds.jpg
Oracle:When Seller of Songbirds enters the battlefield, put a 1/1 white Bird creature token with flying onto the battlefield. Oracle:When Seller of Songbirds enters the battlefield, put a 1/1 white Bird creature token with flying onto the battlefield.

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@@ -4,5 +4,6 @@ Types:Creature Fish Crab
PT:2/1 PT:2/1
K:Flash K:Flash
K:Evolve K:Evolve
DeckHas:Ability$Counters
SVar:Picture:http://www.wizards.com/global/images/magic/general/shambleshark.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/shambleshark.jpg
Oracle:Flash (You may cast this spell any time you could cast an instant.)\nEvolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) Oracle:Flash (You may cast this spell any time you could cast an instant.)\nEvolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

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@@ -4,5 +4,7 @@ Types:Creature Merfolk Wizard
PT:1/2 PT:1/2
K:Evolve K:Evolve
A:AB$ MoveCounter | Cost$ 1 U T | CounterType$ P1P1 | CounterNum$ 1 | Source$ Self | ValidTgts$ Creature | SpellDescription$ Move a +1/+1 counter from CARDNAME onto target creature. A:AB$ MoveCounter | Cost$ 1 U T | CounterType$ P1P1 | CounterNum$ 1 | Source$ Self | ValidTgts$ Creature | SpellDescription$ Move a +1/+1 counter from CARDNAME onto target creature.
DeckHas:Ability$Counters
DeckHints:Ability$Counters
SVar:Picture:http://www.wizards.com/global/images/magic/general/simic_fluxmage.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/simic_fluxmage.jpg
Oracle:Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)\n{1}{U}, {T}: Move a +1/+1 counter from Simic Fluxmage onto target creature. Oracle:Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)\n{1}{U}, {T}: Move a +1/+1 counter from Simic Fluxmage onto target creature.

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@@ -6,5 +6,7 @@ K:Evolve
A:AB$ GainControl | Announce$ X | XCantBe0$ True | Cost$ T SubCounter<X/P1P1> | ValidTgts$ Creature.powerLEX | TgtPrompt$ Select target with power less than or equal to the number of +1/+1 counters removed this way | SpellDescription$ Gain control of target creature with power less than or equal to the number of +1/+1 counters removed this way. A:AB$ GainControl | Announce$ X | XCantBe0$ True | Cost$ T SubCounter<X/P1P1> | ValidTgts$ Creature.powerLEX | TgtPrompt$ Select target with power less than or equal to the number of +1/+1 counters removed this way | SpellDescription$ Gain control of target creature with power less than or equal to the number of +1/+1 counters removed this way.
SVar:X:Count$xPaid SVar:X:Count$xPaid
SVar:RemAIDeck:True SVar:RemAIDeck:True
DeckHas:Ability$Counters
DeckHints:Ability$Counters
SVar:Picture:http://www.wizards.com/global/images/magic/general/simic_manipulator.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/simic_manipulator.jpg
Oracle:Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)\n{T}, Remove one or more +1/+1 counters from Simic Manipulator: Gain control of target creature with power less than or equal to the number of +1/+1 counters removed this way. Oracle:Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)\n{T}, Remove one or more +1/+1 counters from Simic Manipulator: Gain control of target creature with power less than or equal to the number of +1/+1 counters removed this way.

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@@ -3,5 +3,6 @@ ManaCost:X G
Types:Sorcery Types:Sorcery
A:SP$ Token | Cost$ X G | TokenAmount$ 1 | TokenName$ Ooze | TokenTypes$ Creature,Ooze | TokenOwner$ You | TokenColors$ Green | TokenPower$ X | TokenToughness$ X | References$ X | TokenImage$ g x x ooze rtr | SpellDescription$ Put an X/X green Ooze creature token onto the battlefield. A:SP$ Token | Cost$ X G | TokenAmount$ 1 | TokenName$ Ooze | TokenTypes$ Creature,Ooze | TokenOwner$ You | TokenColors$ Green | TokenPower$ X | TokenToughness$ X | References$ X | TokenImage$ g x x ooze rtr | SpellDescription$ Put an X/X green Ooze creature token onto the battlefield.
SVar:X:Count$xPaid SVar:X:Count$xPaid
DeckHas:Ability$Token
SVar:Picture:http://www.wizards.com/global/images/magic/general/slime_molding.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/slime_molding.jpg
Oracle:Put an X/X green Ooze creature token onto the battlefield. Oracle:Put an X/X green Ooze creature token onto the battlefield.

