update AdventureDeckEditor

- show Shop prices, show Auto Sell / No Sell card label
This commit is contained in:
Anthony Calosa
2024-09-01 07:12:53 +08:00
parent cadf278871
commit cdbc3cfab7
12 changed files with 183 additions and 27 deletions

View File

@@ -17,7 +17,12 @@ import forge.assets.FSkinFont;
import forge.assets.FSkinImage; import forge.assets.FSkinImage;
import forge.card.CardEdition; import forge.card.CardEdition;
import forge.card.CardZoom; import forge.card.CardZoom;
import forge.deck.*; import forge.deck.AddBasicLandsDialog;
import forge.deck.CardPool;
import forge.deck.Deck;
import forge.deck.DeckFormat;
import forge.deck.DeckSection;
import forge.deck.FDeckViewer;
import forge.game.GameType; import forge.game.GameType;
import forge.gamemodes.limited.BoosterDraft; import forge.gamemodes.limited.BoosterDraft;
import forge.item.InventoryItem; import forge.item.InventoryItem;
@@ -32,10 +37,13 @@ import forge.menu.FPopupMenu;
import forge.model.FModel; import forge.model.FModel;
import forge.screens.FScreen; import forge.screens.FScreen;
import forge.screens.TabPageScreen; import forge.screens.TabPageScreen;
import forge.toolbox.*; import forge.toolbox.FContainer;
import forge.toolbox.FEvent;
import forge.toolbox.FLabel;
import forge.toolbox.FOptionPane;
import forge.toolbox.GuiChoose;
import forge.util.Callback; import forge.util.Callback;
import forge.util.ItemPool; import forge.util.ItemPool;
import forge.util.Localizer;
import forge.util.Utils; import forge.util.Utils;
import org.apache.commons.lang3.StringUtils; import org.apache.commons.lang3.StringUtils;
@@ -48,7 +56,7 @@ public class AdventureDeckEditor extends TabPageScreen<AdventureDeckEditor> {
Deck contents = new Deck(); Deck contents = new Deck();
protected ContentPreviewPage(Deck cardsToShow) { protected ContentPreviewPage(Deck cardsToShow) {
super(ItemManagerConfig.QUEST_EDITOR_POOL, Localizer.getInstance().getMessage("lblInventory"), CATALOG_ICON); super(ItemManagerConfig.QUEST_EDITOR_POOL, Forge.getLocalizer().getMessage("lblInventory"), CATALOG_ICON);
contents = cardsToShow; contents = cardsToShow;
} }
@@ -66,7 +74,7 @@ public class AdventureDeckEditor extends TabPageScreen<AdventureDeckEditor> {
private static class DraftPackPage extends CatalogPage { private static class DraftPackPage extends CatalogPage {
protected DraftPackPage() { protected DraftPackPage() {
super(ItemManagerConfig.DRAFT_PACK, Localizer.getInstance().getMessage("lblPackN", String.valueOf(1)), FSkinImage.PACK); super(ItemManagerConfig.DRAFT_PACK, Forge.getLocalizer().getMessage("lblPackN", String.valueOf(1)), FSkinImage.PACK);
} }
@Override @Override
@@ -134,13 +142,13 @@ public class AdventureDeckEditor extends TabPageScreen<AdventureDeckEditor> {
private static class StoreCatalogPage extends CatalogPage { private static class StoreCatalogPage extends CatalogPage {
protected StoreCatalogPage() { protected StoreCatalogPage() {
super(ItemManagerConfig.QUEST_EDITOR_POOL, Localizer.getInstance().getMessage("lblInventory"), CATALOG_ICON); super(ItemManagerConfig.QUEST_EDITOR_POOL, Forge.getLocalizer().getMessage("lblInventory"), CATALOG_ICON);
Current.player().onGoldChange(() -> lblGold.setText(String.valueOf(AdventurePlayer.current().getGold()))); Current.player().onGoldChange(() -> lblGold.setText(String.valueOf(AdventurePlayer.current().getGold())));
} }
@Override @Override
protected void buildMenu(final FDropDownMenu menu, final PaperCard card) { protected void buildMenu(final FDropDownMenu menu, final PaperCard card) {
addItem(menu, "Sell for ", String.valueOf(AdventurePlayer.current().cardSellPrice(card)), SIDEBOARD_ICON, false, true, new Callback<Integer>() { addItem(menu, Forge.getLocalizer().getMessage("lblSellFor"), String.valueOf(AdventurePlayer.current().cardSellPrice(card)), SIDEBOARD_ICON, false, true, new Callback<Integer>() {
