From cd498e408c570f5ba6163f1eaa70e13b86379c9e Mon Sep 17 00:00:00 2001 From: Adam Pantel <> Date: Wed, 1 Jan 2020 21:30:38 -0500 Subject: [PATCH] Fix lblPlayerActivatedCardChooseMode reference --- forge-gui/src/main/java/forge/player/PlayerControllerHuman.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/forge-gui/src/main/java/forge/player/PlayerControllerHuman.java b/forge-gui/src/main/java/forge/player/PlayerControllerHuman.java index 650479a14a7..8686c09f37b 100644 --- a/forge-gui/src/main/java/forge/player/PlayerControllerHuman.java +++ b/forge-gui/src/main/java/forge/player/PlayerControllerHuman.java @@ -1495,7 +1495,7 @@ public class PlayerControllerHuman extends PlayerController implements IGameCont game.getTracker().freeze(); // refreeze if the tracker was frozen prior to this update } final List choices = new ArrayList<>(spellViewCache.keySet()); - final String modeTitle = localizer.getMessage("PlayerActivatedCardChooseMode", sa.getActivatingPlayer().toString(), sa.getHostCard().toString()); + final String modeTitle = localizer.getMessage("lblPlayerActivatedCardChooseMode", sa.getActivatingPlayer().toString(), sa.getHostCard().toString()); final List chosen = Lists.newArrayListWithCapacity(num); for (int i = 0; i < num; i++) { SpellAbilityView a;