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@@ -6,5 +6,6 @@ T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.S
SVar:TrigGainControl:AB$ GainControl | Cost$ 0 | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select target creature an opponent controls | Untap$ True | LoseControl$ EOT | SubAbility$ DBPump SVar:TrigGainControl:AB$ GainControl | Cost$ 0 | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select target creature an opponent controls | Untap$ True | LoseControl$ EOT | SubAbility$ DBPump
SVar:DBPump:DB$ Pump | Defined$ Targeted | KW$ Haste SVar:DBPump:DB$ Pump | Defined$ Targeted | KW$ Haste
SVar:PlayMain1:OPPONENTCREATURES SVar:PlayMain1:OPPONENTCREATURES
DeckHints:Type$Gate
SVar:Picture:http://www.wizards.com/global/images/magic/general/smelt_ward_gatekeepers.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/smelt_ward_gatekeepers.jpg
Oracle:When Smelt-Ward Gatekeepers enters the battlefield, if you control two or more Gates, gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn. Oracle:When Smelt-Ward Gatekeepers enters the battlefield, if you control two or more Gates, gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn.

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@@ -5,5 +5,6 @@ A:SP$ Destroy | Cost$ GW GW | ValidTgts$ Artifact,Enchantment | TgtPrompt$ Selec
SVar:DBChoose:DB$ ChooseCard | Cost$ 0 | Defined$ You | Amount$ 1 | Choices$ Creature.token+YouCtrl | SubAbility$ DBCopy | Mandatory$ True | RememberChosen$ True SVar:DBChoose:DB$ ChooseCard | Cost$ 0 | Defined$ You | Amount$ 1 | Choices$ Creature.token+YouCtrl | SubAbility$ DBCopy | Mandatory$ True | RememberChosen$ True
SVar:DBCopy:DB$ CopyPermanent | Defined$ Remembered | SubAbility$ DBCleanup SVar:DBCopy:DB$ CopyPermanent | Defined$ Remembered | SubAbility$ DBCleanup
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
DeckHints:Ability$Token
SVar:Picture:http://www.wizards.com/global/images/magic/general/sundering_growth.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/sundering_growth.jpg
Oracle:Destroy target artifact or enchantment, then populate. (Put a token onto the battlefield that's a copy of a creature token you control.) Oracle:Destroy target artifact or enchantment, then populate. (Put a token onto the battlefield that's a copy of a creature token you control.)

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@@ -4,5 +4,6 @@ Types:Creature Human Wizard
PT:2/2 PT:2/2
A:AB$ PumpAll | Cost$ 1 R W | ValidCards$ Creature.YouCtrl | NumAtt$ +1 | SpellDescription$ Creatures you control get +1/+0 until end of turn. A:AB$ PumpAll | Cost$ 1 R W | ValidCards$ Creature.YouCtrl | NumAtt$ +1 | SpellDescription$ Creatures you control get +1/+0 until end of turn.
A:AB$ Token | Cost$ 2 R W | TokenAmount$ 1 | TokenName$ Soldier | TokenTypes$ Creature,Soldier | TokenOwner$ You | TokenColors$ Red,White | TokenPower$ 1 | TokenToughness$ 1 | TokenKeywords$ Haste | SpellDescription$ Put a 1/1 red and white Soldier creature token with haste onto the battlefield. A:AB$ Token | Cost$ 2 R W | TokenAmount$ 1 | TokenName$ Soldier | TokenTypes$ Creature,Soldier | TokenOwner$ You | TokenColors$ Red,White | TokenPower$ 1 | TokenToughness$ 1 | TokenKeywords$ Haste | SpellDescription$ Put a 1/1 red and white Soldier creature token with haste onto the battlefield.
DeckHas:Ability$Token
SVar:Picture:http://www.wizards.com/global/images/magic/general/sunhome_guildmage.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/sunhome_guildmage.jpg
Oracle:{1}{R}{W}: Creatures you control get +1/+0 until end of turn.\n{2}{R}{W}: Put a 1/1 red and white Soldier creature token with haste onto the battlefield. Oracle:{1}{R}{W}: Creatures you control get +1/+0 until end of turn.\n{2}{R}{W}: Put a 1/1 red and white Soldier creature token with haste onto the battlefield.