@Override @Override
public void run(Integer result) { public void run(Integer result) {
if (result == null || result <= 0) { if (result == null || result <= 0) {
@@ -169,7 +177,7 @@ public class AdventureDeckEditor extends TabPageScreen<AdventureDeckEditor> {
private static class CollectionCatalogPage extends CatalogPage { private static class CollectionCatalogPage extends CatalogPage {
protected CollectionCatalogPage() { protected CollectionCatalogPage() {
super(ItemManagerConfig.QUEST_EDITOR_POOL, Localizer.getInstance().getMessage("lblInventory"), CATALOG_ICON); super(ItemManagerConfig.QUEST_EDITOR_POOL, Forge.getLocalizer().getMessage("lblInventory"), CATALOG_ICON);
} }
@Override @Override
@@ -184,6 +192,8 @@ public class AdventureDeckEditor extends TabPageScreen<AdventureDeckEditor> {
if (!cardManager.isInfinite()) { if (!cardManager.isInfinite()) {
removeCard(card, result); removeCard(card, result);
} }
if (Current.player().autoSellCards.contains(card))
Current.player().autoSellCards.remove(card);
getMainDeckPage().addCard(card, result); getMainDeckPage().addCard(card, result);
} }
}); });
@@ -198,6 +208,8 @@ public class AdventureDeckEditor extends TabPageScreen<AdventureDeckEditor> {
if (!cardManager.isInfinite()) { if (!cardManager.isInfinite()) {
removeCard(card, result); removeCard(card, result);
} }
if (Current.player().autoSellCards.contains(card))
Current.player().autoSellCards.remove(card);
getSideboardPage().addCard(card, result); getSideboardPage().addCard(card, result);
} }
}); });
@@ -208,17 +220,17 @@ public class AdventureDeckEditor extends TabPageScreen<AdventureDeckEditor> {
int sellableCount = Current.player().getSellableCards().count(card); int sellableCount = Current.player().getSellableCards().count(card);
if (noSellCount > 0) { if (noSellCount > 0) {
FMenuItem unsellableCount = new FMenuItem("Unsellable (" + noSellCount + ")", null, null); FMenuItem unsellableCount = new FMenuItem(Forge.getLocalizer().getMessage("lblUnsellableCount", noSellCount), null, null);
unsellableCount.setEnabled(false); unsellableCount.setEnabled(false);
menu.addItem(unsellableCount); menu.addItem(unsellableCount);
} }
if (sellableCount > 0) { if (sellableCount > 0) {
FMenuItem moveToAutosell = new FMenuItem("Move to Autosell (" + autoSellCount + " / " + sellableCount + ")", Forge.hdbuttons ? FSkinImage.HDMINUS : FSkinImage.MINUS, e1 -> Current.player().autoSellCards.add(card)); FMenuItem moveToAutosell = new FMenuItem(Forge.getLocalizer().getMessage("lbltoSell", autoSellCount, sellableCount), Forge.hdbuttons ? FSkinImage.HDMINUS : FSkinImage.MINUS, e1 -> Current.player().autoSellCards.add(card));
moveToAutosell.setEnabled(sellableCount - autoSellCount > 0); moveToAutosell.setEnabled(sellableCount - autoSellCount > 0);
menu.addItem(moveToAutosell); menu.addItem(moveToAutosell);
FMenuItem moveToCatalog = new FMenuItem("Move back to Catalog (" + autoSellCount + " / " + sellableCount + ")", Forge.hdbuttons ? FSkinImage.HDPLUS : FSkinImage.PLUS, e1 -> Current.player().autoSellCards.remove(card)); FMenuItem moveToCatalog = new FMenuItem(Forge.getLocalizer().getMessage("lbltoInventory", autoSellCount, sellableCount), Forge.hdbuttons ? FSkinImage.HDPLUS : FSkinImage.PLUS, e1 -> Current.player().autoSellCards.remove(card));
moveToCatalog.setEnabled(autoSellCount > 0); moveToCatalog.setEnabled(autoSellCount > 0);
menu.addItem(moveToCatalog); menu.addItem(moveToCatalog);
} }
@@ -533,28 +545,28 @@ public class AdventureDeckEditor extends TabPageScreen<AdventureDeckEditor> {
} }
