From cd02a011808704c5bb314b673e057115de1e4828 Mon Sep 17 00:00:00 2001 From: Sloth Date: Wed, 8 May 2013 21:11:08 +0000 Subject: [PATCH] - Set a default logic for the ManaEffect AI. --- src/main/java/forge/card/ability/effects/ManaEffect.java | 8 ++------ 1 file changed, 2 insertions(+), 6 deletions(-) diff --git a/src/main/java/forge/card/ability/effects/ManaEffect.java b/src/main/java/forge/card/ability/effects/ManaEffect.java index 0f5e247b0ff..b95330c7c13 100644 --- a/src/main/java/forge/card/ability/effects/ManaEffect.java +++ b/src/main/java/forge/card/ability/effects/ManaEffect.java @@ -87,13 +87,9 @@ public class ManaEffect extends SpellAbilityEffect { } else { // TODO: Add some logic for AI choice (ArsenalNut 2012/09/16) - if (sa.hasParam("AILogic")) { - final String logic = sa.getParam("AILogic"); + if (!sa.hasParam("AILogic") || sa.getParam("AILogic").equals("MostProminentInComputerHand")) { String chosen = Constant.Color.BLACK; - if (logic.equals("MostProminentInComputerHand")) { - chosen = ComputerUtilCard.getMostProminentColor(activator.getCardsIn( - ZoneType.Hand)); - } + chosen = ComputerUtilCard.getMostProminentColor(activator.getCardsIn(ZoneType.Hand)); if (chosen.equals("")) { chosen = Constant.Color.BLACK; }