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@@ -4,5 +4,7 @@ Types:Creature Human Soldier
PT:2/4 PT:2/4
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | IsPresent$ Gate.YouCtrl | PresentCompare$ GE2 | Execute$ TrigToken| TriggerDescription$ When CARDNAME enters the battlefield, if you control two or more Gates, put a 2/2 Knight creature token with vigilance onto the battlefield. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | IsPresent$ Gate.YouCtrl | PresentCompare$ GE2 | Execute$ TrigToken| TriggerDescription$ When CARDNAME enters the battlefield, if you control two or more Gates, put a 2/2 Knight creature token with vigilance onto the battlefield.
SVar:TrigToken:AB$ Token | Cost$ 0 | TokenAmount$ 1 | TokenName$ Knight | TokenTypes$ Creature,Knight | TokenOwner$ You | TokenColors$ White | TokenPower$ 2 | TokenToughness$ 2 | TokenKeywords$ Vigilance | TokenImage$ w 2 2 knight rtr SVar:TrigToken:AB$ Token | Cost$ 0 | TokenAmount$ 1 | TokenName$ Knight | TokenTypes$ Creature,Knight | TokenOwner$ You | TokenColors$ White | TokenPower$ 2 | TokenToughness$ 2 | TokenKeywords$ Vigilance | TokenImage$ w 2 2 knight rtr
DeckHas:Ability$Token
DeckHints:Type$Gate
SVar:Picture:http://www.wizards.com/global/images/magic/general/sunspire_gatekeepers.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/sunspire_gatekeepers.jpg
Oracle:When Sunspire Gatekeepers enters the battlefield, if you control two or more Gates, put a 2/2 white Knight creature token with vigilance onto the battlefield. Oracle:When Sunspire Gatekeepers enters the battlefield, if you control two or more Gates, put a 2/2 white Knight creature token with vigilance onto the battlefield.

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@@ -3,5 +3,6 @@ ManaCost:4 R
Types:Sorcery Types:Sorcery
A:SP$ Destroy | Cost$ 4 R | ValidTgts$ Land | TgtPrompt$ Select target land | SubAbility$ DBGoblin | SpellDescription$ Destroy target land. Put a 1/1 red Goblin creature token onto the battlefield. A:SP$ Destroy | Cost$ 4 R | ValidTgts$ Land | TgtPrompt$ Select target land | SubAbility$ DBGoblin | SpellDescription$ Destroy target land. Put a 1/1 red Goblin creature token onto the battlefield.
SVar:DBGoblin:DB$ Token | Cost$ 0 | TokenAmount$ 1 | TokenName$ Goblin | TokenTypes$ Creature,Goblin | TokenOwner$ You | TokenColors$ Red | TokenPower$ 1 | TokenToughness$ 1 | TokenImage$ r 1 1 goblin rtr SVar:DBGoblin:DB$ Token | Cost$ 0 | TokenAmount$ 1 | TokenName$ Goblin | TokenTypes$ Creature,Goblin | TokenOwner$ You | TokenColors$ Red | TokenPower$ 1 | TokenToughness$ 1 | TokenImage$ r 1 1 goblin rtr
DeckHas:Ability$Token
SVar:Picture:http://www.wizards.com/global/images/magic/general/survey_the_wreckage.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/survey_the_wreckage.jpg
Oracle:Destroy target land. Put a 1/1 red Goblin creature token onto the battlefield. Oracle:Destroy target land. Put a 1/1 red Goblin creature token onto the battlefield.