if (!isShop && catalogPage != null && !(catalogPage instanceof ContentPreviewPage)) { if (!isShop && catalogPage != null && !(catalogPage instanceof ContentPreviewPage)) {
if (catalogPage.showNoSellCards) { if (catalogPage.showNoSellCards) {
FMenuItem hideNoSell = new FMenuItem("Hide No-Sell cards", Forge.hdbuttons ? FSkinImage.HDMINUS : FSkinImage.MINUS, e1 -> catalogPage.toggleNoSellCards(false)); FMenuItem hideNoSell = new FMenuItem(Forge.getLocalizer().getMessage("lblHideNoSell"), Forge.hdbuttons ? FSkinImage.HDMINUS : FSkinImage.MINUS, e1 -> catalogPage.toggleNoSellCards(false));
addItem(hideNoSell); addItem(hideNoSell);
hideNoSell.setEnabled(catalogPage.showAutoSellCards || catalogPage.showCollectionCards); hideNoSell.setEnabled(catalogPage.showAutoSellCards || catalogPage.showCollectionCards);
} else { } else {
addItem(new FMenuItem("Show No-Sell cards", Forge.hdbuttons ? FSkinImage.HDPLUS : FSkinImage.PLUS, e1 -> catalogPage.toggleNoSellCards(true))); addItem(new FMenuItem(Forge.getLocalizer().getMessage("lblShowNoSell"), Forge.hdbuttons ? FSkinImage.HDPLUS : FSkinImage.PLUS, e1 -> catalogPage.toggleNoSellCards(true)));
} }
if (catalogPage.showAutoSellCards) { if (catalogPage.showAutoSellCards) {
FMenuItem hideAutoSell = new FMenuItem("Hide Auto-Sell cards", Forge.hdbuttons ? FSkinImage.HDMINUS : FSkinImage.MINUS, e1 -> catalogPage.toggleAutoSellCards(false)); FMenuItem hideAutoSell = new FMenuItem(Forge.getLocalizer().getMessage("lblHideAutoSell"), Forge.hdbuttons ? FSkinImage.HDMINUS : FSkinImage.MINUS, e1 -> catalogPage.toggleAutoSellCards(false));
addItem(hideAutoSell); addItem(hideAutoSell);
hideAutoSell.setEnabled(catalogPage.showCollectionCards || catalogPage.showNoSellCards); hideAutoSell.setEnabled(catalogPage.showCollectionCards || catalogPage.showNoSellCards);
} else { } else {
addItem(new FMenuItem("Show Auto-Sell cards", Forge.hdbuttons ? FSkinImage.HDPLUS : FSkinImage.PLUS, e1 -> catalogPage.toggleAutoSellCards(true))); addItem(new FMenuItem(Forge.getLocalizer().getMessage("lblShowAutoSell"), Forge.hdbuttons ? FSkinImage.HDPLUS : FSkinImage.PLUS, e1 -> catalogPage.toggleAutoSellCards(true)));
} }
if (catalogPage.showCollectionCards) { if (catalogPage.showCollectionCards) {
FMenuItem hideCollection = new FMenuItem("Hide Collection cards", Forge.hdbuttons ? FSkinImage.HDMINUS : FSkinImage.MINUS, e1 -> catalogPage.toggleCollectionCards(false)); FMenuItem hideCollection = new FMenuItem(Forge.getLocalizer().getMessage("lblHideCollection"), Forge.hdbuttons ? FSkinImage.HDMINUS : FSkinImage.MINUS, e1 -> catalogPage.toggleCollectionCards(false));
addItem(hideCollection); addItem(hideCollection);
hideCollection.setEnabled(catalogPage.showAutoSellCards || catalogPage.showNoSellCards); hideCollection.setEnabled(catalogPage.showAutoSellCards || catalogPage.showNoSellCards);
} else { } else {
addItem(new FMenuItem("Show Collection cards", Forge.hdbuttons ? FSkinImage.HDPLUS : FSkinImage.PLUS, e1 -> catalogPage.toggleCollectionCards(true))); addItem(new FMenuItem(Forge.getLocalizer().getMessage("lblShowCollection"), Forge.hdbuttons ? FSkinImage.HDPLUS : FSkinImage.PLUS, e1 -> catalogPage.toggleCollectionCards(true)));
} }
if (!catalogPage.showNoSellCards || !catalogPage.showAutoSellCards || !catalogPage.showCollectionCards) { if (!catalogPage.showNoSellCards || !catalogPage.showAutoSellCards || !catalogPage.showCollectionCards) {
addItem(new FMenuItem("Show All cards", Forge.hdbuttons ? FSkinImage.HDPLUS : FSkinImage.PLUS, e1 -> catalogPage.showAllCards())); addItem(new FMenuItem(Forge.getLocalizer().getMessage("lblShowAll"), Forge.hdbuttons ? FSkinImage.HDPLUS : FSkinImage.PLUS, e1 -> catalogPage.showAllCards()));
} }
} }
((DeckEditorPage) getSelectedPage()).buildDeckMenu(this); ((DeckEditorPage) getSelectedPage()).buildDeckMenu(this);

