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Deck hints for Return to Ravnica
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@@ -5,5 +5,6 @@ PT:3/2
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K:Evolve
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T:Mode$ Evolved | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigPutCounterAll | TriggerDescription$ Whenever CARDNAME evolves, put a +1/+1 counter on each other creature you control with a +1/+1 counter on it.
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SVar:TrigPutCounterAll:AB$ PutCounterAll | Cost$ 0 | ValidCards$ Creature.YouCtrl+counters_GE1_P1P1+Other | CounterType$ P1P1 | CounterNum$ 1
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DeckHas:Ability$Counters
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SVar:Picture:http://www.wizards.com/global/images/magic/general/renegade_krasis.jpg
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Oracle:Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)\nWhenever Renegade Krasis evolves, put a +1/+1 counter on each other creature you control with a +1/+1 counter on it.
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@@ -5,5 +5,6 @@ A:SP$ ChooseCard | Cost$ 2 W | Defined$ You | Amount$ 1 | Choices$ Creature.toke
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SVar:DBCopy:DB$ CopyPermanent | Defined$ Remembered | NumCopies$ 1 | SubAbility$ DBPumpAll
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SVar:DBPumpAll:DB$ PumpAll | ValidCards$ Creature.YouCtrl | KW$ Indestructible | SubAbility$ DBCleanup
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SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
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DeckHints:Ability$Token
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SVar:Picture:http://www.wizards.com/global/images/magic/general/rootborn_defenses.jpg
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Oracle:Populate. Creatures you control gain indestructible until end of turn. (To populate, put a token onto the battlefield that's a copy of a creature token you control. Damage and effects that say "destroy" don't destroy creatures with indestructible.)
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