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@@ -7,5 +7,6 @@ K:Protection from creatures
T:Mode$ DamageDone | ValidSource$ Creature | ValidTarget$ You | CombatDamage$ True | Execute$ TrigDestroy | TriggerZones$ Battlefield | TriggerDescription$ Whenever a creature deals combat damage to you, destroy that creature. Put a 1/1 white and black Spirit creature token with flying onto the battlefield. T:Mode$ DamageDone | ValidSource$ Creature | ValidTarget$ You | CombatDamage$ True | Execute$ TrigDestroy | TriggerZones$ Battlefield | TriggerDescription$ Whenever a creature deals combat damage to you, destroy that creature. Put a 1/1 white and black Spirit creature token with flying onto the battlefield.
SVar:TrigDestroy:DB$ Destroy | Defined$ TriggeredSource | SubAbility$ DBToken SVar:TrigDestroy:DB$ Destroy | Defined$ TriggeredSource | SubAbility$ DBToken
SVar:DBToken:DB$ Token | TokenAmount$ 1 | TokenName$ Spirit | TokenTypes$ Creature,Spirit | TokenOwner$ You | TokenColors$ White,Black | TokenPower$ 1 | TokenToughness$ 1 | TokenKeywords$ Flying SVar:DBToken:DB$ Token | TokenAmount$ 1 | TokenName$ Spirit | TokenTypes$ Creature,Spirit | TokenOwner$ You | TokenColors$ White,Black | TokenPower$ 1 | TokenToughness$ 1 | TokenKeywords$ Flying
DeckHas:Ability$Token
SVar:Picture:http://www.wizards.com/global/images/magic/general/teysa_envoy_of_ghosts.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/teysa_envoy_of_ghosts.jpg
Oracle:Vigilance, protection from creatures\nWhenever a creature deals combat damage to you, destroy that creature. Put a 1/1 white and black Spirit creature token with flying onto the battlefield. Oracle:Vigilance, protection from creatures\nWhenever a creature deals combat damage to you, destroy that creature. Put a 1/1 white and black Spirit creature token with flying onto the battlefield.

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@@ -8,5 +8,6 @@ SVar:Life:TriggeredCard$CardToughness
A:AB$ ChooseCard | Cost$ 1 G W T | Defined$ You | Amount$ 1 | Choices$ Creature.token+YouCtrl | SubAbility$ DBCopy | Mandatory$ True | RememberChosen$ True | AILogic$ AtLeast1 | SpellDescription$ Populate. (Put a token onto the battlefield that's a copy of a creature token you control.) A:AB$ ChooseCard | Cost$ 1 G W T | Defined$ You | Amount$ 1 | Choices$ Creature.token+YouCtrl | SubAbility$ DBCopy | Mandatory$ True | RememberChosen$ True | AILogic$ AtLeast1 | SpellDescription$ Populate. (Put a token onto the battlefield that's a copy of a creature token you control.)
SVar:DBCopy:DB$ CopyPermanent | Defined$ Remembered | NumCopies$ 1 | SubAbility$ DBCleanup SVar:DBCopy:DB$ CopyPermanent | Defined$ Remembered | NumCopies$ 1 | SubAbility$ DBCleanup
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
DeckHints:Ability$Token
SVar:Picture:http://www.wizards.com/global/images/magic/general/trostani_selesnyas_voice.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/trostani_selesnyas_voice.jpg
Oracle:Whenever another creature enters the battlefield under your control, you gain life equal to that creature's toughness.\n{1}{G}{W}, {T}: Populate. (Put a token onto the battlefield that's a copy of a creature token you control.) Oracle:Whenever another creature enters the battlefield under your control, you gain life equal to that creature's toughness.\n{1}{G}{W}, {T}: Populate. (Put a token onto the battlefield that's a copy of a creature token you control.)