View File

@@ -2,6 +2,8 @@ package forge.adventure.scene;
import com.badlogic.gdx.scenes.scene2d.Stage; import com.badlogic.gdx.scenes.scene2d.Stage;
import forge.adventure.data.AdventureEventData; import forge.adventure.data.AdventureEventData;
import forge.adventure.player.AdventurePlayer;
import forge.item.PaperCard;
import forge.screens.FScreen; import forge.screens.FScreen;
/** /**
@@ -60,4 +62,11 @@ public class DeckEditScene extends ForgeScene {
return screen; return screen;
} }
public boolean isAutoSell(PaperCard pc) {
return AdventurePlayer.current().getAutoSellCards().contains(pc);
}
public boolean isNoSell(PaperCard pc) {
return AdventurePlayer.current().getNoSellCards().contains(pc);
}
} }

View File

@@ -54,7 +54,7 @@ public class ShopScene extends ForgeScene {
int cards = 0; int cards = 0;
for (PaperCard cardToSell: Current.player().autoSellCards.toFlatList()) { for (PaperCard cardToSell: Current.player().autoSellCards.toFlatList()) {
cards++; cards++;
profit += AdventurePlayer.current().cardSellPrice(cardToSell); profit += getCardPrice(cardToSell);
} }
if (!confirmAutosell(profit, cards, changes.getTownPriceModifier())) { if (!confirmAutosell(profit, cards, changes.getTownPriceModifier())) {
return; return;
@@ -71,4 +71,7 @@ public class ShopScene extends ForgeScene {
AdventurePlayer.current().loadChanges(changes); AdventurePlayer.current().loadChanges(changes);
this.changes = changes; this.changes = changes;
} }
public int getCardPrice(PaperCard pc) {
return AdventurePlayer.current().cardSellPrice(pc);
}
} }

