delete unused function

This commit is contained in:
jendave
2011-08-06 10:08:42 +00:00
parent 04c2e471cf
commit cd4e12fa1a

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@@ -630,10 +630,6 @@ public class GameAction {
}
}//destroyLegendaryCreatures()
public boolean PlayerHasThreshold(Player player) {
return AllZoneUtil.getPlayerGraveyard(player).size() >= 7;
}
//ArrayList search is all Card objects, returns ArrayList of Cards
public ArrayList<Card> getCardsNamed(ArrayList<Card> search, String name) {
ArrayList<Card> a = new ArrayList<Card>();
@@ -676,7 +672,6 @@ public class GameAction {
Input in = CardFactoryUtil.input_sacrificePermanent(choices, "Select a creature to sacrifice.");
AllZone.InputControl.setInput(in);
} else {
//Card c = CardFactoryUtil.AI_getCheapestPermanent(choices, sa.getSourceCard(), false);
CardListUtil.sortDefense(choices);
choices.reverse();
CardListUtil.sortAttackLowFirst(choices);