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@@ -5,5 +5,6 @@ A:SP$ ChangeZone | Cost$ 5 W | ValidTgts$ Creature | TgtPrompt$ Select target cr
SVar:DBChoose:DB$ ChooseCard | Cost$ 0 | Defined$ You | Amount$ 1 | Choices$ Creature.token+YouCtrl | SubAbility$ DBCopy | Mandatory$ True | RememberChosen$ True SVar:DBChoose:DB$ ChooseCard | Cost$ 0 | Defined$ You | Amount$ 1 | Choices$ Creature.token+YouCtrl | SubAbility$ DBCopy | Mandatory$ True | RememberChosen$ True
SVar:DBCopy:DB$ CopyPermanent | Defined$ Remembered | NumCopies$ 1 | SubAbility$ DBCleanup SVar:DBCopy:DB$ CopyPermanent | Defined$ Remembered | NumCopies$ 1 | SubAbility$ DBCleanup
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
DeckHints:Ability$Token
SVar:Picture:http://www.wizards.com/global/images/magic/general/trostanis_judgment.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/trostanis_judgment.jpg
Oracle:Exile target creature, then populate. (Put a token onto the battlefield that's a copy of a creature token you control.) Oracle:Exile target creature, then populate. (Put a token onto the battlefield that's a copy of a creature token you control.)

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@@ -6,5 +6,6 @@ T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.S
SVar:TrigToken:AB$ Token | Cost$ 0 | TokenAmount$ 1 | TokenName$ Knight | TokenTypes$ Creature,Knight | TokenOwner$ You | TokenColors$ White | TokenPower$ 2 | TokenToughness$ 2 | TokenKeywords$ Vigilance | TokenImage$ w 2 2 knight rtr | SubAbility$ DBCentaurToken | SVar:TrigToken:AB$ Token | Cost$ 0 | TokenAmount$ 1 | TokenName$ Knight | TokenTypes$ Creature,Knight | TokenOwner$ You | TokenColors$ White | TokenPower$ 2 | TokenToughness$ 2 | TokenKeywords$ Vigilance | TokenImage$ w 2 2 knight rtr | SubAbility$ DBCentaurToken |
SVar:DBCentaurToken:DB$ Token | TokenAmount$ 1 | TokenName$ Centaur | TokenTypes$ Creature,Centaur | TokenOwner$ You | TokenColors$ Green | TokenPower$ 3 | TokenToughness$ 3 | TokenImage$ g 3 3 centaur rtr | SubAbility$ DBRhinoToken SVar:DBCentaurToken:DB$ Token | TokenAmount$ 1 | TokenName$ Centaur | TokenTypes$ Creature,Centaur | TokenOwner$ You | TokenColors$ Green | TokenPower$ 3 | TokenToughness$ 3 | TokenImage$ g 3 3 centaur rtr | SubAbility$ DBRhinoToken
SVar:DBRhinoToken:DB$ Token | TokenAmount$ 1 | TokenName$ Rhino | TokenTypes$ Creature,Rhino | TokenOwner$ You | TokenColors$ Green | TokenPower$ 4 | TokenToughness$ 4 | TokenKeywords$ Trample | TokenImage$ g 4 4 rhino rtr SVar:DBRhinoToken:DB$ Token | TokenAmount$ 1 | TokenName$ Rhino | TokenTypes$ Creature,Rhino | TokenOwner$ You | TokenColors$ Green | TokenPower$ 4 | TokenToughness$ 4 | TokenKeywords$ Trample | TokenImage$ g 4 4 rhino rtr
DeckHas:Ability$Token
SVar:Picture:http://www.wizards.com/global/images/magic/general/trostanis_summoner.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/trostanis_summoner.jpg
Oracle:When Trostani's Summoner enters the battlefield, put a 2/2 white Knight creature token with vigilance, a 3/3 green Centaur creature token, and a 4/4 green Rhino creature token with trample onto the battlefield. Oracle:When Trostani's Summoner enters the battlefield, put a 2/2 white Knight creature token with vigilance, a 3/3 green Centaur creature token, and a 4/4 green Rhino creature token with trample onto the battlefield.