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@@ -10,6 +10,8 @@ import forge.Forge;
import forge.Forge.KeyInputAdapter; import forge.Forge.KeyInputAdapter;
import forge.Graphics; import forge.Graphics;
import forge.ImageKeys; import forge.ImageKeys;
import forge.adventure.scene.DeckEditScene;
import forge.adventure.scene.ShopScene;
import forge.assets.*; import forge.assets.*;
import forge.assets.FSkinColor.Colors; import forge.assets.FSkinColor.Colors;
import forge.card.*; import forge.card.*;
@@ -965,6 +967,7 @@ public class ImageView<T extends InventoryItem> extends ItemView<T> {
private class ItemInfo extends FDisplayObject implements Entry<InventoryItem, Integer> { private class ItemInfo extends FDisplayObject implements Entry<InventoryItem, Integer> {
private final T item; private final T item;
private Integer cardPrice;
private final Group group; private final Group group;
private int index; private int index;
private CardStackPosition pos; private CardStackPosition pos;
@@ -996,6 +999,17 @@ public class ImageView<T extends InventoryItem> extends ItemView<T> {
return 1; return 1;
} }
private void drawCardLabel(Graphics g, String message, Color bgColor, float x, float y, float w, float h) {
FSkinFont skinFont = FSkinFont.forHeight(w / 7);
float fontheight = skinFont.getLineHeight();
float ymod = h / 2 - fontheight / 2;
float oldAlpha = g.getfloatAlphaComposite();
g.setAlphaComposite(0.4f);
g.fillRect(bgColor, x, y + ymod, w, fontheight);
g.setAlphaComposite(oldAlpha);
g.drawText(message, skinFont, Color.WHITE, x, y, w, h, false, Align.center, true);
}
@Override @Override
public void draw(Graphics g) { public void draw(Graphics g) {
final float x = getLeft() - group.getScrollLeft(); final float x = getLeft() - group.getScrollLeft();
@@ -1043,6 +1057,20 @@ public class ImageView<T extends InventoryItem> extends ItemView<T> {
String value = String.valueOf(draftRank); String value = String.valueOf(draftRank);
g.drawText(value, FSkinFont.forHeight(rankSize / 4), Color.WHITE, x, y, w, h, true, Align.center, true); g.drawText(value, FSkinFont.forHeight(rankSize / 4), Color.WHITE, x, y, w, h, true, Align.center, true);
} }
if (Forge.isMobileAdventureMode) {
if (Forge.getCurrentScene() instanceof ShopScene) {
if (cardPrice == null)
cardPrice = ((ShopScene) Forge.getCurrentScene()).getCardPrice((PaperCard) item);
drawCardLabel(g, "$" + cardPrice, Color.GOLD, x, y ,w ,h);
} else if (Forge.getCurrentScene() instanceof DeckEditScene) {
if (((DeckEditScene) Forge.getCurrentScene()).isAutoSell((PaperCard) item)) {
drawCardLabel(g, Forge.getLocalizer().getMessage("lblAutoSell"), Color.GREEN, x, y, w, h);
} else if (((DeckEditScene) Forge.getCurrentScene()).isNoSell((PaperCard) item)) {
drawCardLabel(g, Forge.getLocalizer().getMessage("lblNoSell"), Color.RED, x, y, w, h);
}
}
}
} else if (item instanceof ConquestCommander) { } else if (item instanceof ConquestCommander) {
CardRenderer.drawCard(g, ((ConquestCommander) item).getCard(), x, y, w, h, pos); CardRenderer.drawCard(g, ((ConquestCommander) item).getCard(), x, y, w, h, pos);
} else if (deckSelectMode) { } else if (deckSelectMode) {

