From cde1045e758bbb5013c20df6186f15c47700a2a2 Mon Sep 17 00:00:00 2001 From: drdev Date: Sun, 10 May 2015 02:52:04 +0000 Subject: [PATCH] Make draft process screen wider --- .../src/forge/screens/limited/DraftingProcessScreen.java | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/forge-gui-mobile/src/forge/screens/limited/DraftingProcessScreen.java b/forge-gui-mobile/src/forge/screens/limited/DraftingProcessScreen.java index 93b1c08fcb0..9c7a0461053 100644 --- a/forge-gui-mobile/src/forge/screens/limited/DraftingProcessScreen.java +++ b/forge-gui-mobile/src/forge/screens/limited/DraftingProcessScreen.java @@ -8,6 +8,7 @@ import forge.deck.FDeckEditor; import forge.deck.io.DeckPreferences; import forge.limited.BoosterDraft; import forge.model.FModel; +import forge.screens.FScreen; import forge.screens.home.LoadGameMenu.LoadGameScreen; import forge.toolbox.FOptionPane; import forge.util.Callback; @@ -103,4 +104,9 @@ public class DraftingProcessScreen extends FDeckEditor { FOptionPane.showConfirmDialog("This will end the current draft and you will not be able to resume.\n\n" + "Leave anyway?", "Leave Draft?", "Leave", "Cancel", false, canCloseCallback); } + + @Override + public FScreen getLandscapeBackdropScreen() { + return null; + } }