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@@ -4,5 +4,6 @@ Types:Creature Zombie Soldier
PT:2/4 PT:2/4
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | IsPresent$ Gate.YouCtrl | PresentCompare$ GE2 | Execute$ TrigPump | TriggerDescription$ When CARDNAME enters the battlefield, if you control two or more Gates, target creature an opponent controls gets -2/-2 until end of turn. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | IsPresent$ Gate.YouCtrl | PresentCompare$ GE2 | Execute$ TrigPump | TriggerDescription$ When CARDNAME enters the battlefield, if you control two or more Gates, target creature an opponent controls gets -2/-2 until end of turn.
SVar:TrigPump:AB$ Pump | Cost$ 0 | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select target creature an opponent controls | NumAtt$ -2 | NumDef$ -2 | IsCurse$ True SVar:TrigPump:AB$ Pump | Cost$ 0 | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select target creature an opponent controls | NumAtt$ -2 | NumDef$ -2 | IsCurse$ True
DeckHints:Type$Gate
SVar:Picture:http://www.wizards.com/global/images/magic/general/ubul_sar_gatekeepers.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/ubul_sar_gatekeepers.jpg
Oracle:When Ubul Sar Gatekeepers enters the battlefield, if you control two or more Gates, target creature an opponent controls gets -2/-2 until end of turn. Oracle:When Ubul Sar Gatekeepers enters the battlefield, if you control two or more Gates, target creature an opponent controls gets -2/-2 until end of turn.

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@@ -2,5 +2,6 @@ Name:Uncovered Clues
ManaCost:2 U ManaCost:2 U
Types:Sorcery Types:Sorcery
A:SP$ Dig | Cost$ 2 U | DigNum$ 4 | ChangeNum$ 2 | Optional$ True | ChangeValid$ Instant,Sorcery | SpellDescription$ Look at the top four cards of your library. You may reveal up to two instant and/or sorcery cards from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in any order. A:SP$ Dig | Cost$ 2 U | DigNum$ 4 | ChangeNum$ 2 | Optional$ True | ChangeValid$ Instant,Sorcery | SpellDescription$ Look at the top four cards of your library. You may reveal up to two instant and/or sorcery cards from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in any order.
DeckHints:Type$Instant|Sorcery
SVar:Picture:http://www.wizards.com/global/images/magic/general/uncovered_clues.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/uncovered_clues.jpg
Oracle:Look at the top four cards of your library. You may reveal up to two instant and/or sorcery cards from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in any order. Oracle:Look at the top four cards of your library. You may reveal up to two instant and/or sorcery cards from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in any order.

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@@ -4,5 +4,6 @@ Types:Creature Human Cleric
PT:1/1 PT:1/1
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, put a 4/4 white Angel creature token with flying onto the battlefield. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, put a 4/4 white Angel creature token with flying onto the battlefield.
SVar:TrigToken:AB$ Token | Cost$ 0 | TokenAmount$ 1 | TokenName$ Angel | TokenTypes$ Creature,Angel | TokenOwner$ You | TokenColors$ White | TokenPower$ 4 | TokenToughness$ 4 | TokenKeywords$ Flying | TokenImage$ w 4 4 angel gtc SVar:TrigToken:AB$ Token | Cost$ 0 | TokenAmount$ 1 | TokenName$ Angel | TokenTypes$ Creature,Angel | TokenOwner$ You | TokenColors$ White | TokenPower$ 4 | TokenToughness$ 4 | TokenKeywords$ Flying | TokenImage$ w 4 4 angel gtc
DeckHas:Ability$Token
SVar:Picture:http://www.wizards.com/global/images/magic/general/urbis_protector.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/urbis_protector.jpg
Oracle:When Urbis Protector enters the battlefield, put a 4/4 white Angel creature token with flying onto the battlefield. Oracle:When Urbis Protector enters the battlefield, put a 4/4 white Angel creature token with flying onto the battlefield.