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@@ -3421,3 +3421,16 @@ AdvBossIntro33=Hier kann man nicht verlieren!
AdvBossIntro34=Es gibt kein Zurück! AdvBossIntro34=Es gibt kein Zurück!
AdvBossIntro35=Jetzt geht es um alles oder nichts! AdvBossIntro35=Jetzt geht es um alles oder nichts!
lblYouDied={0}, du bist gestorben!!! lblYouDied={0}, du bist gestorben!!!
lblSellFor=Verkaufen für
lblUnsellableCount=Unverkäuflich ({0})
lblAutoSell=AUTOVERKAUF
lblNoSell=NICHT VERKAUFEN
lbltoSell=Zu verkaufen ({0}/{1})
lbltoInventory=Zum Inventar ({0}/{1})
lblHideAutoSell=Auto-Verkauf Ausblenden
lblShowAutoSell=Auto-Verkauf Anzeigen
lblHideNoSell=No-Sell Ausblenden
lblShowNoSell=No-Sell Anzeigen
lblShowAll=Alle Anzeigen
lblHideCollection=Sammlung Ausblenden
lblShowCollection=Sammlung Anzeigen

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@@ -3154,3 +3154,16 @@ AdvBossIntro33=You can't lose here!
AdvBossIntro34=There's no turning back! AdvBossIntro34=There's no turning back!
AdvBossIntro35=It's all or nothing now! AdvBossIntro35=It's all or nothing now!
lblYouDied={0}, You Died!!! lblYouDied={0}, You Died!!!
lblSellFor=Sell for
lblUnsellableCount=Unsellable ({0})
lblAutoSell=AUTO-SELL
lblNoSell=NO-SELL
lbltoSell=To Sell ({0}/{1})
lbltoInventory=To Inventory ({0}/{1})
lblHideAutoSell=Hide Auto-Sell
lblShowAutoSell=Show Auto-Sell
lblHideNoSell=Hide No-Sell
lblShowNoSell=Show No-Sell
lblShowAll=Show All
lblHideCollection=Hide Collection
lblShowCollection=Show Collection

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@@ -3435,3 +3435,16 @@ AdvBossIntro33=¡No puedes perder aquí!
AdvBossIntro34=¡No hay marcha atrás! AdvBossIntro34=¡No hay marcha atrás!
AdvBossIntro35=¡Ahora es todo o nada! AdvBossIntro35=¡Ahora es todo o nada!
lblYouDied={0}, ¡¡¡Moriste!!! lblYouDied={0}, ¡¡¡Moriste!!!
lblSellFor=Vender por
lblUnsellableCount=No vendible ({0})
lblAutoSell=AUTOVENTA
lblNoSell=NO VENDER
lbltoSell=Para vender ({0}/{1})
lbltoInventory=Al inventario ({0}/{1})
lblHideAutoSell=Ocultar Venta Automática
lblShowAutoSell=Mostrar Autoventa
lblHideNoSell=Ocultar No Vender
lblShowNoSell=Mostrar No Vender
lblShowAll=Mostrar Todo
lblHideCollection=Ocultar Colección
lblShowCollection=Mostrar Colección

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@@ -3429,3 +3429,16 @@ AdvBossIntro33=Vous ne pouvez pas perdre ici !
AdvBossIntro34=Il n'y a pas de retour en arrière! AdvBossIntro34=Il n'y a pas de retour en arrière!
AdvBossIntro35=C'est tout ou rien maintenant ! AdvBossIntro35=C'est tout ou rien maintenant !
lblYouDied={0}, tu es mort !!! lblYouDied={0}, tu es mort !!!
lblSellFor=Vendre pour
lblUnsellableCount=Invendable ({0})
lblAutoSell=VENTE AUTOMATIQUE
lblNoSell=NON-VENTE
lbltoSell=À vendre ({0}/{1})
lbltoInventory=Vers l'inventaire ({0}/{1})
lblHideAutoSell=Masquer La Vente Automatique
lblShowAutoSell=Afficher La Vente Automatique
lblHideNoSell=Masquer Non-Vente
lblShowNoSell=Afficher Non-Vente
lblShowAll=Afficher Tout
lblHideCollection=Masquer la Collection
lblShowCollection=Afficher la Collection