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@@ -5,5 +5,6 @@ PT:6/6
K:Flying K:Flying
T:Mode$ Attacks | ValidCard$ Dragon.YouCtrl | Execute$ TrigToken | TriggerZones$ Battlefield | TriggerDescription$ Whenever a dragon you control attacks, put a 6/6 red dragon creature token with flying onto the battlefield. T:Mode$ Attacks | ValidCard$ Dragon.YouCtrl | Execute$ TrigToken | TriggerZones$ Battlefield | TriggerDescription$ Whenever a dragon you control attacks, put a 6/6 red dragon creature token with flying onto the battlefield.
SVar:TrigToken:AB$ Token | Cost$ 0 | TokenAmount$ 1 | TokenName$ Dragon | TokenTypes$ Creature,Dragon | TokenOwner$ You | TokenColors$ Red | TokenPower$ 6 | TokenToughness$ 6 | TokenKeywords$ Flying | TokenImage$ r 6 6 dragon rtr SVar:TrigToken:AB$ Token | Cost$ 0 | TokenAmount$ 1 | TokenName$ Dragon | TokenTypes$ Creature,Dragon | TokenOwner$ You | TokenColors$ Red | TokenPower$ 6 | TokenToughness$ 6 | TokenKeywords$ Flying | TokenImage$ r 6 6 dragon rtr
DeckHas:Ability$Token
SVar:Picture:http://www.wizards.com/global/images/magic/general/utvara_hellkite.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/utvara_hellkite.jpg
Oracle:Flying\nWhenever a Dragon you control attacks, put a 6/6 red Dragon creature token with flying onto the battlefield. Oracle:Flying\nWhenever a Dragon you control attacks, put a 6/6 red Dragon creature token with flying onto the battlefield.

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@@ -6,5 +6,7 @@ A:AB$ Token | Cost$ 4 G W | TokenAmount$ 1 | TokenName$ Centaur | TokenTypes$ Cr
A:AB$ ChooseCard | Cost$ 2 G W | Defined$ You | Amount$ 1 | Choices$ Creature.token+YouCtrl | SubAbility$ DBCopy | Mandatory$ True | RememberChosen$ True | AILogic$ AtLeast1 | SpellDescription$ Populate. (Put a token onto the battlefield that's a copy of a creature token you control.) A:AB$ ChooseCard | Cost$ 2 G W | Defined$ You | Amount$ 1 | Choices$ Creature.token+YouCtrl | SubAbility$ DBCopy | Mandatory$ True | RememberChosen$ True | AILogic$ AtLeast1 | SpellDescription$ Populate. (Put a token onto the battlefield that's a copy of a creature token you control.)
SVar:DBCopy:DB$ CopyPermanent | Defined$ Remembered | NumCopies$ 1 | SubAbility$ DBCleanup SVar:DBCopy:DB$ CopyPermanent | Defined$ Remembered | NumCopies$ 1 | SubAbility$ DBCleanup
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
DeckHas:Ability$Token
DeckHints:Ability$Token
SVar:Picture:http://www.wizards.com/global/images/magic/general/vitu_ghazi_guildmage.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/vitu_ghazi_guildmage.jpg
Oracle:{4}{G}{W}: Put a 3/3 green Centaur creature token onto the battlefield.\n{2}{G}{W}: Populate. (Put a token onto the battlefield that's a copy of a creature token you control.) Oracle:{4}{G}{W}: Put a 3/3 green Centaur creature token onto the battlefield.\n{2}{G}{W}: Populate. (Put a token onto the battlefield that's a copy of a creature token you control.)

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@@ -3,5 +3,6 @@ ManaCost:W
Types:Sorcery Types:Sorcery
A:SP$ ChooseCard | Cost$ W | Defined$ You | Amount$ 1 | Choices$ Creature.token+YouCtrl | AILogic$ AtLeast1 | SubAbility$ DBCopy | Mandatory$ True | SpellDescription$ Populate. (Put a token onto the battlefield that's a copy of a creature token you control.) A:SP$ ChooseCard | Cost$ W | Defined$ You | Amount$ 1 | Choices$ Creature.token+YouCtrl | AILogic$ AtLeast1 | SubAbility$ DBCopy | Mandatory$ True | SpellDescription$ Populate. (Put a token onto the battlefield that's a copy of a creature token you control.)
SVar:DBCopy:DB$ CopyPermanent | Defined$ ChosenCard SVar:DBCopy:DB$ CopyPermanent | Defined$ ChosenCard
DeckNeeds:Ability$Token
SVar:Picture:http://www.wizards.com/global/images/magic/general/wake_the_reflections.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/wake_the_reflections.jpg
Oracle:Populate. (Put a token onto the battlefield that's a copy of a creature token you control.) Oracle:Populate. (Put a token onto the battlefield that's a copy of a creature token you control.)

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@@ -7,5 +7,6 @@ T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$
T:Mode$ ChangesZone | Origin$ Any | Destination$ Graveyard | ValidCard$ Creature.Self | Execute$ TrigShuffle | TriggerDescription$ When CARDNAME is put into a graveyard from anywhere, shuffle it into its owner's library. T:Mode$ ChangesZone | Origin$ Any | Destination$ Graveyard | ValidCard$ Creature.Self | Execute$ TrigShuffle | TriggerDescription$ When CARDNAME is put into a graveyard from anywhere, shuffle it into its owner's library.
SVar:TrigShuffle:AB$ ChangeZone | Cost$ 0 | Origin$ Graveyard | Destination$ Library | Shuffle$ True | Defined$ TriggeredCard SVar:TrigShuffle:AB$ ChangeZone | Cost$ 0 | Origin$ Graveyard | Destination$ Library | Shuffle$ True | Defined$ TriggeredCard
SVar:TrigToken:AB$Token | Cost$ 0 | TokenAmount$ 3 | TokenName$ Wurm | TokenTypes$ Creature,Wurm | TokenOwner$ TriggeredCardController | TokenColors$ Green | TokenPower$ 5 | TokenToughness$ 5 | TokenKeywords$ Trample | TokenImage$ g 5 5 wurm rtr SVar:TrigToken:AB$Token | Cost$ 0 | TokenAmount$ 3 | TokenName$ Wurm | TokenTypes$ Creature,Wurm | TokenOwner$ TriggeredCardController | TokenColors$ Green | TokenPower$ 5 | TokenToughness$ 5 | TokenKeywords$ Trample | TokenImage$ g 5 5 wurm rtr
DeckHas:Ability$Token
SVar:Picture:http://www.wizards.com/global/images/magic/general/worldspine_wurm.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/worldspine_wurm.jpg
Oracle:Trample\nWhen Worldspine Wurm dies, put three 5/5 green Wurm creature tokens with trample onto the battlefield.\nWhen Worldspine Wurm is put into a graveyard from anywhere, shuffle it into its owner's library. Oracle:Trample\nWhen Worldspine Wurm dies, put three 5/5 green Wurm creature tokens with trample onto the battlefield.\nWhen Worldspine Wurm is put into a graveyard from anywhere, shuffle it into its owner's library.

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@@ -7,5 +7,7 @@ SVar:ExtraETBCounter:Event$ Moved | ActiveZones$ Command | Destination$ Battlefi
SVar:AddExtraCounter:AB$ PutCounter | Cost$ 0 | ETB$ True | Defined$ ReplacedCard | CounterType$ P1P1 | CounterNum$ 1 | SubAbility$ MoveToBattlefield SVar:AddExtraCounter:AB$ PutCounter | Cost$ 0 | ETB$ True | Defined$ ReplacedCard | CounterType$ P1P1 | CounterNum$ 1 | SubAbility$ MoveToBattlefield
SVar:MoveToBattlefield:DB$ ChangeZone | Origin$ All | Destination$ Battlefield | Defined$ ReplacedCard SVar:MoveToBattlefield:DB$ ChangeZone | Origin$ All | Destination$ Battlefield | Defined$ ReplacedCard
A:AB$ Draw |Cost$ G U SubCounter<1/P1P1/Creature.YouCtrl/Creature you Control> | Defined$ You | NumCards$ 1 | SpellDescription$ Draw a card. A:AB$ Draw |Cost$ G U SubCounter<1/P1P1/Creature.YouCtrl/Creature you Control> | Defined$ You | NumCards$ 1 | SpellDescription$ Draw a card.
DeckHas:Ability$Counters
DeckHints:Ability$Counters
SVar:Picture:http://www.wizards.com/global/images/magic/general/zameck_guildmage.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/zameck_guildmage.jpg
Oracle:{G}{U}: This turn, each creature you control enters the battlefield with an additional +1/+1 counter on it.\n{G}{U}, Remove a +1/+1 counter from a creature you control: Draw a card. Oracle:{G}{U}: This turn, each creature you control enters the battlefield with an additional +1/+1 counter on it.\n{G}{U}, Remove a +1/+1 counter from a creature you control: Draw a card.