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@@ -3427,3 +3427,16 @@ AdvBossIntro33=Non puoi perdere qui!
AdvBossIntro34=Non si può tornare indietro! AdvBossIntro34=Non si può tornare indietro!
AdvBossIntro35=Adesso è tutto o niente! AdvBossIntro35=Adesso è tutto o niente!
lblYouDied={0}, sei morto!!! lblYouDied={0}, sei morto!!!
lblSellFor=Vendi per
lblUnsellableCount=Invendibile ({0})
lblAutoSell=AUTOVENDITA
lblNoSell=NON VENDITA
lbltoSell=Da vendere ({0}/{1})
lbltoInventory=All'inventario ({0}/{1})
lblHideAutoSell=Nascondi Auto-Vendita
lblShowAutoSell=Mostra Auto-Vendita
lblHideNoSell=Nascondi Non Vendita
lblShowNoSell=Mostra Non Vendita
lblShowAll=Mostra Tutto
lblHideCollection=Nascondi Collezione
lblShowCollection=Mostra Collezione

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@@ -3423,3 +3423,16 @@ AdvBossIntro33=ここで負けるわけにはいかない!
AdvBossIntro34=もう後戻りはできない! AdvBossIntro34=もう後戻りはできない!
AdvBossIntro35=もう、オール・オア・ナッシングだ! AdvBossIntro35=もう、オール・オア・ナッシングだ!
lblYouDied={0}、死んだ!!! lblYouDied={0}、死んだ!!!
lblSellFor=で売る
lblUnsellableCount=販売不可 ({0})
lblAutoSell=自動販売
lblNoSell=販売禁止
lbltoSell=販売する ({0}/{1})
lbltoInventory=インベントリへ ({0}/{1})
lblHideAutoSell=自動販売を隠す
lblShowAutoSell=自動販売を表示する
lblHideNoSell=ノーセールを隠す
lblShowNoSell=ノーセールを表示
lblShowAll=すべて表示
lblHideCollection=コレクションを非表示にする
lblShowCollection=ショーコレクション

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@@ -3513,3 +3513,16 @@ AdvBossIntro33=Você não pode perder aqui!
AdvBossIntro34=Não há como voltar atrás! AdvBossIntro34=Não há como voltar atrás!
AdvBossIntro35=É tudo ou nada agora! AdvBossIntro35=É tudo ou nada agora!
lblYouDied={0}, você morreu!!! lblYouDied={0}, você morreu!!!
lblSellFor=Vender por
lblUnsellableCount=Invendável ({0})
lblAutoSell=VENDA AUTOMÁTICA
lblNoSell=NÃO VENDER
lbltoSell=Para Vender ({0}/{1})
lbltoInventory=Para o estoque ({0}/{1})
lblHideAutoSell=Ocultar Venda Automática
lblShowAutoSell=Mostrar Venda Automática
lblHideNoSell=Ocultar Não Vender
lblShowNoSell=Mostrar Não-Venda
lblShowAll=Mostrar Tudo
lblHideCollection=Ocultar Coleção
lblShowCollection=Mostrar Coleção

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@@ -3414,3 +3414,16 @@ AdvBossIntro33=在这里你不能输!
AdvBossIntro34=没有回头路了! AdvBossIntro34=没有回头路了!
AdvBossIntro35=现在要么全有要么全无! AdvBossIntro35=现在要么全有要么全无!
lblYouDied={0},你死了!!! lblYouDied={0},你死了!!!
lblSellFor=售价为
lblUnsellableCount=无法出售({0}
lblAutoSell=自动销售
lblNoSell=不卖
lbltoSell=出售({0}/{1}
lbltoInventory=至库存 ({0}/{1})
lblHideAutoSell=隐藏自动销售
lblShowAutoSell=显示自动销售
lblHideNoSell=隐藏不卖
lblShowNoSell=显示不卖
lblShowAll=显示全部
lblHideCollection=隐藏收藏
lblShowCollection=展会系列